For normal areas, I use the basic grind bot exploration complete percent in order to avoid wasted time for backtracking for the last unexplored part of the instance, however this also applies to corrupted areas apparently and the bot never kills the bosses because of it.
How can I make the corrupted areas be exempt from this rule, or any other way of having the bot complete corrupted areas while still keeping an exploration % threshold for non-corrupted areas?
How can I make the corrupted areas be exempt from this rule, or any other way of having the bot complete corrupted areas while still keeping an exploration % threshold for non-corrupted areas?