Use Inspiring Presence to heal pets.
Add these codes to Trinity\Combat\Abilities\BarbarianCombat.cs
//2015.2.28 by wPrince
if (IsNull(power) && Passives.Barbarian.InspiringPresence.IsActive && !UseOOCBuff && !Player.IsIncapacitated)
{
if (!((TimeSincePowerUse(SNOPower.X1_Barbarian_WarCry_v2) > 0 && TimeSincePowerUse(SNOPower.X1_Barbarian_WarCry_v2) < 60000) ||
(TimeSincePowerUse(SNOPower.Barbarian_BattleRage) > 0 && TimeSincePowerUse(SNOPower.Barbarian_BattleRage) < 60000) ||
(TimeSincePowerUse(SNOPower.Barbarian_ThreateningShout) > 0 && TimeSincePowerUse(SNOPower.Barbarian_ThreateningShout) < 60000)))
{
if (CanCast(SNOPower.X1_Barbarian_WarCry_v2))
power = PowerWarCry;
else if (CanCast(SNOPower.Barbarian_BattleRage))
power = PowerBattleRage;
else if (CanCast(SNOPower.Barbarian_ThreateningShout))
power = PowerThreateningShout;
}
}
Insert at line 106 (Trinity 2.4.2).
Add these codes to Trinity\Combat\Abilities\BarbarianCombat.cs
//2015.2.28 by wPrince
if (IsNull(power) && Passives.Barbarian.InspiringPresence.IsActive && !UseOOCBuff && !Player.IsIncapacitated)
{
if (!((TimeSincePowerUse(SNOPower.X1_Barbarian_WarCry_v2) > 0 && TimeSincePowerUse(SNOPower.X1_Barbarian_WarCry_v2) < 60000) ||
(TimeSincePowerUse(SNOPower.Barbarian_BattleRage) > 0 && TimeSincePowerUse(SNOPower.Barbarian_BattleRage) < 60000) ||
(TimeSincePowerUse(SNOPower.Barbarian_ThreateningShout) > 0 && TimeSincePowerUse(SNOPower.Barbarian_ThreateningShout) < 60000)))
{
if (CanCast(SNOPower.X1_Barbarian_WarCry_v2))
power = PowerWarCry;
else if (CanCast(SNOPower.Barbarian_BattleRage))
power = PowerBattleRage;
else if (CanCast(SNOPower.Barbarian_ThreateningShout))
power = PowerThreateningShout;
}
}
Insert at line 106 (Trinity 2.4.2).






