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[Warlock CC] skiWarlock 5.0 -Ok, probably doesn't work right now-

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5.13
- Axe Toss Added
- Immunity Checking Added
- Added Soulburn -> Searing Pain for Destro and Demo.
- Added Soulburn -> Drain Life for all 3 specs and put Drain Life higher in the rotations for all 3. 
- Felstorm level check added
- Rain of Fire option added... don't use it and SoC at the same time
- Fixed buffing in BG's... I think.

Added to first post.

There is something wrong with the CC.
I changed my specc to Demo and after I activate this specc and pushed the bot start button, it changed to the default profile.
This happens all the time since 5.13

Edit: The default profile spams Rain of Fire ...
 
Hey ski :)
My warlock keeps using Rain of Fire. also when single rotation.
Log attatched

Edit: Looks like I left masspull and userof on in the default profile. Fixing and reuploading.
 
Ski, this CC is absolutely amazing.

One small idea I had though, he is using Soul Harvest quite often, (which is fine since he's also using Soul Burn at every opportunity),

Would it be possible to add an option to Life tap right before Soul Harvest if Mana is <100? (or some configurable amount) Your going to be regaining the health anyways.
 
514 should have a corrected default profile.
 
There is something wrong with the CC.
I changed my specc to Demo and after I activate this specc and pushed the bot start button, it changed to the default profile.
This happens all the time since 5.13

Edit: The default profile spams Rain of Fire ...

The profile is not set based on your spec, you have to set it. To change from the default, click demo, then click the Instance/Grind/PvP button to assign the profile to that aspect of the game. See the profile instructions in the first post.
 
Problem starts at 4:47 in log.

My Lock is targeting a mob that is moving around, and he is just walking back and forth not attacking. It looks like he is just trying to stay within a certain range, but he won't attack. He is stuck in this loop and won't get out of it without my intervention.
 

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Problem starts at 4:47 in log.

My Lock is targeting a mob that is moving around, and he is just walking back and forth not attacking. It looks like he is just trying to stay within a certain range, but he won't attack. He is stuck in this loop and won't get out of it without my intervention.

Its not a Gorloc Waddler by any chance is it? I don't know why, but every few weeks someone uses the CC near those Gorlocs and it just runs around like an asshole for no reason.
 
Its not a Gorloc Waddler by any chance is it? I don't know why, but every few weeks someone uses the CC near those Gorlocs and it just runs around like an asshole for no reason.

They are in the immediate area, but the issue happened whilst targeting a Marsh Caribou. Strange. =\
 
They are in the immediate area, but the issue happened whilst targeting a Marsh Caribou. Strange. =\

There's something weird about that spot that breaks things. I honestly have no idea what it is.
 
Hey ski thx for the quick update. Testing atm. Looking good :) Your CC actually plays better than me :P and it dosent look bottish at ALL :D i love it :D
 
I have demon leap and all of the metamorphasis abilities checked true but it won't use them. He just morphs into Metamorphasis and does the normal spell rotation.
 
I have demon leap and all of the metamorphasis abilities checked true but it won't use them. He just morphs into Metamorphasis and does the normal spell rotation.

Right now, it will only use them if its close enough to the adds for them to be within range (10 yards or so). If its out of range, it won't use them and it won't move towards them. I will fix that eventually, but its going to be harder to implement correctly.

Code:
			// Do we have the Metamorphosis buff?
			if (Me.HasAura("Metamorphosis"))
			{

				// Start Auto-Attack for Shadow Cleave
				if (Me.GotTarget && Me.CurrentTarget.Distance <= 10 && !Me.IsAutoAttacking)
				{
					drlog("{0}: Metamorphosis: Starting Auto-Attack", logPrefix);
					LuaDo("StartAttack()");
				}
				// Immolation Aura: if any Add is within distance
				if (!Me.HasAura("Immolation Aura") && AddList.FindAll(obj => (obj.Distance <= 10)).Count > 0 && Settings.UseImmolationAura && SpellManager.CanCast("Immolation Aura"))
				{
					drlog("{0}: Metamorphosis: Immolation Aura", logPrefix);
					SpellManager.Cast("Immolation Aura");
					WaitWhileCasting();
				}				
                                // Demon Leap: or move if not avaiable
				if (AddList.FindAll(obj => (obj.Distance <= 5)).Count > 0 && Settings.UseDemonLeap && SpellManager.CanCast("Demon Leap"))
		 		{
                                        drlog("{0}: Metamorphosis: Demon Leap", logPrefix);
                                        SpellManager.Cast("Demon Leap");
                                        WaitWhileCasting();
				}
				// Shadow Cleave: if 2 or more Adds within distance
				if (SpellManager.CanCast("Shadow Cleave") && AddList.FindAll(obj => (obj.Distance <= 10)).Count >= 2 && Settings.UseShadowCleave)
				{
					drlog("{0}: Metamorphosis: Shadow Cleave", logPrefix);
					SpellManager.Cast("Shadow Cleave");
					WaitWhileCasting();
				}
			}
 
I just noticed that about demon leap also, I cant wait till that and immolation aura works correctly :)
 
I just noticed that about demon leap also, I cant wait till that and immolation aura works correctly :)

Its tough because any time you get into moving the character, there's a possibility you'll move into adds in an instance, or move into bosses, etc. I'll probably add an option to have the CC control movement when Metamorphed or something.
 
Ski, just noticed that it used Felstorm while trying to get to 1 mob, but when on adds, it dosent use.
Attatching log again :D
 

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