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[Rift Bot] Funky's Modded Edition

Loaded bounties profile, leave for 10 minutes, come back and it's doing grift 36...
 
Hope we can use this amazing profile soon! :D
Maybe the problem is YAR?
Cause yesterday worked fine with yar too.
 
Last edited:
Ok I think I have solved my problems with it not doing town runs and using Trinity. First off in the first post it says that fBaseExtensions does not need to be an active plug in just installed. So goto your plugin settings and make sure there is no check mark in the box for it. Install Kadalaspree and set it to gamble what you want. Make sure Save Shards Until and Force Townrun At: are checked and make sure they are both set to 100 shards. What this will do is force a Gamble to fill your bags when this happens the next cycle will force a town run because the bags are full in town. Thanks a Ton Funky this profile is running great.

P.S. Remember this is only for people running Trinity.
 
Ok I think I have solved my problems with it not doing town runs and using Trinity. First off in the first post it says that fBaseExtensions does not need to be an active plug in just installed. So goto your plugin settings and make sure there is no check mark in the box for it. Install Kadalaspree and set it to gamble what you want. Make sure Save Shards Until and Force Townrun At: are checked and make sure they are both set to 100 shards. What this will do is force a Gamble to fill your bags when this happens the next cycle will force a town run because the bags are full in town. Thanks a Ton Funky this profile is running great.

P.S. Remember this is only for people running Trinity.

Yup, Trinity and Funky are two of the same type of plugin. You have to use only one.
Also with KadalaSpree, make sure that force town run is greater than save shards.
e.g. Save shard:400 , Force Town run: 425.
Coz there has been issues where it will TP to town then go back to portal then just loops.
 
Ok,i'm testing it again and i think the problem is YAR.
But yesterday it worked properly with YAR,maybe is the latest update?
 
My toon is picking up blues even if its set not to do such things, also getting exception errors sometimes, i might have a look at this profile later this week to solve all the bugs...
 
its weird though. After Grift, I find that toon seems to get stuck in act I. But if the default is in 5, there's no problem.
 
My bot doesn't seem to return to town after a greater rift is completed. Anyone else having this issue?(Using fresh clean install with the latest Questtools 2.1.21 and Trinity 2.1.5)
 
might be cuz the rift level is too low and ur gem is too high so it can't upgrade? and kind of just stuck there?
 
Trying the act 5 thing,but even without yar it doesn't work. Lemme check this
 
hi all, nice profile! everything wents smooth , but if toon dies there is "Clicked revive at corpse button" in Log but nothing happens. any idea ? thx all
 
hi all, nice profile! everything wents smooth , but if toon dies there is "Clicked revive at corpse button" in Log but nothing happens. any idea ? thx all

do you have the latest version of trinity and db and funky?
This fixed it for me.
 
Failed to load profile: Element AcceptTieredRiftReward is not supported. Please check your XML and try again. (<AcceptTieredRiftReward quest="337492" step="34" Reward="Gem" />) Line 51
System.Exception: Element AcceptTieredRiftReward is not supported. Please check your XML and try again. (<AcceptTieredRiftReward quest="337492" step="34" Reward="Gem" />) Line 51
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(XElement , Type )
в ...(XElement )
в System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
в System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
в System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
в ..(XElement , PropertyInfo )
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в Zeta.Bot.Profile.Profile.Load(XElement element, String path)
в Zeta.Bot.Profile.Profile.Load(String path)
 
Well, urshi part is completed correctly, just after it has spoken to urshi it just sits there and I need to port to town manually for it to continue/restart the next rift. It's weird because it didn't do that before the trinity update. I noticed a lot of errors with the new trinity anyway though so
 
Loaded profile Funky Rift Starter
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Loaded profile Tiered Rift Starter
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Failed to load profile: Element AcceptTieredRiftReward is not supported. Please check your XML and try again. (<AcceptTieredRiftReward quest="337492" step="34" Reward="Gem" />) Line 51
System.Exception: Element AcceptTieredRiftReward is not supported. Please check your XML and try again. (<AcceptTieredRiftReward quest="337492" step="34" Reward="Gem" />) Line 51
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в ..(XElement , Type )
в ...(XElement )
в System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
в System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
в System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
в ..(XElement , PropertyInfo )
в ..(PropertyInfo , XElement , Object )
в Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
в Zeta.Bot.Profile.Profile.Load(XElement element, String path)
в Zeta.Bot.Profile.Profile.Load(String path)
в Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
It craps up when trying to identify legs using book, anyone else having this problem?
 
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