Errors when starting up...
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheObstacle.cs(325,16) : warning CS0114: 'fBaseXtensions.Cache.Internal.Objects.CacheAvoidance.Rotation' hides inherited member 'fBaseXtensions.Cache.Internal.Objects.CacheObject.Rotation'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Navigation\Clustering\ClusterConditions.cs(47,17) : warning CS0114: 'fBaseXtensions.Navigation.Clustering.ClusterConditions.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Behaviors\GoblinBehavior.cs(180,4) : warning CS0162: Unreachable code detected
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Behaviors\OOGOverlord.cs(36,5) : warning CS0162: Unreachable code detected
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(120,17) : warning CS0168: The variable 'Actortype' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(133,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(150,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(163,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\ObjectCache.cs(382,27) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(461,23) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1275,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1324,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1438,24) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Cache\Internal\Objects\CacheUnit.cs(1546,22) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Game\Bounty.cs(204,21) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Game\Bounty.cs(739,22) : warning CS0168: The variable 'ex' is declared but never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Game\UI.cs(873,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Navigation\PlayerMover.cs(162,8) : warning CS0219: The variable 'iSafetyLoops' is assigned but its value is never used
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Settings\UIControl.cs(352,14) : error CS1061: 'Zeta.Common.Compiler.CodeCompiler' does not contain a definition for 'ParseFilesForCompilerOptions' and no extension method 'ParseFilesForCompilerOptions' accepting a first argument of type 'Zeta.Common.Compiler.CodeCompiler' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\Settings\UIControl.cs(422,15) : error CS1061: 'Zeta.Common.Compiler.CodeCompiler' does not contain a definition for 'ParseFilesForCompilerOptions' and no extension method 'ParseFilesForCompilerOptions' accepting a first argument of type 'Zeta.Common.Compiler.CodeCompiler' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: c:\Program Files\DB\Plugins\fBaseXtensions\XML\FunkyMoveToSnoTag.cs(169,13) : warning CS0162: Unreachable code detected
Compiler Error: c:\Program Files\DB\Plugins\Trinity\Cache\RefreshItem.cs(63,35) : error CS0266: Cannot implicitly convert type 'Zeta.Game.Internals.Actors.GemQuality' to 'int'. An explicit conversion exists (are you missing a cast?)
Compiler Error: c:\Program Files\DB\Plugins\Trinity\Combat\Abilities\WizardCombat.cs(29,26) : warning CS0219: The variable 'power' is assigned but its value is never used