ski
Well-Known Member
- Joined
- Feb 12, 2010
- Messages
- 3,720
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Can we add a way to check mob immunities in the core?
So I can do something along the lines of:
if (LocalPlayer.CurrentTarget.Immunities.ContainsKey("Fire")) { doshit(); }
Should have Fire, Shadow, Nature, Frost, Arcane whatever else there is.
So I can do something along the lines of:
if (LocalPlayer.CurrentTarget.Immunities.ContainsKey("Fire")) { doshit(); }
Should have Fire, Shadow, Nature, Frost, Arcane whatever else there is.