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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Hi,

I am having issues with running the [H] Pit of Saron - Keep Frostweave profile. I am attempting to run any version (lite / medium / heavy) pulls, however they all do the same. It seems the bot isn't running the combat behavior after certain points and continues to run until the entire circle is complete. This causes my toon to die 3/4 times because he can't handle pulling the entire instance.

Is there a fix for this or maybe i've installed the profile to the incorrect location? I clicked on the Readme file, but it just takes me to your website which has no installation instructions. Currently I have the Azyul folder located in Quest Behaviors.

Please advise. Again, the profile works fine, it's just not stopping to attack after pulling so many mobs, it just keeps running to the next point.

Thanks,

-Slobberknob
This issue seems to happen when the profile logic runs faster than the combat logic.
It's a rare and inconsistent issue.

I've reported it to the core developers so hopefully we can get some light shed on it.
In the mean time, you could try adding a wait timer between each pull so that the bot has time to think.

Ex:
PHP:
<EnableBehavior Name="Combat" />
<CustomBehavior File="WaitTimer" WaitTime="5000" TerminateWhen="!Me.Combat" />

CTRL+F inside the profile for the EnableBehavior line, then past the WaitTimer code after it.
 
My paladin just ends up in a corner trying to heal himself, whilst mobs hit him. He runs of mana, and dies.
Running the suicide Grim Batol - (x1).xml

What am i doing wrong?

View attachment 150676

Are you using TuanHA Paladin? I had problems with that cr using this profile and switching to singular fixed it for me.
 
The death problem with botanica is easily fixed everytime by stopping and starting honorbuddy. Would it be possible to make the profile stop and start honorbuddy on a death?
 
The death problem with botanica is easily fixed everytime by stopping and starting honorbuddy. Would it be possible to make the profile stop and start honorbuddy on a death?

i tryed now with ARelog and schedule a loop task of 0,5 hours of the questing bot with this profile
maybe this will fix it in case of death
 
Are you using TuanHA Paladin? I had problems with that cr using this profile and switching to singular fixed it for me.

No, im using singular.
 
This issue seems to happen when the profile logic runs faster than the combat logic.
It's a rare and inconsistent issue.

I've reported it to the core developers so hopefully we can get some light shed on it.
In the mean time, you could try adding a wait timer between each pull so that the bot has time to think.

Ex:
PHP:
<EnableBehavior Name="Combat" />
<CustomBehavior File="WaitTimer" WaitTime="5000" TerminateWhen="!Me.Combat" />

CTRL+F inside the profile for the EnableBehavior line, then past the WaitTimer code after it.


This fixed it perfectly. Thanks for your help =)
 
I've been pretty busy as of lately.
If you could grab me the hotspots and chest IDs, I could make it for you.

Hotspots: Go to developer's tools, and tap the "Hotspot" button. A hotspot will appear on Honorbuddy's log. Do this for every 'area' where hte chests will be located.
Chest IDs: Go to developer's tools, and tap the "Objects" tab at the top. A list will appear - the objects that are closest to you will be at the top of the list. The Entry is the ID.

Here are a list of the Hotspots:

<Hotspot X="1789.694" Y="1972.523" Z="240.3492" />
<Hotspot X="1787.903" Y="1968.446" Z="240.3492" />
<Hotspot X="1786.334" Y="1964.068" Z="240.3492" />
<Hotspot X="1779.327" Y="1958.095" Z="240.3492" />
<Hotspot X="1773.902" Y="1958.848" Z="240.3492" />
<Hotspot X="1768.236" Y="1961.492" Z="240.3492" />
<Hotspot X="1765.963" Y="1964.114" Z="240.3492" />
<Hotspot X="1763.596" Y="1972.97" Z="240.3492" />
<Hotspot X="1765.082" Y="1976.97" Z="240.3492" />
<Hotspot X="1766.657" Y="1981.639" Z="240.3492" />

Ancient Guo-Lai Cache ID : 214388

Treasure of the Vale ID : 103624

If you could have it open the Cache with the keys then open the Treasure as well. That will free up space in bags from filling up with Treasure of the Vales, the Herbs and Ores stack to 200 now and are easily stacked better then the Treasures! Thanks in advance!
 
mine gets stuck doing this every single run.....

[Azyul]: Attempting use of passive defensive maneuvers.
[Azyul]: Attempting use of passive defensive maneuvers.
Moving to Type: Loot, Name: Drahga Shadowburner
Looting Drahga Shadowburner Guid:0x1C2F2453C0275FC00040BF0000614998
[Azyul]: Attempting use of passive defensive maneuvers.
[Azyul]: Attempting use of passive defensive maneuvers.
Moving to Type: Loot, Name: Faceless Corruptor
Looting Faceless Corruptor Guid:0x1C2F2453C02678000040BF0000614998
Moving to Type: Loot, Name: Faceless Corruptor
Looting Faceless Corruptor Guid:0x1C2F2453C02678000040BF0000E14998
Looting Erudax Guid:0x1C2F2453C02789000040BF000061499A
 
@echotiger in relation to the vendor stuck. Only happens to me with dwarfs chars.
Only to knowledge. Perhaps because they are small and fat. :(
 
ok thanks for fast anwser i will try this profile

how can i configure that repairs from guild bank?
Right now the Lua code is MerchantRepairAllButton:Click().
You'd need to find the object name of the button that repairs via the guild bank. Use the command: /fstack in-game, then mouse over the repair button.
It will tell you the name - just replace the MerchantRepairAllButton text with it.





hello! i love your profile.
(i use a 550ilvl combat rogue. grim batol gets me close to 1k/h with 22bags and slow mount.)

it would be great if there was an option to use Jeeves and Moll-E.
as well as mages using teleports instead of boats/zepelins.
also, using skinning/mining/herbalism/engineering on mobs.
Jeeves and Moll-E has been considered. So have teleports.

Skinning/Mining/Herbalism/Engineering (on mobs?) should already be handled with the bot.
If not use a plugin.





are you sure this profile has deposit guild bank money in it?
i ask because this profile just ignore my guildbank (no its not on cooldown)

and if i look in the code of the profil there is no code like this
Code:
<CustomBehavior File="Misc\RunLua" Lua="
			if GuildBankFrame:IsVisible()==true then
				MyMoney = GetMoney();
				DepositGuildBankMoney(MyMoney);
				print("|cFF3399FF[Azyul]|r: Depositing "..GetCoinTextureString(MyMoney));

this code i only found in the The Botanica - Guild Bank Money+Netherweave .xml
but not in the sell everything :(
Use the Guild Bank Money+Netherweave version.
To make it not deposit Netherweave, just remove this: and n and not n:find(&quot;21877&quot;)
There may be multiple occurences of it, remove them all.





My paladin just ends up in a corner trying to heal himself, whilst mobs hit him. He runs of mana, and dies.
Running the suicide Grim Batol - (x1).xml

What am i doing wrong?

View attachment 150676
It sounds to me as if there's something wrong in your combat routine - no idea what though.
Could you try a fresh install?





i am having the same issues on Looting, my hunter will run the entire instance and maybe pick up 1gold...i have it to loot and at the max range.....here is a logView attachment 150677
Try enabling Framelock, lowering your Ticks pet second, or disabling Pull More (On Singular).
The loot logic isn't handled in the profile, so I'm not sure why it would be doing this.





The death problem with botanica is easily fixed everytime by stopping and starting honorbuddy. Would it be possible to make the profile stop and start honorbuddy on a death?
An actual death solution exists, but hasn't been made.
You could try this:

PHP:
<CustomBehavior File="Hooks\DoWhen" ActivityName="ReloadProfile" UseWhen="Me.IsGhost" >
	<CustomBehavior File="LoadProfile" ProfileName="Name of Profile" />
</CustomBehavior>




Here are a list of the Hotspots:
--snip--
Ancient Guo-Lai Cache ID : 214388

Treasure of the Vale ID : 103624

If you could have it open the Cache with the keys then open the Treasure as well. That will free up space in bags from filling up with Treasure of the Vales, the Herbs and Ores stack to 200 now and are easily stacked better then the Treasures! Thanks in advance!
Add me on Skype if you could please.




mine gets stuck doing this every single run.....

[Azyul]: Attempting use of passive defensive maneuvers.
[Azyul]: Attempting use of passive defensive maneuvers.
Moving to Type: Loot, Name: Drahga Shadowburner
Looting Drahga Shadowburner Guid:0x1C2F2453C0275FC00040BF0000614998
[Azyul]: Attempting use of passive defensive maneuvers.
[Azyul]: Attempting use of passive defensive maneuvers.
Moving to Type: Loot, Name: Faceless Corruptor
Looting Faceless Corruptor Guid:0x1C2F2453C02678000040BF0000614998
Moving to Type: Loot, Name: Faceless Corruptor
Looting Faceless Corruptor Guid:0x1C2F2453C02678000040BF0000E14998
Looting Erudax Guid:0x1C2F2453C02789000040BF000061499A
What class are you?
Also, I need a full log please.





@echotiger in relation to the vendor stuck. Only happens to me with dwarfs chars.
Only to knowledge. Perhaps because they are small and fat. :(
Lol, could be.
 
Yes, there's a lot of different ways - all have their cons and pros, some are better than others.

The most straight forward approach would be to use InteractWith to make the bot search+kill the specific creature.
You could use HuntingGrounds to specify multiple potential spawn locations of the mob.

You could then use InteractWith again to force-loot the mob once it's declared dead.
Of course this would only be needed if we disable Honorbuddy's built in loot routine - otherwise this wouldn't need to be used.





A *very* simple example would be:
PHP:
<While Condition="true" >
	<CustomBehavior File="InteractWith" MobState="Alive" MobId1="XXX"  MobId2="XXX"  MobId3="XXX" PreInteractMountStrategy="Dismount" >  <!-- Seek and kill rares. -->
		<HuntingGrounds WaypointVisitStrategy="InOrder" > <!-- Could be changed to Random to randomize the search locations -->
			<Hotspot X="1" Y="2" Z="3" />
			<Hotspot X="1" Y="2" Z="3" />
			<Hotspot X="1" Y="2" Z="3" />
			<Hotspot X="1" Y="2" Z="3" />
			<Hotspot X="1" Y="2" Z="3" />
		</HuntingGrounds>
	</CustomBehavior>
</While>
Take note of the multiple MobIds, you can repeat this for as many mobs as you want it to farm.
These Ids can also be objects such as Ores/Herbs/etc - that way the bot also does another farm while it hunts the rare.

This setup is insanely simple and can be copied+pasted by any user wanting to customize their own mob seeker / farming tool.
All that needs to be changed is the Hotspots and MobIds.

This is actually amazing, thanks.

I'll most likely try this overnight.

I think I'd actually prefer this over others as I could avoid attacking the other rares in the area that cause issues, namely that one of the boat.

Poseidus - NPC - World of Warcraft

Is that still the MobId (50005) ?
 
Last edited:
Hmmm, Great profiles, love it !
But my paladin keeps using Judgement while pulling big packs and killing mobs getting behind and wont be looted, anyway I can fix that? I'm using singular rotation
Thanks in advance
 
Is there a way to get the profiles to only use AoE spells, like rain of fire? Don't know why my singular is only casting immolate when theres like 15 mobs on me.
 
Hmm, not a bad idea.
Could be done for Monks also.

Death knights too, even though I don't think there's a mailbox. But still it would be sweet to death gate there and repair/guild bank deposit and then death gate back...
 
Hmmm, Great profiles, love it !
But my paladin keeps using Judgement while pulling big packs and killing mobs getting behind and wont be looted, anyway I can fix that? I'm using singular rotation
Thanks in advance
This issue seems to happen when the profile logic runs faster than the loot logic.
It's a rare and inconsistent issue.

I've reported it to the core developers so hopefully we can get some light shed on it.
In the mean time, you could try adding a wait timer between each pull so that the bot has time to think.

Ex:
PHP:
<EnableBehavior Name="Combat" />
<CustomBehavior File="WaitTimer" WaitTime="2500" />

CTRL+F inside the profile for the EnableBehavior line, then past the WaitTimer code after it.





Where do I put it in the profile, at the end?
Right under <QuestOrder>




Is there a way to get the profiles to only use AoE spells, like rain of fire? Don't know why my singular is only casting immolate when theres like 15 mobs on me.
I've been meaning to make a modified Singular that prioritizes AoE spells, but I've not had the time to do it.

The only solution that I know of would be to modify the routine manually.
What spec are you? I'll send you a modified verison that should rotate AoE spells.





Death knights too, even though I don't think there's a mailbox. But still it would be sweet to death gate there and repair/guild bank deposit and then death gate back...
Did they also make Death Gate two-way?
Awesome.
 
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