Hi, R3plic4tor,
The last time I saw this, it wasn't Demonbuddy at fault. The users were running a multi-monitor manager that was chewing up all memory in certain configurations.
Let's please eliminate Demonbuddy as the source of the problem. Download and run:
Go to the "Processes" tab, and sort by "Total". Toss us a screenshot that proves that it is Demonbuddy at fault.
The theory is that Demonbuddy is probably not OOM because *it* is consuming memory. Its OOM because another program has gone hog wild and is consuming it. Since Demonbuddy is a very active program its going to be the canary that detects the OOM situation first.
cheers,
chinajade
If this was the case, then it should be happening on all maps, not just Bastion Keep.
Anyways, here is a screenshot:






