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GrindZoneCharger

masterashh

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Mar 15, 2014
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GrindZoneChanger

Hi.

I try edit the Grindzonecharger plugin to do some areas, but dont work.

Has a step by step to make that?

Thanks.
 
Last edited:
Hi.

I try edit the Grindzonecharger plugin to do some areas, but dont work.

Has a step by step to make that?

Thanks.
Heya.
Go to Exilebuddy, choose the Dev Tab.
Find the "..." buton next tot the "Run File", click it.
Navigate to your Exilebuddy/Scripts/ folder
Find DumpWorldAreas.cs, select it
Click Run Script and there you go.

When you have some time, tke 5-10 mins and read through
https://www.thebuddyforum.com/exilebuddy-forum/178296-exilebuddy-users-guide.html
Tons of Info there, what must have taken hours to write deserves to be read.
If you still need help, let me know.
 
Heya.
Go to Exilebuddy, choose the Dev Tab.
Find the "..." buton next tot the "Run File", click it.
Navigate to your Exilebuddy/Scripts/ folder
Find DumpWorldAreas.cs, select it
Click Run Script and there you go.

When you have some time, tke 5-10 mins and read through
https://www.thebuddyforum.com/exilebuddy-forum/178296-exilebuddy-users-guide.html
Tons of Info there, what must have taken hours to write deserves to be read.
If you still need help, let me know.

Hi darkbluefirefly,

I try this, they create a folder with a txt file "WorldAreas 1.2.4.1.txt"
So, how can I set the zones that I want to run?
In the GrindZoneChanger I put 3 zones, but dont work.

Can u help me? Sorry for my english, I do not speak very well.

Thanks
 
Hi darkbluefirefly,

I try this, they create a folder with a txt file "WorldAreas 1.2.4.1.txt"
So, how can I set the zones that I want to run?
In the GrindZoneChanger I put 3 zones, but dont work.

Can u help me? Sorry for my english, I do not speak very well.

Thanks
Hey, no problem!

Um, inside GrindZoneChanger.cs
You will find near the bottom
Code:
switch (roll)
            {
                case 0:
                    name = "The Ledge";
                    break;
                case 1:
                    name = "The Upper Prison";
                    break;
                case 2:
                    name = "The Coves";
                    break;
            }

The 3 names, "The Ledge". "The Upper Prison", "The Coves".
Those are the 3 areas it will change to. Now inside WorldAreas 1.2.4.1.txt, when you open it up
Code:
[1_1_5] [[B]The Ledge[/B]] Connections: [[1_1_4_2 - The Upper Submerged Passage][1_1_6 - The Climb]] CorruptedAreas: [[1_SideArea1_4_ - Clouded Ridge]]
The Section I highlighted Bold, is what you need to care about. That is the Area name of the location you want to switch to.
So if you wanted to switch out "The Ledge" to 'The Lower Prison", you see
Code:
[1_1_7_1] [The Lower Prison] Connections: [[1_1_6 - The Climb][1_1_7_2 - The Upper Prison]] CorruptedAreas: [[1_SideArea1_5 - Forgotten Oubliette]]
just change
Code:
name = "The Ledge";
To
Code:
"The Lower Prison"
Hope I'm not making this more complicated then it needs to be.
 
Hey, no problem!

Um, inside GrindZoneChanger.cs
You will find near the bottom
Code:
switch (roll)
            {
                case 0:
                    name = "The Ledge";
                    break;
                case 1:
                    name = "The Upper Prison";
                    break;
                case 2:
                    name = "The Coves";
                    break;
            }

The 3 names, "The Ledge". "The Upper Prison", "The Coves".
Those are the 3 areas it will change to. Now inside WorldAreas 1.2.4.1.txt, when you open it up
Code:
[1_1_5] [[B]The Ledge[/B]] Connections: [[1_1_4_2 - The Upper Submerged Passage][1_1_6 - The Climb]] CorruptedAreas: [[1_SideArea1_4_ - Clouded Ridge]]
The Section I highlighted Bold, is what you need to care about. That is the Area name of the location you want to switch to.
So if you wanted to switch out "The Ledge" to 'The Lower Prison", you see
Code:
[1_1_7_1] [The Lower Prison] Connections: [[1_1_6 - The Climb][1_1_7_2 - The Upper Prison]] CorruptedAreas: [[1_SideArea1_5 - Forgotten Oubliette]]
just change
Code:
name = "The Ledge";
To
Code:
"The Lower Prison"
Hope I'm not making this more complicated then it needs to be.

Thank you again darkbluefirefly, but I think the plugin dont make what I want to do.

I want run Lunaris temple level 3 to kill Piety, next time, run The Upper Sceptre of God to kill Dominus, and finish run The Docks.

The plugin more script can do this?

Thank you.
 
Thank you again darkbluefirefly, but I think the plugin dont make what I want to do.

I want run Lunaris temple level 3 to kill Piety, next time, run The Upper Sceptre of God to kill Dominus, and finish run The Docks.

The plugin more script can do this?

Thank you.
well with your current setup, it will skip Piety. Give me a bit of time I'll help ya out.
 
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