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Demon Hunter Friendly - M6 Sentry build changes

Is that a whole demonhunter.cs or do i have to replace the skill settings in my cs with yours?
Because your linked demonhunter.cs is very short
 
Is that a whole demonhunter.cs or do i have to replace the skill settings in my cs with yours?
Because your linked demonhunter.cs is very short
replace update file Trinity/Combat/Abilities/DemonHunter.cs →
 
yes works nice, i dont know what exactly the .cs should do but my DH spam sentry and kill almost everything jump around a lot and so ^^
 
add most important changes
- add MinEnergyReserve = 70; use Kridershot; Sentry Turret; Cluster Arrow; Multi Shot; Elemental Arrow = PrimaryResource change
now Sentry build work like charm DemonHunter.cs
-update Fix for DH spamming Mark on already Marked target

link dont work?
 
Yes the link works.
I did the same kind of changes, put Minimum resources to 70 then change elemental arrow, multishot and cluster arrow to change their ressource condition >minimum resources(or 70)
 
which build your using for t6 rifts guys? anyone wrote marked for death?
 
damn, tried it on 4 different computers now, all I get is "Webpage is not available"
 
how are you guys getting your DH not to run into AOE? My DH straight up face tanks elites and bosses and runs into molten core explosions even though it's set to kite at 16 always in combat.
 
how are you guys getting your DH not to run into AOE? My DH straight up face tanks elites and bosses and runs into molten core explosions even though it's set to kite at 16 always in combat.

are you using trinity 2.1.8?
 
I'm using the EZupdater and have Trinity 2.1.7 and Questtools 2.1.22, and I'm using your custom hunter file, the problem is I have the Bombadiers Nutsack and the bot isn't spamming Sentry, the max I have seen in 3, am I missing something.
 
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