twin peaks
Yes in Twin Peaks, my rogue runs himself senselessly against the door, jumping up and down. I do that myself once in a while when im feeling impatient and I also see actual players do it just for fun. I dont think people will think of this as a bot action.
The main problem im getting in TP though is that my rogue doesnt know how to navigate away from the graveyard. the graveyard is simply in a high area and all u need to do pretty much is jump down the ledge (think wsg). the log says the same thing.
just inb4 sleeptime
- in bg he's not waiting anymore until the door is open and the bg begins
he is senseless running against the door totally obvious
- not gilneas the other new bg has much mesh issues
Yes in Twin Peaks, my rogue runs himself senselessly against the door, jumping up and down. I do that myself once in a while when im feeling impatient and I also see actual players do it just for fun. I dont think people will think of this as a bot action.
The main problem im getting in TP though is that my rogue doesnt know how to navigate away from the graveyard. the graveyard is simply in a high area and all u need to do pretty much is jump down the ledge (think wsg). the log says the same thing.