I know at least 5 ppls, who already done plugins like this, but they dont public it, becouse with auction you can farm much more gold, that with all another ways
I think, that public free plugin for auction make this way of earning uselessYou release a bot and makes money by selling it. You know that playing the auction house is the best moneymaker and still you dont release a script for it, and thats just to let you and the serious botters to get a head start.
I think, that public free plugin for auction make this way of earning useless
Nope. 100 bots that mining on all servers cant do nothing to economy.I agree with you and that goes for most things the bot can do. Right?
No one is forcing you to buy our product. You can do your own\ use another bots or dont bot in AA.Make up your mind. Sell the bot and release plugins or dont sell the bot and keep the plugins private.
I make simple example today. How to search\bid hereI can't seem to find the auction(item) function on the API page, any idea?
I make simple example today. How to search\bid here
I make simple example today. How to search\bid here
I make simple example today. How to search\bid here
if ( .... conditions .... && (AucItemsList[j].item.count > 1))
{ .... buyout ... }
Just one thing to note for everyone who attempting to boting on auction:
PLZ don't buyout dempings, make an exception like :
Code:if ( .... conditions .... && (AucItemsList[j].item.count > 1)) { .... buyout ... }
More alive dempgins = more profit for everyone.
Thanks!
Dempings means last item on ah?
AuctionRequestParams req = new AuctionRequestParams(AuctionCategory.Archium, 0, 0, "Starlight Archeum Crystal", false, ItemGrade.Common, AuctionSortType.Time, SortOrder.Asc);
List<AuctionItem> items = getAuctionBuyList(req, 10);
foreach (AuctionItem item in items)
{
Log("ItemName: " + item.item.name +
" <=> Seller: " + item.sellerName +
" <=> Start Bid Price: " + item.sellPrice +
" <=> Buy Now Price: " + item.buyBackPrice +
" <=> Last bidder: " + item.bidderName +
" <=> Item Bid: " + item.bidMoney +
" <=> Time Left " + item.time +
" <=> Amount: " + item.item.count);
}
}