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Rift Bot - Yet Another Rifting Profile!

not sure why with with rev 404, my bot would stop running, reverted to a older version and it seems to run again

the error was that bot thread ended, was this requested.
This happens if you use a *****ed Version or lost con to DB auth Server..
 
not sure why with with rev 404, my bot would stop running, reverted to a older version and it seems to run again

the error was that bot thread ended, was this requested.

might be unrelated as i noticed some of my bot buddies are doing nothing as well.

The same thing that happened to me with rev 404. DB paused running while the game intered a map which was created as a tomb.
But it worked well while I rolled back to rev 401
 
Last edited:
not sure why with with rev 404, my bot would stop running, reverted to a older version and it seems to run again

the error was that bot thread ended, was this requested.

might be unrelated as i noticed some of my bot buddies are doing nothing as well.
The same thing that happened to me with rev 404. DB paused running while the game intered a map which was created as a comb.
But it worked well while I rolled back to rev 401

Woops, that was my mistake. I will fix this in rev 405. Thanks for letting me know. :)
 
u forgot to tell what common, zerg, full and explore doing? incomlete information as usual on this forum....
 
u forgot to tell what common, zerg, full and explore doing? incomlete information as usual on this forum....

it is in the readme in the folder...

====>Rift Bot Common
Leave rift once boss is killed or town stone found. Will not explore the current level if town stone found unless it is the first level.

====>Rift Bot Explore
Leave rift once boss is killed. Will explore the last level if town stone found before boss spawns. Set gold inactivity timer!

====>Rift Bot Full
Keeps exploring the rift after boss is killed until town stone is found.

====>Rift Bot Common/Explore/Full with Bounties
Create games and do A4 bounties then rifts. Credits to sychotix and his wonderful team!

====>Rift Bot Rift Bot A4 Bounties Only
Create games and do A4 bounties. Credits to sychotix and his wonderful team!
 
I might have made to aggressive box values for Bastion Keep and Plague Tunnel in my latest revision causing the bot to finish the dungeonexplorer tag before the exit is found. I will fix this in the next revision.
 
I might have made to aggressive box values for Bastion Keep and Plague Tunnel in my latest revision causing the bot to finish the dungeonexplorer tag before the exit is found. I will fix this in the next revision.
[emoji106]
 
Wow, what's wrong with people. Ungrateful and Rude. That's all I'm saying about that.

Oksehode.
I couldn't imagine the amount of hours yourself and others have put into this 'free' profile for people to use.

Plus the near 1-1 support you provide, your regular updates, and or fixes. As well as listening to everyone's thoughts, requests, complaints, opinions, etc...

Myself and I'm sure many others from around here appreciate all the time and effort you put into having your work up and readily available for everyone to use free of charge.

I for one, am glad that you... and many of the other people I've met here... that share their lives, their time, and their projects with us are not the ''typical'' ignorant people that you can occasionally find on forums like these.

If you were... these projects, profiles, software, plugins, this community, all of it... wouldn't even be here.
If it weren't for generous people like yourself... this wouldn't even be possible.

Anyway... a sincere thank you all for everything you guys do for us... you're all good people.

Take care :)
 
Last edited:
Wow, what's wrong with people. Ungrateful and Rude. That's all I'm saying about that.

Oksehode.
I couldn't imagine the amount of hours yourself and others have put into this 'free' profile for people to use.

Plus the near 1-1 support you provide, your regular updates, and or fixes. As well as listening to everyone's thoughts, requests, complaints, opinions, etc...

Myself and I'm sure many others from around here appreciate all the time and effort you put into having your work up and readily available for everyone to use free of charge.

I for one, am glad that you... and many of the other people I've met here... that share their lives, their time, and their projects with us are not the ''typical'' ignorant people that you can occasionally find on forums like these.

If you were... these projects, profiles, software, plugins, this community, all of it... wouldn't even be here.
If it weren't for generous people like yourself... this wouldn't even be possible.

Anyway... a sincere thank you all for everything you guys do for us... you're all good people.

Take care :)

Thank you for the kind words. Always nice to get some positive feedback as well. :)
 
Wow, what's wrong with people. Ungrateful and Rude. That's all I'm saying about that.

Oksehode.
I couldn't imagine the amount of hours yourself and others have put into this 'free' profile for people to use.

Plus the near 1-1 support you provide, your regular updates, and or fixes. As well as listening to everyone's thoughts, requests, complaints, opinions, etc...

Myself and I'm sure many others from around here appreciate all the time and effort you put into having your work up and readily available for everyone to use free of charge.

I for one, am glad that you... and many of the other people I've met here... that share their lives, their time, and their projects with us are not the ''typical'' ignorant people that you can occasionally find on forums like these.

If you were... these projects, profiles, software, plugins, this community, all of it... wouldn't even be here.
If it weren't for generous people like yourself... this wouldn't even be possible.

Anyway... a sincere thank you all for everything you guys do for us... you're all good people.

Take care :)

Haha yes Oksehode you help with the Rift Maps is much appreciated. Thanks for putting in all the work!
 
Damn mate, do you sleep? I cant keep up with all your revisions! Awesome work.
 
Rift Bot Revision 406 is out!
Any idea about this problem? Where the bot is stuck at merchant when selling rares/blues? before encountering kadala and orek
Here is the log for the error.
Exception during bot tick.System.NullReferenceException: Object reference not set to an instance of an object.
at KadalaSpree.XCore.XActor.get_Position()
at KadalaSpree.XCore.X.Movement.Move(XActor actor, OnDestination arrived, OnMoved moved, OnFailed failed)
at KadalaSpree.XCore.X.Movement.Move(ActorName name, OnDestination arrived, OnMoved moved, OnFailed failed)
at KadalaSpree.XCore.XActor.MoveTo()
at KadalaSpree.Gamble.<CreateBehavior>b__4(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
Bot gets stuck is trinity path issue?

Stops in some location alot with no clear collision.

[ExploreDungeonTag] New Nav Target: <648.75, 948.75, 0>


Shouldn't the gold inactivity time make it exit or do something when this happens?
Happening with A4 bounties, kill izual and others.

Edit1:

More info ,even if i manually move the character nothing will happen, the inactivty timeout doesn't work and if i stop and start , DB will freeze when i press start.
 
Last edited:
Wow, what's wrong with people. Ungrateful and Rude. That's all I'm saying about that.

Oksehode.
I couldn't imagine the amount of hours yourself and others have put into this 'free' profile for people to use.

Plus the near 1-1 support you provide, your regular updates, and or fixes. As well as listening to everyone's thoughts, requests, complaints, opinions, etc...

Myself and I'm sure many others from around here appreciate all the time and effort you put into having your work up and readily available for everyone to use free of charge.

I for one, am glad that you... and many of the other people I've met here... that share their lives, their time, and their projects with us are not the ''typical'' ignorant people that you can occasionally find on forums like these.

If you were... these projects, profiles, software, plugins, this community, all of it... wouldn't even be here.
If it weren't for generous people like yourself... this wouldn't even be possible.

Anyway... a sincere thank you all for everything you guys do for us... you're all good people.

Take care :)

+1

So many ungreatfull people!
 
Any idea about this problem? Where the bot is stuck at merchant when selling rares/blues? before encountering kadala and orek
Here is the log for the error.
Exception during bot tick.System.NullReferenceException: Object reference not set to an instance of an object.
at KadalaSpree.XCore.XActor.get_Position()
at KadalaSpree.XCore.X.Movement.Move(XActor actor, OnDestination arrived, OnMoved moved, OnFailed failed)
at KadalaSpree.XCore.X.Movement.Move(ActorName name, OnDestination arrived, OnMoved moved, OnFailed failed)
at KadalaSpree.XCore.XActor.MoveTo()
at KadalaSpree.Gamble.<CreateBehavior>b__4(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
Bot gets stuck is trinity path issue?

Stops in some location alot with no clear collision.

[ExploreDungeonTag] New Nav Target: <648.75, 948.75, 0>


Shouldn't the gold inactivity time make it exit or do something when this happens?
Happening with A4 bounties, kill izual and others.

Edit1:

More info ,even if i manually move the character nothing will happen, the inactivty timeout doesn't work and if i stop and start , DB will freeze when i press start.

I need logs.
 
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