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[Custom Deck] Silverfish AI

Hello,

I used Siverfish API but I've an error :

=> I looked at the file UILogg_2014-08-26_18-24-11.txt :
=> I have my own deck
=> The AI ​​is going to pass every turn on all my decks

Can someone explain to me the reason for this? =)

Ps : sorry for my bad english i'm french :p

re install silverfish. your missing a file.
Carddb.txt or w/e
 
silver fish bug

hi, i use silverfish deck, but it is can not play card several times, just holding it again and again. please fix it.
 

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how come when using this idk if its hearthbuddy or silverfish but it keeps auto conceding and no concede after win is not checked?
 

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i think every deck with the most valueable minions and spells is the best.
 
I don't even know where to begin on this one. There was a scavenging hyena (Scavenging Hyena - Hearthstone: Heroes of Warcraft Wiki) that got buffed to like a 8/4 so my guy used hunters mark on him and reduced it to a 1, now keep it mind I had to explosive traps in my hand, so he uses one of them ok so next turn that big bitch is gone and so is another minion he had out and I had a weapon equipped and no minions out so he would have had to attack my face. What does he do? He attacks the damn 8/1 knowing the next turn its gone. Fine! so im like whatever that was so dumb, but maybe just maybe I can still pull off a win, so now were at the end I technically have lethal because I had my hero power which is 2, an explosive trap and a kill command. Eventhough I didn't have a beast out he only had 7 health, so I could have killed commanded his face, then hero powered him and then thrown out explosive trap and he would have had to hit me hero, would have been GG, but of course he kill commanded so other beast and I lost.

Now with all that rant im not bitching because as I have mentioned before I love how far this bot has gotten since release. I am merely reporting and posting a log (ok ok and bitching lol), but obtmaker I appreciate your work and I think it just really doesn't like hunters because that explosive trap it seems to not handle the right way and I know you said we can't use tracking due to the selection process or whatever. anyways hope you are enjoying your vacation lol
 

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I don't even know where to begin on this one. There was a scavenging hyena (Scavenging Hyena - Hearthstone: Heroes of Warcraft Wiki) that got buffed to like a 8/4 so my guy used hunters mark on him and reduced it to a 1, now keep it mind I had to explosive traps in my hand, so he uses one of them ok so next turn that big bitch is gone and so is another minion he had out and I had a weapon equipped and no minions out so he would have had to attack my face. What does he do? He attacks the damn 8/1 knowing the next turn its gone. Fine! so im like whatever that was so dumb, but maybe just maybe I can still pull off a win, so now were at the end I technically have lethal because I had my hero power which is 2, an explosive trap and a kill command. Eventhough I didn't have a beast out he only had 7 health, so I could have killed commanded his face, then hero powered him and then thrown out explosive trap and he would have had to hit me hero, would have been GG, but of course he kill commanded so other beast and I lost.

Now with all that rant im not bitching because as I have mentioned before I love how far this bot has gotten since release. I am merely reporting and posting a log (ok ok and bitching lol), but obtmaker I appreciate your work and I think it just really doesn't like hunters because that explosive trap it seems to not handle the right way and I know you said we can't use tracking due to the selection process or whatever. anyways hope you are enjoying your vacation lol

Was it the latest Alpha or last Release from the OP
if it was the alpha then thanks for the report =)
 
WHat's the link for the latest alpha? I saw 110 was latest but only see link for 109

EDIT-I see it's all the same link
 
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Update 110alpha10 (use the link at the first post (new repo :D)): https://github.com/noHero123/silverfish/blob/master/HrtBddy/Silverfish.zip?raw=true
- fixed a lot of simulation errors (it was a long ride :D)
- fixed kel'tralala

i find the simulation is stable enough (almost no execution errors), so this alpha (which is no alpha more :D) is replacing the version in first post.
(you can find the old one in the old github)
 
P.S If the bot has "Undertaker" in his hand and other cards with deathrattle he doesn't play the Undertaker first, waste of buffs.
 
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