// Kept for later use, probably gonna be removed
/*
if (foundStatuses.Any(s => s.ConditionName == "OutOfCombat") &&
!Main.MyPriorities.PriorityList.First(c => c.ConditionName == "OutOfCombat").Status &&
!Main.MyPriorities.PriorityList.First(c => c.ConditionName == "OutOfCombat").IsInUse)
{
// OOC is true, and this is the only one, get back default saved gear
Dics.DefaultGear = Dics.SGList.Where(g => g.Condition == "Default").ToList();
if (Dics.DefaultGear.Any())
RevertGear(Dics.DefaultGear, "Reverting default configuration, only OOC was found", false, true);
[COLOR="#FF0000"]LogTab.AppendText("Reverting default configuration, onl OCC was found");[/COLOR]
Timers.PulseTimer.Reset();
}
else if (!foundStatuses.Any())
{
// We found nothing, get the fuck out and revert all our stuff
if (Dics.OriginalGear.Any())
RevertGear(Dics.OriginalGear.ToList(), "Reverting default configuration, no conditions found", false, true);
[COLOR="#FF0000"]LogTab.AppendText("Reverting default configuration, no conditions found ");[/COLOR]
}
*/