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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Yes I am Echo, if I ran the regular would I'll be removed? Or is there a way I can remove it from the code without the profile messing up?
It can be removed, but the normal Randomizer shouldn't have Utgarde.
 
Is there an autoloader to run through every instance once? I'm trying to get the achievements for every instance. I know there's the [R] but I'd rather go in an order for quickness and without repeats.
 
Also, one more question: Is there a way to add a pause of ~1 minute between farms? Just so Disenchantrix has time to DE items.
 
Between each pull code, add this in:
PHP:
<CustomBehavior File="RunMacro" Macro="/cast Blazing Speed\n/use Nitro Boots" />

So, Ex:

PHP:
<CustomBehavior File="RunLikeHell" AllowCombat="false" NumOfTimes="1">
	<Hotspot X="1805.276" Y="633.3484" Z="129.1355" />
	<Hotspot X="1789.081" Y="630.5768" Z="124.4691" />
</CustomBehavior>

	<CustomBehavior File="RunMacro" Macro="/cast Blazing Speed\n/use Nitro Boots" />

<CustomBehavior File="RunLikeHell" AllowCombat="false" NumOfTimes="1">
	<Hotspot X="1694.117" Y="633.3572" Z="128.4503" />
	<Hotspot X="1673.767" Y="633.6954" Z="127.5972" />
</CustomBehavior>

There's a good chance that there's already scripts to use speed buffs between the codes already, if so just put it before or after them.

Tried to add these lines between hotspots and what it does is get to certain Hotspot, stops, uses blazing speed and then moves to another Hotspot. Would be nice if it would use the speed boost while running :)
 
I was just testing other Botanica profiles, namely Sell Everything and it randomly takes flightmaster to Dark Portal, runs behind it on ground mount, mounts up flying mount and flies of the edge and then stops. Happened to me 3 times randomly running this script (1st with empty bags 12 min running the profile, 2nd time with half full bags 27 min running the profile, 3rd time almost full bags 41 min running the profile).

Enc Log
 

Attachments

Is there an autoloader to run through every instance once? I'm trying to get the achievements for every instance. I know there's the [R] but I'd rather go in an order for quickness and without repeats.
Also, one more question: Is there a way to add a pause of ~1 minute between farms? Just so Disenchantrix has time to DE items.
Hm, not at the moment. You'll have to load them manually.

A 1 minute WaitTimer would have to be manually added.





Tried to add these lines between hotspots and what it does is get to certain Hotspot, stops, uses blazing speed and then moves to another Hotspot. Would be nice if it would use the speed boost while running :)
The RunLikeHell behavior would have to be manually modified so that it does this.




I was just testing other Botanica profiles, namely Sell Everything and it randomly takes flightmaster to Dark Portal, runs behind it on ground mount, mounts up flying mount and flies of the edge and then stops. Happened to me 3 times randomly running this script (1st with empty bags 12 min running the profile, 2nd time with half full bags 27 min running the profile, 3rd time almost full bags 41 min running the profile).

Enc Log
Your character died while running the instance which caused it to bug out.




How do i use this profile?
Click the "Questing" botbase. Select "Load Profile." Pick which profile you want to run. Click "Start Bot."
 
Been kinda in active in botting, but sure gonna try this out very soon.
Looks great!
 
Yes. You'll need to use Blackspots or each area.

I have added blackspots to the area outside ICC but still having issues. The problem happens when the bags are full and the bot wont use the Tundra mount long enough to vendor items. I think the bot is then trying to find another vendor in the area. So Ideally the bot should not be leaving the front of FOS because I have the vendor mount. Is there anyway to increase the time the mount is summoned to increase the time the bot has to vendor items?
 
I have added blackspots to the area outside ICC but still having issues. The problem happens when the bags are full and the bot wont use the Tundra mount long enough to vendor items. I think the bot is then trying to find another vendor in the area. So Ideally the bot should not be leaving the front of FOS because I have the vendor mount. Is there anyway to increase the time the mount is summoned to increase the time the bot has to vendor items?
If at anytime the bot doesn't finish the Traveler's Mammoth properly, it'll continue the regular hard-coded vendor routine.

Honorbuddy *should* wait the appropriate amount of time after vendoring to the Mammoth.
But if it's not, a timer can be added after it's called. For the Heavy pulls, the routine is called on line 622.
So, at 623, you'd add: <CustomBehavior File="WaitTimer" WaitTime="5000" /> (5000 miliseconds being 5 seconds)
 
If at anytime the bot doesn't finish the Traveler's Mammoth properly, it'll continue the regular hard-coded vendor routine.

Honorbuddy *should* wait the appropriate amount of time after vendoring to the Mammoth.
But if it's not, a timer can be added after it's called. For the Heavy pulls, the routine is called on line 622.
So, at 623, you'd add: <CustomBehavior File="WaitTimer" WaitTime="5000" /> (5000 miliseconds being 5 seconds)

Many Thanks. Testing now and will report back later.
 
Ive read through last few updates but not seeing anything mentioned, something changed with tolvir last week or so. no matter which profile i use, light/medium/heavy at the end of the run im finishing under 6mins, which means i have about 2 packs of mobs sitting there beating on me as i stand in front of the door waiting for the 6min counter. any chance you could take a look at this, one suggestion i have is since that one pack by the door bugs out and keeps you in combat. maybe you can have the bot run to the entrance from the other side thats already been cleared when you first enter.
 
Ive read through last few updates but not seeing anything mentioned, something changed with tolvir last week or so. no matter which profile i use, light/medium/heavy at the end of the run im finishing under 6mins, which means i have about 2 packs of mobs sitting there beating on me as i stand in front of the door waiting for the 6min counter. any chance you could take a look at this, one suggestion i have is since that one pack by the door bugs out and keeps you in combat. maybe you can have the bot run to the entrance from the other side thats already been cleared when you first enter.
There's different versions of the farm.
One of them is a trash farm that skips all of the bosses and it gets that first pack on the second pull. I'm guessing you're not using that one?

Which version of the farm are you using?
 
hey man, really nice profile, im making around 750g/h with the gundrak profile. however i have one question. im done with each run in about 5mins, so the bot waits another ~1min each time. is it possible to reduce this waiting time? since i have to go to the vendor quite often, i think it doesnt have to wait this long in order to not reach the 10 resets per hour limit.

thanks
 
hey man, really nice profile, im making around 750g/h with the gundrak profile. however i have one question. im done with each run in about 5mins, so the bots waits another ~1min each time. is it possible to reduce this waiting time? since i have to go to the vendor quite often, i think it doesnt have to wait this long in order to not reach the 10 resets per hour limit.

thanks
While the wait timer is required to prevent overloads - it's not necessarily required if the player's bagslots are full since the time will be taken from the vendoring routine.

There's plans for adding a check:
Code:
"If player's bags are full, ignore waiting - wait if needed once vendor routine is complete."

However, we'll need to be wary of people who use Traveler's Mammoths since their vendoring routine doesn't last as long.
We don't want them waiting outside of the instance - that's bad for PvP realms. xD


But yea, like I said - there's plans for this.
I usually don't work on profiles during the weekend, but I'll see about getting this pushed to the SVN/ZIP tomorrow.
 
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hey thanks for answering so fast.

i found this line:

<CustomBehavior File="Misc\InstanceTimer" Timer="Check" WaitTime="375000" />

if i changed this to something like "315000", shouldnt it work like i said? or will it maybe bug something else?
 
hey thanks for answering so fast.

i found this line:

<CustomBehavior File="Misc\InstanceTimer" Timer="Check" WaitTime="375000" />

if i changed this to something like "315000", shouldnt it work like i said? or will it maybe bug something else?
That will make the bot wait 5 minutes and 25 seconds instead.
That *could* work, but you may run the risk of overloading the dungeon.

My idea was to wrap the InstanceTimer check code with a BagSlot condition.
If bagslots are above the minimum - run the InstanceTimer check.
If not, ignore the InstanceTimer check.
 
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