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[Rift Bot] Funky's Modded Edition

How can I solve this?
Exception during bot tick.System.IO.PathTooLongException: Określona ścieżka, nazwa pliku albo oba te parametry są za długie. Długość w pełni kwalifikowanej nazwy pliku musi być mniejsza niż 260 znaków, a nazwy katalogu mniejsza niż 248 znaków.
w System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
w System.IO.Path.GetDirectoryName(String path)
w Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
w Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Bot.BotMain.()

same
 
Would you happen to know how to modify this line with a variable like say cap at 30 instead of 50?

Code:
List<CacheACDItem> GemList = new List<CacheACDItem>();
			foreach (var item in ZetaDia.Actors.GetActorsOfType<ACDItem>().Where(item => Acdguids.Contains(item.ACDGuid)))
			{
				CacheACDItem cItem = new CacheACDItem(item);
				if (cItem.LegendaryGemRank == 50) continue;
				if (GRiftLevel - cItem.LegendaryGemRank == -7) continue;
				GemList.Add(cItem);
			}

I didn't look up it very carefully but I guess you should change "if (cItem.LegendaryGemRank == 50)“ with ”if (cItem.LegendaryGemRank == 30)“ to get what you want
 
Having problems with town runs. (using trinity) When the bags are full it goes to town, does nothing, goes back into a completed grift, gets a message to go to town, ports, does nothing again and goes back into a completed grift and it just loops over and over. If I stop and start the profile it sells / stashes / buys items from Kadala just fine. The only thing it does properly: It will identify legendary but not put them away into stash. It will repair but does it during grift (I guess that part doesn't matter since I'm running gem profile). Would be nice if it can do all town runs things during the closing of the rift timer or have him relog and do everything before the grift.
Occasionally switches from gem profile to some random tiered profile and upgrades the keystone.
 
Having problems with town runs. (using trinity) When the bags are full it goes to town, does nothing, goes back into a completed grift, gets a message to go to town, ports, does nothing again and goes back into a completed grift and it just loops over and over. If I stop and start the profile it sells / stashes / buys items from Kadala just fine. The only thing it does properly: It will identify legendary but not put them away into stash. It will repair but does it during grift (I guess that part doesn't matter since I'm running gem profile). Would be nice if it can do all town runs things during the closing of the rift timer or have him relog and do everything before the grift.
Occasionally switches from gem profile to some random tiered profile and upgrades the keystone.

I just wanted to write about exactly same issue.
 
think i've worked out a workaround for the gems trying to keep upgrading once they're over level 25. I noticed that if you equip the gem that's maxed onto a different character that they no longer show up available for upgrade. Therefore once you hit 25 just put the gems on another character and go then it will do the next highest one and so on. I'm not 100% sure this will work but am testing it now.

Also thanks for the hard work the profile(s) are awesome.
 
Decent profile but it needs occasional babysitting at least for me. Sometimes when path finding fails in greater rifts it just stands still and does nothing, I leave gold inactivity on despite it really isn't required.
 
think i've worked out a workaround for the gems trying to keep upgrading once they're over level 25. I noticed that if you equip the gem that's maxed onto a different character that they no longer show up available for upgrade. Therefore once you hit 25 just put the gems on another character and go then it will do the next highest one and so on. I'm not 100% sure this will work but am testing it now.

Also thanks for the hard work the profile(s) are awesome.

That is one of the work around, but the reason you have that gem maxed/upgraded is because you need it for Grift.
So moving it to another toon basically weakens your DPS and may cause you to perform poorly.
 
why my bot goes out of play when it has completed about 28% of rift?
 
Ok,i found a problem. With the gem upgrading profile,it always stucks at the entrance of the door in tristram.
Someone has the same problem?

Edit.
Maybe i just upgraded trinity and questtools and it's that. I did a fresh install.
Btw enabling fxbaseextensions too seems to make the profile work again. Testing out now.

Edit 2.

No,the profile seems to be not working,i tried even with not the latest trinity/questtools.
Strange,yesterday everything worked fine.
 
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That is one of the work around, but the reason you have that gem maxed/upgraded is because you need it for Grift.
So moving it to another toon basically weakens your DPS and may cause you to perform poorly.

that's true but it helps get all of your gems up to 25 if that's why you are trying to do. It's not a solution but it works for upgrading temporarily without doing it manually.
 
about how to turn off trinity bot ends like Rift runs from the trinity at about 28% Rift end game, maybe something bad setting trinity?
 
It is a great profile! My DH could go up to level 39 with this profile. All my gem are 41, 42, 43 now! Thanks for the author. One thing I noticed that it has some compatibility issue issue Armory for gambling part. DB will try to gamble even your bag is full. So I had to turn Armory off if I want to use this profile. But I didn't found out this issue on the original rift bot profile. It would be great if this profile could be compatible with Armory. Thanks!
 
Mine doesn't pick the purple globes even with that tick on Funky plugin enabled.
Anyone having the same problem?

Edit: Having the same problem like the guy above. Looks like funky don't do anything in the town run, so inventory goes full and never recicle. But the profile insist in get back to the rift....sooo.. infinite loop
 
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Which version of trinity / questtools are you running?
Or,can you post your demonbuddy settings,to run this profile without issues?

It is a great profile! My DH could go up to level 39 with this profile. All my gem are 41, 42, 43 now! Thanks for the author. One thing I noticed that it has some compatibility issue issue Armory for gambling part. DB will try to gamble even your bag is full. So I had to turn Armory off if I want to use this profile. But I didn't found out this issue on the original rift bot profile. It would be great if this profile could be compatible with Armory. Thanks!
 
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I guess the problem is that the profile isn't perfoming a town run. Or isn't allowing trinity to do so.
 
Its fucking up for me because of gold inactivity timer which seems impossible to disable, i have disabled the trinity one but theres another one in the funky settings.
 
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