does it spend blood shards for you automatically?
When i start the bot and the profile "starter_gemupgrading" it enters the trial and just stands there not doing any attacks, How do i fix this?
It doesnt start to attack until i move character abit, if not it just stands there and the templar is only thing killing something.
When i start the bot and the profile "starter_gemupgrading" it enters the trial and just stands there not doing any attacks, How do i fix this?
It doesnt start to attack until i move character abit, if not it just stands there and the templar is only thing killing something.
same issue for me, i use the Phalanx crusader build with horses tho, i thought maybe thats what causing it
What are you guys using - Triniy or fBase?1. I cannot speak for Trinity Combat System. With Funky I make sure to disable Line of Sight checks during trial. This may be the issue for Trinity.
it keeps upgrading the keystone even though I have the gem profile loaded??!?!
same issueHow can I solve this?
Exception during bot tick.System.IO.PathTooLongException: Określona ścieżka, nazwa pliku albo oba te parametry są za długie. Długość w pełni kwalifikowanej nazwy pliku musi być mniejsza niż 260 znaków, a nazwy katalogu mniejsza niż 248 znaków.
w System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
w System.IO.Path.GetDirectoryName(String path)
w Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
w Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Bot.BotMain.()
Please tell me how to modify this .You can edit AcceptTieredRiftRewardTag.cs to change the rate. The file located in fBaseXtensions\XML
Open AcceptTieredRiftRewardTag.csPlease tell me how to modify this .
Open AcceptTieredRiftRewardTag.cs
search and edit
"var rankedGems = SelectableGems.Where(g => g.LegendaryGemRank > 0 && GRiftLevel-g.LegendaryGemRank>0).ToList();"
7 means 70%
0 means 60%
-3 means 8%
-2 means 15%
List<CacheACDItem> GemList = new List<CacheACDItem>();
foreach (var item in ZetaDia.Actors.GetActorsOfType<ACDItem>().Where(item => Acdguids.Contains(item.ACDGuid)))
{
CacheACDItem cItem = new CacheACDItem(item);
if (cItem.LegendaryGemRank == 50) continue;
if (GRiftLevel - cItem.LegendaryGemRank == -7) continue;
GemList.Add(cItem);
}