Change this:
To this:
return CanCast(SNOPower.x1_Crusader_Phalanx3);
It works great for me!
return CanCast(SNOPower.x1_Crusader_Phalanx3) && (TargetUtil.ClusterExists(15f, 3) || TargetUtil.EliteOrTrashInRange(15f));
To this:
return CanCast(SNOPower.x1_Crusader_Phalanx3);
It works great for me!