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Bot dont use Cyclone anymore ?

user1234

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Hi

im running the 970 now with my RF Marauder.
All Aura and RF working fine but since 1.3 Update the Char dont use Cyclone. ( before the Update works fine ofc... )

Its in my Helm 4 Link Cyclone/ Life Gain on Hit / Blood Magic / Fater Attacks

its on top left slot and in Example Routine its 1.

did a make something wrong ?
 
Try adding the skill to another slot that is working (replace a working skill to see if cyclone even triggers).
But if I was to guess what the problem is.. I would say you have slot 1 set to the default attack and this rarely gets triggered.

WIMM
 
Try adding the skill to another slot that is working (replace a working skill to see if cyclone even triggers).
But if I was to guess what the problem is.. I would say you have slot 1 set to the default attack and this rarely gets triggered.

WIMM

i already tried it on different slots and on many slots... if i make leap slam on slot 1 it works and if i make default attack on 1 it works... only cyclone not :(

i tried Always Attack on Place now it works... but thx
 
Last edited:
Patch 1.3

Cyclone now attacks slightly slower and has an equivalent increase to damage. It now deals damage immediately when it is used, in addition to periodic damage. Cyclone no longer targets enemies, only locations.
maybe that the problem?
 
ExampleRoutine doesn't cast skills on targets; just locations, so that wouldn't matter.

I just setup my ExampleRoutine to use Cyclone under different cases, and it worked as expected. The actual behavior of ExampleRoutine is somewhat quirky when it comes to builds that don't actually use different skills for different combat scenarios, but as far as I can tell, there's no issue with casting Cyclone itself.
 
Yeah, I put on Cyclone and used it as melee single target skill. Will walk up to the mob, but won't cast.
 
Yeah, I put on Cyclone and used it as melee single target skill. Will walk up to the mob, but won't cast.

The skill worked fine for me when I set it as a ranged aoe skill on slot 3.
 
I'll need the following to help you:
1. A full log attached of the bot run where it's not casting the skill at all.
2. "Settings\Default\ExampleRoutine.json" pasted into the reply, since I don't think you can attach json files.
3. The skills on your skill bar.
4. The key mappings of your skill slots (which you can just crop a screenshot of Options -> Input) as they are listed at the top.
 
I think I notice the Cyclone issue you have, but it's not fixable really without using your own custom routine.

The client disallows casting skills under certain cases. If you're close to walls or trying to target an area that is not walkable in the client, the skills don't cast. This has been a known issue with Leap Slam, but Cyclone seems to now also fall under the same category, most likely from the recent changes with skill mechanics.

I've noticed if you're really close to a mob, and trying to use Cyclone, sometimes the client simply doesn't cast it anymore. The fix would be use a different casting location when using that skill if it's too close, but the same thing can happen if you're too far away. In the previous Beta routine, I tried to detect when skills didn't cast, and fall back to the next one, but that slows down the routine for everyone (so a lot of people complained about it). In the current routine it just keeps trying to spam the skills, but in this case, nothing happens.

You should try making it a ranged skill only, and use a different melee skill to see if that works better.
 
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