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[Plugin] GearSwap Reloaded

I guess I did enough testing to say that Danetta's switch is working...

[13/08/2014 13:48:22.121] Disabling avoidance (Arcane)
[13/08/2014 13:48:22.126] Equipping Camée de la comtesse Julia - Condition: Arcane
[13/08/2014 13:48:35.614] Restoring avoidance (Arcane)
[13/08/2014 13:48:35.623] Equipping Torsade palatine - Condition: Default - Reason : Marked as Default Gear
[13/08/2014 13:49:35.466] Attempt to equip Danetta's Set - Condition: CombatDisabled
[13/08/2014 13:49:51.629] Equipping Cherche-vice - Condition: CombatDisabled - Reason : Restoring initial Item configuration
[13/08/2014 13:49:51.630] Equipping Buriza-do kyanon - Condition: CombatDisabled - Reason : Restoring initial Item configuration
[13/08/2014 13:52:05.686] Attempt to equip Danetta's Set - Condition: CombatDisabled
[13/08/2014 13:52:24.726] Equipping Cherche-vice - Condition: Default - Reason : Marked as Default Gear
[13/08/2014 13:52:24.740] Equipping Buriza-do kyanon - Condition: Default - Reason : Marked as Default Gear

And so are most of the features I added...
In 2 days, never a Danetta's xbow has been stashed, or been in the wrong place. I hope it'll work that well for people ! (I still need report for 2H Swap and dynamic protection)

1.0.3.5 Is now pushed as BETA in the SVN !
 
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I guess I did enough testing to say that Danetta's switch is working...



And so are most of the features I added...
In 2 days, never a Danetta's xbow has been stashed, or been in the wrong place. I hope it'll work that well for people ! (I still need report for 2H Swap and dynamic protection)

1.0.3.5 Is now pushed as BETA in the SVN !

getting some errors on clean demonbuddy folder with that beta svn.

Compiler Error: d:\db\Plugins\GearSwapReloaded\Checks.cs(851,17) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Swapper.cs(175,29) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Helpers\GearHelper.cs(271,25) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Helpers\GearHelper.cs(278,17) : error CS0103: The name 'GearBehaviors' does not exist in the current context

EDIT: downloaded that .zip and now its working
 
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getting some errors on clean demonbuddy folder with that beta svn.

Compiler Error: d:\db\Plugins\GearSwapReloaded\Checks.cs(851,17) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Swapper.cs(175,29) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Helpers\GearHelper.cs(271,25) : error CS0103: The name 'GearBehaviors' does not exist in the current context
Compiler Error: d:\db\Plugins\GearSwapReloaded\Helpers\GearHelper.cs(278,17) : error CS0103: The name 'GearBehaviors' does not exist in the current context

EDIT: downloaded that .zip and now its working

Fixed, forgot to add :)
 
Can't seem to add any item to managed gear through 'Add to managed' button? Did I miss something?
 
Still no deal. This didn't happen with 1.0.3.4. Is it working on your end with your latest beta?

edit: nevermind, got it to work. Apparently now I needed to select a priority from the list too.
 
Still no deal. This didn't happen with 1.0.3.4. Is it working on your end with your latest beta?

DB Version don't matter I guess, I'm currently running the 1.0.3.5 (BETA) and I had to remake every gearlist since I changed the global settings to Per-char settings, and it worked... weird :s anyone having this issue? I changed nothing except their place on the GUI, this seems a bit strange.

/EDIT/

Wups, I type too fast, glad you fixed it :) (and btw, It has always been like this ;D but no problem, if it works now, that's beast !)
 
Has it? I must've forgotten to drink my coffee this morning...
 
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chest range is in trinity lowest(6) and in gearswap lowest(20)

Those are both different ranges, so they have different settings.

Chest range in trinity is the interact range, Chest range in GSR is the trigger range, that means if we're < GSR Chest Range, we equip stuff ;)
 
ye but both are set to the lowest...you wrote my problem is the high chest range
 
One quick bug report: "Open Backpack before Equip" doesnt not work for me atleast.
 
I downloaded 1.03 zip file, which has a Trinity folder, what do I do with it?
 
ye but both are set to the lowest...you wrote my problem is the high chest range

What's the exact problem? Last time I tested the chest/shrine thing it worked, something must be really wrong.

One quick bug report: "Open Backpack before Equip" doesnt not work for me atleast.

I'll take a look into it asap ;)

I downloaded 1.03 zip file, which has a Trinity folder, what do I do with it?

Please consider downloading the 1.0.3.5 (BETA) Zip instead, it's linked in the main post, and for the trinity folder, just move it to your plugins folder and replace the files if needed ;)
 
What's the exact problem? Last time I tested the chest/shrine thing it worked, something must be really wrong.



I'll take a look into it asap ;)



Please consider downloading the 1.0.3.5 (BETA) Zip instead, it's linked in the main post, and for the trinity folder, just move it to your plugins folder and replace the files if needed ;)

Thanks for info.:)
 
Nvm, it seems like it is working today for some reason i dont know what it was :D

I'm testing it right now, it seems like sometimes the bot fails to open inventory, but the code is working, maybe a bit too fast (woopsy) can't do it in any better ways :s

/EDIT/

Thanks for pointing that out tho, I forgot to re-add it for special behaviors :D
 
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Having issue now that sometimes it wont equip rucksack. It will swap to danettas and vault like charm but sometimes wont equip quiver when swapping back to default gear. No idea what is causing it but i found my toon often running and dying while only equipping weapon not quiver. Anyone else seeing this ?
 
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