将Trinity\Combat\Abilities\CrusaderCombat.cs中的
Code:
private static bool CanCastPhalanx()
{
return CanCast(SNOPower.x1_Crusader_Phalanx3) && (TargetUtil.ClusterExists(15f, 3) || TargetUtil.EliteOrTrashInRange(15f));
}
改成
Code:
private static bool CanCastPhalanx()
{
return CanCast(SNOPower.x1_Crusader_Phalanx3) && (TargetUtil.ClusterExists(15f, 1) || TargetUtil.EliteOrTrashInRange(15f));
}
代码里的(TargetUtil.ClusterExists(15f, 1) 就是15码内有1个敌人时使用