1. *Your DemonBuddy folder*/Settings/*Your Battle tag*/ here
2. Not with 1.
3. Yep, for GRift !
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The file Trinity.xml contains the Trinity settings (UI). If you put it in the right place, nothing to change !
I propose it to make things easier, you can also set without the file. The major parameters are red in the hideen content.
How many are using this? I am curious how well this is performing. There are significant changes to the kiting code, which, is very sensitive![]()
Very interested to see more people test this before I merge it.
Ouch, before even talking about it, there is a lot to deal with. The raycast/LoScheck sucks in this beta. I tried to redo the logic of raycast, works well, but my void is too slow, many other things, anyway.How many are using this? I am curious how well this is performing. There are significant changes to the kiting code, which, is very sensitive![]()
Very interested to see more people test this before I merge it.
For demon hunter, very good. only problem is zones that are not open view, like keep depths. it can get stuck for few seconds every now and then because it cant kill the monster yet it still attempts to kite. I guess this can be fixed by making sure that the target is in line of sight when attempting to kite. But in general, way superior and should be included indeed. or at the very least add an option to switch to and from this and the original.
the Logic behind line of sight is not in the kite mode, if you fix that this could be the next best thing in DB.
RRRIX - I am clearing 4* with this. Some minor issues, but overall a significant improvement to DH maneouvre.
PS - Thanks so much for your fantastic efforts!
may i know what skill build are you using? my bot still dies alot in rift level 30
Dh fire multishot : Build&Stuff (this is sot me) close 42 with bot & 44 by handmay i know what skill build are you using? my bot still dies alot in rift level 30
Test itis it possible to get this to work with monk using tzo krin's gaze and wave of light?
So I'm using this with a fresh install, etc. It's working great as far as avoiding damage and kiting, etc. My only problem is it's staying so far away from everything, especially elites that many times the character just sits there doing nothing, or runs around avoiding elite mechanics and doesn't attack and just lets pets, turrets and follower attack. I've tried lowering several of the settings to no avail. My DH will literally be so far out of range that you can't even see the mobs on my screen that it's attacking. I'm losing a lot of damage uptime in GRifts because the range just seems way too far. I'd like to be able to at least watch my toon attack mobs in view, etc.
What settings do I need to adjust so that my DH stays in a little but closer that max range? The other issue I just thought of is during Key Trials, it stays so far away from some mobs that time will run out because one or two mobs are left so far out of range that my DH just never attacks them.
Please advise as to how I get my DH to stay a little closer to the mobs. Thanks
Edit - To give an idea of how much dmg uptime I'm losing, I'm currently doing a Grift 22 and the timer runs out with around 20% still left to do on my bar and I've had this DH run much higher GRifts and complete before running out of time before using this plugin where the DH stands close to everything. Would be incredible if he stayed out of the pack of mobs but still within range to continuously attack rather than just spin around doing nothing. Thanks again for any advice/suggestions/help.
Edit #2 - Just got a conduit Shrine that shoots out the huge dmg bolts and to see it totally get wasted since I was too far away from everything for it to actually hit anything. Things like this is way the kite distance needs to be smaller please.