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*Quest Tools help needed, Easy fix I'm sure

DBUser32478

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I was certain months ago I set up DB to run GRs and level all my Gems. I remember setting it to 60% chance to level.
Now that I have been banned and I'm starting over/ playing seasons I need to level all my gems again and I cannot find that 60% setting again.

Please assist if you can.

thank all you guys for your hard work.

* Also I found DB after Killing GR Boss at the end go to town to spend shards or repair or.... then go back in the portal near Urshi and go meandering off. This last GR was all 1 level and it was a LONG run back to Urshi to get my gem levels and leave the GR.
 
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thanks very much, I have DLed it... I thought I remembered this being part of quest tools in the past though????

Confused. Still wondering why DB doesn't always upgrade gems and wonders away from Urshi.

Do I need to upload a file or?? is this a common or easy fix? I woke up to DB lost and cant find its way to Urshi.

[QuestTools][ExploreDungeonTag] Visited all nodes but objective not complete, forced reset more than 5 times, finished!
Interacting With Urshi (2)
Completing Greater Rift (2)
[QuestTools][<CompleteGreaterRiftRoutine>d__1] Rift Vendor Dialog is not visible
[QuestTools][<MainCoroutine>d__1] Reloading profile C:\abob\Profiles\rrrix Profiles\R-Rift\R-RIFT.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="276150" worldId=288454
Loaded profile R-RIFT
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[QuestTools][<CombatSettingTask>d__2] Setting Trinity Combat.Misc.TrashPackSize to 3
[QuestTools][<CombatSettingTask>d__2] Setting Trinity Combat.Misc.TrashPackClusterRadius to 30
[QuestTools][ExploreDungeonTag] ExploreDungeon Started
[QuestTools][GridRoute] Generated new Scene Route with 16 nodes in 2ms
[QuestTools][GridRoute] Generated new Scene Route with 15 nodes in 2ms
[QuestTools][GridRoute] Generated new Scene Route with 14 nodes in 3ms
[QuestTools][GridRoute] Generated new Scene Route with 13 nodes in 1ms
[QuestTools][GridRoute] Generated new Scene Route with 12 nodes in 2ms
[QuestTools][GridRoute] Generated new Scene Route with 11 nodes in 2ms
[QuestTools][GridRoute] Generated new Scene Route with 10 nodes in 3ms
[QuestTools][GridRoute] Generated new Scene Route with 9 nodes in 1ms
[QuestTools][GridRoute] Generated new Scene Route with 8 nodes in 2ms
[QuestTools][GridRoute] Generated new Scene Route with 7 nodes in 1ms
[QuestTools][GridRoute] Generated new Scene Route with 6 nodes in 1ms
[QuestTools][GridRoute] Generated new Scene Route with 5 nodes in 0ms
[QuestTools][GridRoute] Generated new Scene Route with 4 nodes in 1ms
 
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* Also I found DB after Killing GR Boss at the end go to town to spend shards or repair or.... then go back in the portal near Urshi and go meandering off. This last GR was all 1 level and it was a LONG run back to Urshi to get my gem levels and leave the GR.

any ideas why DB bugs out and doesnt talk to Urshi?
 
kadalaplugin tries to find kadala, while isnt in town anymore. i also got that sometimes.
try armory.


you turned on force scenetsp in qt settings? bugs me also out sometimes.
 
kadalaplugin tries to find kadala, while isnt in town anymore. i also got that sometimes. try armory.
you turned on force scenetsp in qt settings? bugs me also out sometimes.

thanks Ill try that right now. I have that set to DEFAULT - What is the best setting to select there? WeightedNearestUnvisited???

Thanks for your help


Is there any reason OR Idea how or why after I install /write over my current QT how the files revert back to the old version?
I set it for 60% ran all day DB crashed and everything was shut down restarted and now the option is gone. This is confusing how can it UNDO a change?
 
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It is true, I use armory, disable all "upgrading" with the items, and made sure all protected slots are ticked, then I just use it for the spending, works far better than KS IMO..

Default is usually best, however I use weightedunvisitedminimap, as that will usually select the closest part of your mini map not visited, I did use to do Map, but it would run everywhere.. and slow down XP greatly.

Are you using EZUPDATER? that'll forcefully remove/over write any older versions, I found out the hard way after losing some good settings/files.
 
It is true, I use armory, disable all "upgrading" with the items, and made sure all protected slots are ticked, then I just use it for the spending, works far better than KS IMO..

Default is usually best, however I use weightedunvisitedminimap, as that will usually select the closest part of your mini map not visited, I did use to do Map, but it would run everywhere.. and slow down XP greatly.

Are you using EZUPDATER? that'll forcefully remove/over write any older versions, I found out the hard way after losing some good settings/files.

thank you for replying I'll bet both of those might fix the issues. I am UNSURE why the "Author" wouldn't add this to the updated version and make it permanent?
 
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