It's a bad idea to use the wave number to decide if bot stop trial rift. And it's hard to dig out the wave number.
Using mob's top Hitpoints is a easy way.
But we should test the rate of HP/wave.
2015.3.6:
I have make a modification to solve the problem partially, by limitting the high level keys. These keys will be kept in box.
https://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/206763-limit-rift-level-modified-questtools-3-3-2-a.html
Using mob's top Hitpoints is a easy way.
But we should test the rate of HP/wave.
2015.3.6:
I have make a modification to solve the problem partially, by limitting the high level keys. These keys will be kept in box.
https://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/206763-limit-rift-level-modified-questtools-3-3-2-a.html
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