What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

zerg key farm (very fast version)

Doesn't work?
[KeyCounter] Key Counts: Act 1 => 13, Act 2 => 0, Act 3 => 2, Act 4 => 82
[KeyBot] All availables profiles are used.
[KeyBot] Exiting game to restart.
[KeyCounter] Key Counts: Act 1 => 13, Act 2 => 0, Act 3 => 2, Act 4 => 82
[KeyBot] Loading act 2
[KeyBot] D:\E\Winamp\Profiles\act2.xml
Failed to load profile: Element GSRZerg is not supported. Please check your XML and try again. (<GSRZerg isZerg="false" />) Line 32
System.Exception: Element GSRZerg is not supported. Please check your XML and try again. (<GSRZerg isZerg="false" />) Line 32
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(XElement , Type )
в ...(XElement )
в System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
в System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
в System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
в ..(XElement , PropertyInfo )
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в Zeta.Bot.Profile.Profile.Load(XElement element, String path)
в Zeta.Bot.Profile.Profile.Load(String path)
в Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Waiting 2.9 seconds before next game...
instructions have been followed
 
System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.ProfileOrderManager.(ProfileBehavior , Boolean )
at Zeta.Bot.ProfileOrderManager.(Boolean )
at Zeta.Bot.ProfileOrderManager.(Object , EventArgs )
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )


How may i correct this? Someone pls help. Thanks
 
tp in II act and...
[ExploreDungeonTag] ExploreDungeon Started
[QuestTools][GridRoute] Generating new route with Route Mode Default
Exception during bot tick.System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 642FEF18, Size: 312
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
в Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
в Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
в Zeta.Game.ZetaDia.get_WorldInfo()
в KadalaSpree.XCore.X.Player.get_IsTransitioning()
в KadalaSpree.TownRun.get_NotInTown()
в KadalaSpree.TownRun.<CreateBehavior>b__0(Object ret)
в Zeta.TreeSharp.Decorator.CanRun(Object context)
в Zeta.TreeSharp.DecoratorContinue..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Sequence..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Bot.BotMain.()
every time. any idea?
 
Disable Kadala plugin
[ExploreDungeonTag] ExploreDungeon Started
[QuestTools][GridRoute] Generating new route with Route Mode Default
[QuestTools] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.Exception: Запрос ReadProcessMemory или WriteProcessMemory был выполнен только частично, at addr: 642FEF18, Size: 312
в GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
в GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
в GreyMagic.MemoryBase.Read[T](IntPtr addr)
в Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
в Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
в Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
в Zeta.Game.ZetaDia.get_WorldInfo()
в QuestTools.Helpers.ChangeMonitor.CheckForChanges()
в QuestTools.QuestTools.Pulse()
[ExploreDungeonTag] ExploreDungeon Started
[QuestTools][GridRoute] Generating new route with Route Mode Default
just stand...
 
you do not have bugs? DB last version?

I use the lastest version of DB .476 with this profile but not the lastest trinity and questtools. The version with i use is: Trinity 2.1.4 QuestTools 2.0.91. Never had a problem after a clean reinstall of DB and all plugins.
 
When are we going to see a feature to do all 4 acts instead of just 1? Best case scenerio do an ItemCount for how many keys we have and ignore if 1 key type is >5 to any others. I'm not the worlds best programmer so I cant just simply make the profile loop into the next act after completing then exit game after act 4 :(.
 
When are we going to see a feature to do all 4 acts instead of just 1? Best case scenerio do an ItemCount for how many keys we have and ignore if 1 key type is >5 to any others. I'm not the worlds best programmer so I cant just simply make the profile loop into the next act after completing then exit game after act 4 :(.
i dont really want to spent any more time. so new simple version:
"keyfarm loop without plugin" = loops through act 1-4 in one game without counting keys




to all others. read the first post and follow the instructions. if that doesnt help perform a clean install. if that doesnt help either i wont be able to help you too.
 

Attachments

i dont really want to spent any more time. so new simple version:
"keyfarm loop without plugin" = loops through act 1-4 in one game without counting keys

to all others. read the first post and follow the instructions. if that doesnt help perform a clean install. if that doesnt help either i wont be able to help you too.




thank you sir! much appreciated!!!!

+ REPPED
 
if you are dying you should either lower the torment or not bot this at all and farm gear instead. (illusory boots in this case)

if you still want to enable combat look for <ToggleTargeting questId="1" combat="False" looting="True" killRadius="0"/> and delete it in act1 - act4.

Dying is not the problem per say. I can run t6 no sweat playing normally. I run this profile on t4 and die just because I get stuck in a pack of mobs and the bot sits there like a retard even though a single vault would get me through just fine. As for "farming gear" I'm over 600 paragon and haven't encountered a pair of those boots, so that's not exactly a viable option at this point.

Thank you for the combat enable option. Much appreciated.
 
Dying is not the problem per say. I can run t6 no sweat playing normally. I run this profile on t4 and die just because I get stuck in a pack of mobs and the bot sits there like a retard even though a single vault would get me through just fine. As for "farming gear" I'm over 600 paragon and haven't encountered a pair of those boots, so that's not exactly a viable option at this point.

Thank you for the combat enable option. Much appreciated.
you get illusory boots from act 2 bounties
 
you get illusory boots from act 2 bounties

Well then. Lol.

Thank you for telling me. I can't believe I didn't know that. Never paid much attention to bounty legs, other than RoRG ofc... Seriously, thanks. Will be farming those asap ;)
 
i dont really want to spent any more time. so new simple version:
"keyfarm loop without plugin" = loops through act 1-4 in one game without counting keys
Thanks for this only got 1 problem so far which is the bot town portals to early on act 1 and misses majority of the keys. By this I mean it will townportal with loot still on the floor or it will town portal before the key warden dies. Also can we use danettas on gear reloaded for the new loop version?
 
Last edited:
Amazing profile! Have tested a few and this is by far the fastest! Just get those boots and let this one rip trough the acts!

:)
 
Few things I noticed:
When it kills a warden and keeps attacking mobs around it, sometimes it goes a little too far from the warden and doesn't loot him, even though the key is laying there on the ground.
When it dies it instantly tries to log out, even if warden is on top of him. (In about 10 hours of running bot on T6 I died once and it happened, so can't confirm if it happens every time.)
Can go on a very long killing spree after killing warden, even though mobs are single mobs.

I'm running latest DB, Trinity and QT.
Running in T6 with Ill boots and followed instruction to the tee.

Bot works great overall, easily one of the best profiles I have.
 
Few things I noticed:
When it kills a warden and keeps attacking mobs around it, sometimes it goes a little too far from the warden and doesn't loot him, even though the key is laying there on the ground.
When it dies it instantly tries to log out, even if warden is on top of him. (In about 10 hours of running bot on T6 I died once and it happened, so can't confirm if it happens every time.)
Can go on a very long killing spree after killing warden, even though mobs are single mobs.

I'm running latest DB, Trinity and QT.
Running in T6 with Ill boots and followed instruction to the tee.

Bot works great overall, easily one of the best profiles I have.

Try toying with your trash aggro settings. Minimum mob pack size and whatnot. I also found that my toon was aggroing crap because it was running around picking up gold & items and whatnot. I just turned off all the pickup stuff & object/chest interaction. Don't seem to have too many issues now. Other than the act 1 keywarden running away like a pussy and my guy town portaling out of there xD Also the act 2 pathing is suuuuper counter-intuitive, but that's not a biggie. Just adds time to the hunt.
 
Last edited:
Few things I noticed:
When it kills a warden and keeps attacking mobs around it, sometimes it goes a little too far from the warden and doesn't loot him, even though the key is laying there on the ground.
When it dies it instantly tries to log out, even if warden is on top of him. (In about 10 hours of running bot on T6 I died once and it happened, so can't confirm if it happens every time.)
Can go on a very long killing spree after killing warden, even though mobs are single mobs.

I'm running latest DB, Trinity and QT.
Running in T6 with Ill boots and followed instruction to the tee.

Bot works great overall, easily one of the best profiles I have.
there are 2 max deaths. you can change it somewhere at the top of each act profile. if you dont die 2 times it wont log out or its some demonbuddy setting you have to change.
cant change the behavior you describe without any new plugin features. i know that happens but i cant change it via profile. make sure your dps is really good. it helps a lot.
 
Back
Top