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trinity rift profile - bloodshard

Steve65

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Sep 24, 2014
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How do you stop the bot from picking up bloodshards. I do have it unselected in the profile. so it wont pick them up. but the bot still spends 10 to 20 efforts to pick them up. Any help or info on what I need to do to stop this process? thanks.
 
new to this. I will look to see if I can find the plug in. currently I would love to stop picking them up. bot spends 10 to 20 times trying to pick them up. really don't want to always pick them up. so any clue to how to stop this? if you do not know, that's ok, I am searching for an answer that actually helps to stop picking them up. thanks.
 
new to this. I will look to see if I can find the plug in. currently I would love to stop picking them up. bot spends 10 to 20 times trying to pick them up. really don't want to always pick them up. so any clue to how to stop this? if you do not know, that's ok, I am searching for an answer that actually helps to stop picking them up. thanks.

Blood Shards are picked up automatically, much like gold and potions. The maximum amount of blood shards you can have is 500. If you are at this cap, you will not be able to pick up any more. You can spend the blood shards at Kadala (generally located close to the obelisk) with the cost varying for each slot. If your blood shard count is full, that would explain why your bot continuously tries to pick them up. Since they are definitely something you want to use, try using KadalaSpree plugin or Armory plugin (https://www.thebuddyforum.com/demonbuddy-forum/plugins/155211-plugin-armory.html) that will automatically spend your blood shards at Kadala whenever you townrun. This will keep your bot from getting full on blood shards and looping around trying to pick them up. Also, who doesn't like extra chances at legendary loot.
 
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I was looking at the code. although the profile shows being able to stop the pick up. I believe the trinity profile forces the pick up.

Is there a way to alter this code in the trinity file

"Pickupsettings.cs? I was thinking of // ing it out. then doing a rift run to see what would happen.

[DataMember(IsRequired = false)]
[DefaultValue(true)]
public bool BloodShards
{
get
{
return _BloodShards;
}
set
{
if (_BloodShards != value)
{
_BloodShards = value;
OnPropertyChanged("BloodShards");
}
}
}


Note: all objects have the same script. my thought was to just block this by slashing it out. I use that a lot in writing perl scripts. Not a pro by far, only know a bit about unix, perl via arrays, regex.

I will probably end up loading one of those profiles you listed. I appreciate the info. To those that write this code.. Nice job. a lot of work and thought went into this.
 
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downloaded both profiles. honestly did not know where to look to find them. thanks a ton. awesome!
 
Just something else I discovered from looking through the custom loot rules I have (Gimmz v2.3). Apparently, you can use the following in the pickup.cs of the custom loot rules to ignore blood shards:
[NAME] == "Blood Shard" -> [IGNORE]
 
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