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Checking if a doodad is interact-able with

dsignal

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Is it possible to check a doodad with code to find out if it is able to be picked up, harvested, Gathered etc.

I don't want it to return true on any items that are not accessible (eg: on someones farm)

also is there a function that allows you to check if a pack is free-loot?

Thankyou in advance for any help.
 
Items (DoodadObjects) that are interact able have "skills" on them. You can get a doodad's skills by using the doodadObj.getUseSkills() method, which will return a list of skills.

If you don't know what to do with this, I suggest printing out every doodad's name with all the skills they reveal.

Good luck!
 
it's not always true
for example, a boat wheel has skills but you can't interact with it (via archebuddy, in game you can of course)
 
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