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[Plugin] Simple Farm Cart Traderunner

getting this error 6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(65,54) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(65,62) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(65,77) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(148,62) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(148,70) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(148,85) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(159,62) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(159,70) : error CS1009: Unrecognized escape sequence
6:22:04 AM: c:\Users\wilder\Desktop\Archage Buddy\Plugins\SimpleFarmCart\SimpleFarmCart.cs(159,85) : error CS1009: Unrecognized escape sequence

make sure you use DOUBLE "\\" in paths to .db3 files. altho you should not have even edit those
the plugin compiles without errors, even the unedited one from first post. you must have edited something you shouldn't.
 
just did first full run. all good. ill let it run for a bit see what happens
 
Woooo we got a big problem. for some reason before recalling it summoned the cart but it spawned in the location of the map which is FAR as hell away. anyways it must have looked like it summoned by it self then someone took it and ran off with it before i could get to it
 
Log("x: " + (me.X).ToString() + ", y: " + (me.Y).ToString() + ", z: " + (me.Z).ToString()); - this will give you the location of your char. you can round it up to 2 decimals

as for angle, i did not figure out how it works. it is strange. just try some random numbers until you get what suits you :D

The current rotation is kind of strange, as getting the .localRotation or methods like that returns a Byte, with 14 being x=0, and then +32 for every point of the goniometric circumference.
However, the argument passed to spawn things seems to be in normal 360° angles.
 
The current rotation is kind of strange, as getting the .localRotation or methods like that returns a Byte, with 14 being x=0, and then +32 for every point of the goniometric circumference.

Did anyone actually understand this in normal language LOL :D
 
Did anyone actually understand this in normal language LOL :D
the 'rotation' is usually expressed in degrees (360°) or as points on a goniometric circumference, derived from sin\cos of the angle (0 = (0, 1), 90 = (1, 0), etc)

In this bot, it's expressed in radiants (0 = 6.28 is north, 3.14 is south) when you call UseItem and things like that, but in a really, really weird way (byte) when calling SpawnObject.turnAngle. (43 is north, 117 is south, 0=128)
 
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hi, and you can somehow pack to put on the Scarecrow?

привет, а можно как-то пак положить на пугало?
 
stakasha no none of the traderunners will drop packs at scarecrow that i know of. I don't think anyone even made one to take them from your land yet either but i could be wrong on that. I think someone was going to work on one of them though
 
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