Studio60
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- Sep 3, 2014
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Not sure if this is by choice. PetTacticsBase.cs provides buff(), buffLeft() and debuff(). MyPets.cs also provides debuffLeft() but it has not been added to the PetTacticsBase.cs
PetTacticsBase:55ff
PetTacticsBase:55ff
Code:
// is "spell" aura on our team or on our active pet?
public static bool buff(string spell) { return MyPets.buff(spell); }
// number of turns left for such an aura (-1 if the aura is absent)
public static int buffLeft(string spell) { return MyPets.buffLeft(spell); }
// is "spell" aura is on the enemy team or on the enemy active pet?
public static bool debuff(string spell) { return MyPets.debuff(spell); }
[COLOR="#FF0000"] // number of turns left for such an aura (-1 if the aura is absent)
public static int debuffLeft(string spell) { return MyPets.debuffLeft(spell); }[/COLOR]