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Bot looping on shrines

Darox

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Joined
Nov 7, 2014
Messages
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Hey,

I have had this happen a couple times. Just walks from the left side to the top of a shrine and back to left side. Does this repeated while being attacked by ranged mobs. Not a big issue but just a paint and slows down the bot from doing zones, maps etc. Could waste a good map or whatever by being stuck on this loop for the full stuck detection time using all the portals.

Thanks,
 
odd. You can dump the log file here once you capture it.

The quick resolve, I expect, is to download a fresh copy, to a new directory, and test that before adding plugins.

wimm
 
Hmm very strange. Could be a re-occurrence of an old bug.
Old threads:
https://www.thebuddyforum.com/exile...-bot-doesnt-divine-shrine-monster-killed.html
https://www.thebuddyforum.com/exile...port/156659-skele-shrines-cause-bot-loop.html
https://www.thebuddyforum.com/exilebuddy-forum/exilebuddy-support/149180-skeletal-shrine.html

Personally I get around this choosing the setting to ignoring shrines, there is little worth from them.

wimm
Thanks, ya its not common just some times, how did you set it to ignore them. Didnt see in settings, must be blind... Sorry
 
Require CR modification
Can i just remove the shrine logic? or how can i remove it from sequence so it doesn't trigger the logic? happened to me again... its kind of a pain.

From reading those threads its moe not getting to shrine due to minions or invincibility. Mine just cant click on it even if no monsters around. Just times out then logs out and in again....
 
Last edited:
Can i just remove the shrine logic? or how can i remove it from sequence so it doesn't trigger the logic? happened to me again... its kind of a pain.

From reading those threads its moe not getting to shrine due to minions or invincibility. Mine just cant click on it even if no monsters around. Just times out then logs out and in again....

You can comment (using "//") the lines that contains "HandleShrine" or "HandleShrines", just Ctrl+F =) (not the method with "public/private/internal ..." just the calls)
 
You can comment (using "//") the lines that contains "HandleShrine" or "HandleShrines", just Ctrl+F =) (not the method with "public/private/internal ..." just the calls)
Awesome, the // just makes it unreadable similar to ; or whatever in Java? Which file would i do this in?

Thanks again mate
 
Awesome, the // just makes it unreadable similar to ; or whatever in Java? Which file would i do this in?

Thanks again mate

ExampleRoutine.cs, and yes, // comment a single line, /* COMMENTED BULLSHIT */ a whole paragraph
 
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