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[Rift Bot] Funky's Modded Edition

this apears to be not even remotely an option.... no townruns... no stashing... nor salvaging.. ill wait before using this profile.. untill trinity is a possible use... weird combat behavior ( at skeleton king bot attacks spawned skeletons first?!?!)
upgrading the wrong gems.. ( maybe a questtools issue ) however it may be... awaiting new trinity then ill try again.. this isnt working properly for any aspect of gr rifting..
 
who can help with this error? when i load profile

Failed to load profile: Element MoveToTownObject is not supported. Please check your XML and try again. (<MoveToTownObject questId="1" stepId="1" Type="NephalemNPC" />) Line 28
System.Exception: Element MoveToTownObject is not supported. Please check your XML and try again. (<MoveToTownObject questId="1" stepId="1" Type="NephalemNPC" />) Line 28
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
This profile is running really smooth for me, just have a question.
is it possible to change the profile so whenever a rift is completed, it creates a new game ?
Sometimes I do like 3/4 rifts without a single legendary, kinda waste of time + keystones.

Tried to change the profile myself, but it got in a loop where it just joins the game and then insta leaves :p so if any1 could point me in the right direction that would be awesome
 
does anyone know have to fix the salavage / sell option as the bot gets stucked when inv. is full.

Exactly the same problem here. I've tried many combinations, fresh installations, re-download all profiles, etc.

Many thanks for the hard work that went into this profile though!
 
Soo it doesnt seem like the upgrade gem thing is working. I mean i want to upgrade my lvl 3 gem and i just cleared a lvl 18 run but it still wants to upgrade the key. I don't get it, is it supposed to do that or..?
Edit
Just cleared a T19 run, still no gem upgrade
 
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Soo it doesnt seem like the upgrade gem thing is working. I mean i want to upgrade my lvl 3 gem and i just cleared a lvl 18 run but it still wants to upgrade the key. I don't get it, is it supposed to do that or..?
Edit
Just cleared a T19 run, still no gem upgrade
The profile will try to upgrade the highest ranked gem as long as it has a higher than 8% upgrade chance. if you want the profile upgrade gems only while it has X% upgrade chance then just edit one of the .xml files
for more info just read pg.22
 
Exactly the same problem here. I've tried many combinations, fresh installations, re-download all profiles, etc.

Many thanks for the hard work that went into this profile though!
just use custom loot rules so the bot trashes the shit legs so you don't run out of inventory space.
 
This profile is running really smooth for me, just have a question.
is it possible to change the profile so whenever a rift is completed, it creates a new game ?
Sometimes I do like 3/4 rifts without a single legendary, kinda waste of time + keystones.

Tried to change the profile myself, but it got in a loop where it just joins the game and then insta leaves :p so if any1 could point me in the right direction that would be awesome
if you're after legendaries then you shouldn't be doing Grifts, they are for just upgrading gems, for legendaries just do regular rifts with the Rift-bot
 
The profile will try to upgrade the highest ranked gem as long as it has a higher than 8% upgrade chance. if you want the profile upgrade gems only while it has X% upgrade chance then just edit one of the .xml files
for more info just read pg.22

I cant get it to upgrade ANYTHING else than the key. All my plugins are updated, and i have everything on the correct settings. I am using the starter GemUpgrade. I appreciate your help
 
I dont want the bot getting in over its head with difficulty. What changes can I make to keep from running too high a difficulty? (Lets say for now >15 lvl)
 
*FIX TO AROUND 30% OF ALL PROBLEMS*

Update questtools and trinity !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This solved my problem that the bot was working in rifts 100%, but in bounties it just got stuck on the stash and got errors... anyways you should update it :) gl all!
 
I cant get it to upgrade ANYTHING else than the key. All my plugins are updated, and i have everything on the correct settings. I am using the starter GemUpgrade. I appreciate your help

which file did you download from the first page?
 
I often find the bot is just standing at a door, and the timer is going. I often find the bot on the wrong floor. I often find the bot just stands there, as a monk, and lets the follower kill the first three waves. When the bot dies, he will circle all the around the level before going back to the spot where he died.
 
just use custom loot rules so the bot trashes the shit legs so you don't run out of inventory space.

Thanks, but the problem is with my on-char stash, not chest inventory availability. When the on-char stash is full, it doesn't trigger a town run and instead just stands there like a tool teleporting between town and the Grift until my 15min gold inactivity timer triggers a reset. Then only in the beginning of a fresh run does it start with a townrun. So end result is it wastes 15mins every time that happens.
 
hi guys any fellow barb users out there? is there a way to make the bot to use fc and ignore pain on cool down? sometimes its seems my bot just wants to frenzy all the mobs to death LOL
 
damn why does it do greater rift when i start normal rift only :/ also it throws away my legendary healing pot lol, so now i dont have one anymore
 
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nice script and thanks
btw one question is there anyway i can make the bot pick up the purple orb so it makes the run faster?
mine doesnt even bother picking it up
 
hi guys any fellow barb users out there? is there a way to make the bot to use fc and ignore pain on cool down? sometimes its seems my bot just wants to frenzy all the mobs to death LOL

Check your combat routine settings. That sounds like a Trinity question.
 
Thanks, but the problem is with my on-char stash, not chest inventory availability. When the on-char stash is full, it doesn't trigger a town run and instead just stands there like a tool teleporting between town and the Grift until my 15min gold inactivity timer triggers a reset. Then only in the beginning of a fresh run does it start with a townrun. So end result is it wastes 15mins every time that happens.
nice script and thanks
btw one question is there anyway i can make the bot pick up the purple orb so it makes the run faster?
mine doesnt even bother picking it up

You can try FunkyBot -- its an alternative to Trinity and comes with a town run replacement plugin which works great with the rifting now.

I dont want the bot getting in over its head with difficulty. What changes can I make to keep from running too high a difficulty? (Lets say for now >15 lvl)
You can always move your keys onto another character.. so the bot cannot choose them! However I did add a variable into _Starter_Default.xml at the top which currently picks the Highest Keys first. Setting the value to Lowest will use the lowest first.


And I realize questtools now has tags and settings but I have no intentions on modifying this much more, besides adding some more variable tags. Anyone is welcome to modify this profile to use QuestTools tags instead!

Anyways, I updated to v0003 -- a fix to normal rifts not loading correct profile and added <SetVariable Key="KeyOrder" Value="Highest" /> to Default profile which determines if it will use highest rift keys first. (Setting Value="Lowest" will use lowest keys first instead)
 
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