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Convalesce 4.07 by Mord

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Great CC - running nearly flawlessly, but for one issue, and it should be a simple fix -- Sometimes when my bot pulls more than 1 mob, it'll get stuck targeting the mob I've already killed and won't target the add(s). I'm guessing you'd just have to check for Me.CurrentTarget.IsDead?

Aside, keep up the good work ^^
 
once IB gets updated, I'll get to testing in that. Mordd I'm on msn if / when you need to test rotations on the lawladins.
 
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Great CC - running nearly flawlessly, but for one issue, and it should be a simple fix -- Sometimes when my bot pulls more than 1 mob, it'll get stuck targeting the mob I've already killed and won't target the add(s). I'm guessing you'd just have to check for Me.CurrentTarget.IsDead?

Aside, keep up the good work ^^

Oh man, not that bug again.

Oh, yeh, I fucked up bad. I was testing rotations on a target dummy and I disabled the target check system. I will get a new version uploaded soon.
 
As of this post 4.07a has been uploaded. It has the targeting issue fixed. I will be adding a feature next version for target dummy practice so that you can find the best dps.
 
PvP/BG -> Healz section still doesn't get saved, and I have to redo it every honorbuddy launch. Is it only me?

P.S. I want to ask for a huge new feature, not sure if it can be done by a combat class though. Let me explain:

When our paladin targets someone in BG, and kills the target (or target vanishes), the bot then stands still the whole 6 seconds till combat ends. Only after combat ends the bot starts "pulling" a new pvp target.
The only exception is if the bot gets direct damage from a "new target" during those 6 seconds. It then reacts and starts attacking.

Would it be possible to implement "chain pulling" in Convalesce (cool name btw :) )? So that when our first target is dead, the bot would immediately commence a new pull, instead of waiting for combat to end.


TLDR: WTB chain pulling in battlegrounds.

P.P.S. Keep up the awesome job! I have played 7 classes so far, and this is tied for first (uber best status) with the shaman cc.
 
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With 407a i still get red alerts about range and target is dead and a few others. See the attached logfile.
 

Attachments

Just curious does this support IB as holy yet or is that not till cata?
 
PvP/BG -> Healz section still doesn't get saved, and I have to redo it every honorbuddy launch. Is it only me?

P.S. I want to ask for a huge new feature, not sure if it can be done by a combat class though. Let me explain:

When our paladin targets someone in BG, and kills the target (or target vanishes), the bot then stands still the whole 6 seconds till combat ends. Only after combat ends the bot starts "pulling" a new pvp target.
The only exception is if the bot gets direct damage from a "new target" during those 6 seconds. It then reacts and starts attacking.

Would it be possible to implement "chain pulling" in Convalesce (cool name btw :) )? So that when our first target is dead, the bot would immediately commence a new pull, instead of waiting for combat to end.


TLDR: WTB chain pulling in battlegrounds.

P.P.S. Keep up the awesome job! I have played 7 classes so far, and this is tied for first (uber best status) with the shaman cc.

Multi pull is planned. The targeting issue is odd, if the CC doesnt have a target then HB should take over.
 
Thanks to Kickazz I managed to squeeze 2.2k dps from a target dummy with a full level 80 Ret rotation. In level 72 gear. Thats respectable considering the low gear. I will be doing prot and holy rotations over the next few days and hope for a release this weekend.
 
Thanks to Kickazz I managed to squeeze 2.2k dps from a target dummy with a full level 80 Ret rotation. In level 72 gear. Thats respectable considering the low gear. I will be doing prot and holy rotations over the next few days and hope for a release this weekend.

Mordd and I will be playing with the rotations and getting him to fix small GUI problems (with saving).

Here is my prot paladin.xml (atm you have to enable avenging wrath each time you start the bot -- this should be fixed in a day or 2)

Prot Paladin is going to have its priorities re-checked and used properly (ie: more dps spells / buffs / procs > lower dps ones) for both prot and ret

Holy needs some work, which we'll get to as well.
 

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Mordd - I was in the group with another paladin earlier (tank, I was healer) and they buffed might (I also had might set in GUI). It kept buffing might and saying something about buffing kings. The tank was a couple of levels higher than I.

Its also doing some weird movement issues in combat (healer) -- i'll have to show you later today.

Still not cleansing

I don't know if its using human racial (every man for himself)
 
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Multi pull is planned. The targeting issue is odd, if the CC doesnt have a target then HB should take over.
HB waits for combat to end before going onto a new pull. that's why multi (chain) pulling would be awesome.
 
Mordd -Its also doing some weird movement issues in combat (healer) -- i'll have to show you later today.

Still not cleansing

I don't know if its using human racial (every man for himself)

Downloaded Kick holy settings since I havent played holy ever on any of my paladins :D I got a group with a dps warrior who was leader, but was afk half the time so he often fell behind the group. Im thinking that made my char run back and forth to heal and then to follow leader in combat, that might be the weird movement Kick is talking about?

Also in the dont use and save racial department. I dont think Ive have seen my paladin use Arcane torrent yet.

Minor bugs to an otherwise lovely CC. Have a nice day!
 
Downloaded Kick holy settings since I havent played holy ever on any of my paladins :D I got a group with a dps warrior who was leader, but was afk half the time so he often fell behind the group. Im thinking that made my char run back and forth to heal and then to follow leader in combat, that might be the weird movement Kick is talking about?

Also in the dont use and save racial department. I dont think Ive have seen my paladin use Arcane torrent yet.

Minor bugs to an otherwise lovely CC. Have a nice day!

The highlighted red text is what I'm talking about :) but mordd is throwing some ideas at me and im throwing ideas back at him. im thinking ... you set the distance you want from the tank, and then once the tank has stopped moving for a couple of secs, then there will be a 10 yard "buffer" so that if its set at 15 yards and the tank moves say 5 yards away, then you won't move at all (unless los - theres still some LoS logic that needs to be fixed)

The "melee" version is SOOOOOOOO much easier especially w/ the logic that mordd put in at the end, but being a healer is a huge PITA (ranged + keeping tank and group alive)

QQ
 
Downloaded Kick holy settings since I havent played holy ever on any of my paladins :D I got a group with a dps warrior who was leader, but was afk half the time so he often fell behind the group. Im thinking that made my char run back and forth to heal and then to follow leader in combat, that might be the weird movement Kick is talking about?

Also in the dont use and save racial department. I dont think Ive have seen my paladin use Arcane torrent yet.



Minor bugs to an otherwise lovely CC. Have a nice day!

In this version there is no Role rules of any kind. So it was Instance Buddy that was trying to keep with the leader.
 
Mordd anychance your going to start working on cimmerian again im desperate for a good dk cc?

Cheers
 
Update for healers -- Good news, BoL is working properly -- If you have RAF (non dungeon) -- have the person who u want BoL on to right click portrait --> set role --> Tank for this to work properly. Also, you must select "Healer" for your set role

Expect great things soon guys!
 
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