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[Act1] Adventure Bounties - Community edition - 2.2+

I request your setup, sir xxyyxx, 'cause i can't make my bot afk-able on a1 bountys.
 
Just tried this out. bots are running around looking for the last Triune monument forever. 4/5.

it's the one to the right right after crossing bridge. he killed the cultists but didn't click the thingy.

Edit: I took the liberty of fixing this particular issue, be sure to rename the profile to the original name if you download any community fixes


View attachment [Act1]_Adventure_Bounties_Triune_Fix.xml
 
Last edited:
There are quite a few bounties with critical issues (if you get a run with one of these, chances are that it won't get a cache).
 
Has anyone compiled a List? Its a good place to start that way QuestTools devs and these profile devs can work together to fix the issues.

So far for me it's

Scavenger's Den Level 2 (the one where you come out to the right of the portal and not left), There is that Hidden brutal Worm guy at the bottom that the bot doesn't path close enough to.
 
X1_Bounty_A1_Highlands_Northern_Event_VendorRescue (350529) unsupported or invalid.?
 
The issue I am having on the Triune Reborn bounty is that mine starts on southern highlands then it moves to northern. Itll go and clear northern and then go to Leoric's Manor and sit right at he beginning of Leoric's Hunting Grounds for a while. So not sure if thats quest tools and the navigation or the profile itself. But its not making bounties afkable.
 
It kills everything in the Khazra Den except like 5 goat spear throwers which it keeps skipping. It just runs back and forth ignoring the mobs completely.

[QuestTools][MoveToMapMarkerTag] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=20
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:80
[QuestTools][ExploreDungeonTag] ExploreDungeon Started
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!

wtf
 
Another bounty to add to the list: it doesn't destroy the Jar of Souls after completing the event itself.
 
BuddyMe was gone for a few days, he is currently working on his fork.

I am sure this profile will get some love over the next week when his fork is stable!

He is fantastic at what he does!

This isn't J G Wentworth, we can't all have it NOW!

Great job BuddyMe, looking forward to a stable Act 1 bounty profile!
 
Another bounty to add to the list: it doesn't destroy the Jar of Souls after completing the event itself.


Log might help, i just watched mine complete Jar of souls with no issue.
 
BuddyMe was gone for a few days, he is currently working on his fork.

I am sure this profile will get some love over the next week when his fork is stable!

He is fantastic at what he does!

This isn't J G Wentworth, we can't all have it NOW!

Great job BuddyMe, looking forward to a stable Act 1 bounty profile!

Nobody is rushing him, merely reporting the issues we come across.

Log might help, i just watched mine complete Jar of souls with no issue.

Yeah, I only caught the end of it and didn't have debugging enabled at the time.
 
could anyone post a 10h+ log with this profile running?

Jesus 10h, my eyes would bleed. Ill see about running mine overnight.

Would love to see a Shuffle version, with bounties completed in reverse. Makes multi-botting much faster!
 
Jesus 10h, my eyes would bleed. Ill see about running mine overnight.

Would love to see a Shuffle version, with bounties completed in reverse. Makes multi-botting much faster!

you should just post a logfile from a long run....so from overnight ye...no one says that you look at your bot 24/7 :o
 
you should just post a logfile from a long run....so from overnight ye...no one says that you look at your bot 24/7 :o


I have a log with a few hours of it running, near the end I ran a few rifts. Want that?
 
Log might help, i just watched mine complete Jar of souls with no issue.

I know exactly what his problem is. My guess is he's playing barb and he has it set to use sprint anytime so every 4 seconds the bot is casting sprint therefore canceling the TP to the Jar of Souls. I saw and watched my bot do that over and over. Even though it says bot is paused, Trinity is refreshing the skills.A fix for this is to only use Sprint in Combat. Slows the bot down but I guess I should report this problem to the trinity developer.

Or i guess this problem will occur actually on any character that has a short cooldown timer that gets constantly refreshed.
 
I know exactly what his problem is. My guess is he's playing barb and he has it set to use sprint anytime so every 4 seconds the bot is casting sprint therefore canceling the TP to the Jar of Souls. I saw and watched my bot do that over and over. Even though it says bot is paused, Trinity is refreshing the skills.A fix for this is to only use Sprint in Combat. Slows the bot down but I guess I should report this problem to the trinity developer.

Or i guess this problem will occur actually on any character that has a short cooldown timer that gets constantly refreshed.

This is very likely it. Without having seen it I can't confirm, but yes this sounds like the issue. Now that the OOC Sprint issue is fixed in the fork, I suppose I'll have no issues with this xD.
 
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