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Trinity 2.3.3 & QuestTools 3.1.17

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my demon buddy doesn't see Trinity in plugins. why is that ?
thanks
 
This update seems to have caused the monk builds with WoL and Exploding palm to just spam Exploding Palm rather than use WoL after EP is up. Removing EP from the build makes the bot use WoL again.
 
There's something wonky about WoL as the bot randomly forgets it has the skill when it's the only spender and tries to normal hit bash the mobs

Havent observed the bot enough to figure out what's causing it yet
 
Hi,
can you help me pls, what to do to identify all legendaries and stash only ancient version and other legendaries salvage ? Thanks for help
 
Additionally the new version had the following issues after running for about two hours.
- sometimes could not pick up leg items. (I checked again my trinity config)
- could not detect the back pack is full.
 
With the new trinity version, my witch doctor doesn't cast soul harvest anymore (and he's a jade harvester </3)

Cheers
 
Sorry if anyone asked that before already, I didn't read every post entirely. The bot still doesn't pick up arcane dust, nor reusable parts. Is that a trinity issue or am I doing anything wrong with my settings?
Plus it sells those crafting materials when I uncheck "Apply Pickup Validation to Stashing". Please tell me how to fix it in case it's not caused by the plugin itself.
 
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Additionally the new version had the following issues after running for about two hours.
- sometimes could not pick up leg items. (I checked again my trinity config)
- could not detect the back pack is full.

+1 for townrun not working and backpack staying full
 
I tested the vanity items things, and it still left the potions in the inventory sitting there never stashing them. Not quite sure what the vanity checkbox does?
 
my demon buddy doesn't see Trinity in plugins. why is that ?
thanks
ok apparently this update fked my trinity. but I deleted everything and made a fresh install and now works perfect
 
ok apparently this update fked my trinity. but I deleted everything and made a fresh install and now works perfect

1. Delete Tri&QT
2. Delete CompiledAssemblies
3. Update Tri&QT
4. ????
5. Profit
 
Hey ,

When i'm using Adventure Act1.alpha community Bounite v.310 <Profile>
<Name>ALPHA Act 1</Name>

Alot of [QuestTools][MoveToMapMarkerTag] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=20
appear's in my DB Window and makes my Bot standing around ^.^

Is this Profile fucked up ? ( Tried out as new DB 508 Install - Fresh folder etc)

Also seen my Bot's when running Rifts, they have problem with picking up Leg's sometimes at Riftguardians or random drops.

I will post a Log when i see this again
 
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have you changed the priority in questtools and using a correct rift profile that handles grifts such as r-rift?

ERROR Logger [QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 323722

This is the error. I got plenty of trail keys but it wont find it, neither will it go for grfit, only normal rift.
 
So, it looks like there's some trouble regarding Wave Of Light combined with Exploding Palm.
Whenever the both are in the skillbar, the bot only uses Exploding Palm. But when I switched out Exploding Palm for Dashing Strike, it casts Wave Of Light again.

Thought this would help a bit. I have no clue, so I feel like I can atleast submit any info I've managed to gather. Thanks!
 
My bot has sold all rift keystone fragment. Since useing version Trinity 2.3.2 and on Trinity 2.3.3 is the same problem.
 
so im playing a phalanx-stamped crus and pre 2.3.3 of trinity there was an option for phalanx (use on cd) worked great for me but now that option is removed and he rarly uses phalanx, i cant seem to find any option to affect it. anyone else got same problems or have an idea of how to fix? ^^ ty
 
Fresh install of the latest Trinity (2.3.3) + QT(3.1.17) over the fresh install of the lates DB Beta (v.508) works fine. Thanks a lot!

However, playing Barbarian, it seems that for some reason effectiveness of the FURIOUS CHARGE usage by DB/Trinity is worser than it was on previous reincarnation of DB/Trinity. Almost every 2nd hit of Furious Charge is done in wrong direction, to the empty space :(

Was algorithm for Furious Charge or target selection changed for Barb? Was is tested?

What can I do to improve performance of my Barb bot? Previously it was able to complete GR39/40/41 successfully and now it goes up to GR38 in some rare occasions. Its behavior is very defensive, it avoids face-to-face fight... very strange for the tank barb to behave as a weak WD... How this could be improved? I'd like it to fight, not to avoid fight. Frenzy is not used almost at all :(

Screenshot with Trinity settings is attached. Any advices will be really appreciated.
Meantime, will try to make previous version of Trinity work.

PS: It seems that SORT STASH button of Trinity doesn't work as expected in the latest version. it does nothing.
PPS: it will be great to see a sentence or two on the purpose and expected results from use of the other new Trinity buttons...
 

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