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BGBuddy only partially working

jiggle

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It will not queue on its own.

If I manually queue, the bot will accept the queue pop.

Once in a BG, it will not move on it's own _out of combat_. If I engage an enemy in combat it will take over and start running around fighting until it runs out of targets or dies. It will go to the graveyard after death, but then it stops issuing commands until I manually engage another enemy and get back into combat.


I've tested the questing bot on another character and it works just fine.

The attached log is a clean start of BGBuddy to indicate problem state #1 (Not queueing on its own)
 

Attachments

I don't know why but, per Tony's suggestion, another reinstall (my 10th or 20th so far) appears to have gotten this closer to resolution.

It now queues and performs as expected the first time after launching. However, after that battleground completes it stops doing anything. If I shut down HB and restart it, it does nothing (log attached). If I completely shut down both WoW and HB, and then relaunch them via the HB launcher it will queue and do a single battleground and then stop doing anything again.
 

Attachments

any wow addons enabled?

also switch to dx9 and let me know if that makes any difference plz
 
any wow addons enabled?

also switch to dx9 and let me know if that makes any difference plz


All add-ons are disabled. I also tried deleting the WTF and Cache folders as well as a fresh WoW install.

The odd thing is that throughout all of this, the questing bot on a different character is still working without issue.

Now the bgbuddy bot isn't even queuing the first time, it's completely dead on a fresh launch.

I tried dx9 yesterday, and didn't get anywhere. I went ahead and flipped back to dx9 and did another clean reinstall of HB.

It went and relearned flight nodes and then immediately queued for a random BG. I'll have to keep an eye on it to see if I get the same failure state after (or even worse if it hits the point of no return where bgbuddy just stops working even on a clean start).
 
if you do then we need a new log.


I don't know what happened but that worked fine. I switched back to dx11 and it queued 4 bgs in a row without issue. I'm considering this issue closed since I cannot reproduce it any longer, but I don't like magic!
 
ok, well if you still want support we need a log, if your done then dont reply to this thread.
 
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