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[PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

Is there some special settings for the Malkorak fight? I dont think the bot recognizes that shield that gets put on you instead of healing. Once my health got below 50% even though the shield was full, he started casting drain life. Thats all he cast the rest of the fight, dropped my dps down to 40k

just disable all healing for that fight, and manually control it.
 
this isn't a huge dps issue most of the time but i think the CR interprets CRIT increase states too loosely for Chaos Bolt use over Incinerate. It seems to even think that the immersus trinket proc counts as a crit proc even though the crit bonus is permanent and the proc is INT, changing the rotation to something less optimal. depending on the timing, it often burns almost all the embers then Dark Soul comes up and it has to build back up 0.9 embers again and opens up in a "crippled" state. Or mobs drop to 19% and no embers left to burn. this happens no matter what i set the ember state to use Chaos bolt for. am i doing something wrong or do other ppl get this issue?

can the CRIT increased state have a threshhold setting like Tuanha's burst settings so we can specify 10%, 15%, etc? to prioritize Chaos Bolts.
 
I tried affliction pvp today. Not good results... Low damage... Is there anyone getting same issue?
 
Since last update i got a BIG issue that affli routine spams soc while manoroths is activated and didnt use soulswap to spread it on other targets ....
its a very huge bug that destroys the routine atm pls fix it

destor@th
 
I tried affliction pvp today. Not good results... Low damage... Is there anyone getting same issue?
Since last update i got a BIG issue that affli routine spams soc while manoroths is activated and didnt use soulswap to spread it on other targets ....
its a very huge bug that destroys the routine atm pls fix it

destor@th
What rolls downstairs, rolls over in pairs, and rolls over your neighbor's dog? What fits on your back, what's great for a snack? It's log, log log! It's log, it's log, it's big, it's heavy, it's wood. It's log, it's log, it's better than bad, it's good. Everyone loves a log. We're gonna need a log. Post your logs.
 
hei millz,

was in 10man heroic soo 2 days ago and looked today throuh the logs of the single fights. there i have seen some things that are rely heavy sucking the dmg. biggest point is, that i have on my main dots in affli only around ~60% uptime, and when i look the second lock, also affli, has a uptime of ~99%, what it should be, and thats on all fight like this....

can post u also a logfile from the next raid, but i usw kinks file, minimal changed for me, with tyrael on 30tps, soflock, and antilag#2


idk if its only at me, but i have seen many better uptimes on affli with ur routine...


greetz

update!

after looking through the logs, and also tried it again at the dummies, i found the thing why the dmg is so low/drops so freaki on more targets/multidotting. i think the routine is not fast enough in checking all mobs/targets for UA/Corr/Ago, cause the most time, also with SS, the dots are running out at the other targets that isnt youre main target, and this letz the uptime drop extremly after beginning of the fight, and with this also the dmg drops. at beginning im bursting with 600-800k dps on dummys, and after 30-60 secs it begins to drop and also the debuffs are running out on the most targets. IDK if we can change something in the DotManager for this (values or so) or if this is lil bit more to work on.

hope this helps a lil bit to improve the routine, because i love this routine and i also love affli, and if this will end in some fat BOOM i will love ure CR many many more^^

Hey - Yeah I'm aware this happens. I've got a new build (and have had it for nearly a week now with LOTS of changes) but it still has this DoTs dropping issue - and I'm not sure why. Still looking into it.

Could you please consider adding a pad option for Klaxxi. It's honestly far enough into the tier that this would be appreciated.

Pad option?

Hm... routine hotkey controls (aoe, movement, butst etc) dont work for me when running wow in full screen, in windowed they work fine and are shown in chat, in full screen they just dont react. any solution?

edit: some other hothekeys like stun and ss do work always...

The toggle keys use Honorbuddy's globally registered hotkey system. The abilities hotkeys use a general windows function. No idea why full screen would affect it.

Is there some special settings for the Malkorak fight? I dont think the bot recognizes that shield that gets put on you instead of healing. Once my health got below 50% even though the shield was full, he started casting drain life. Thats all he cast the rest of the fight, dropped my dps down to 40k

I personally disable drain life in raids. Leave the healers to worry about that.

this isn't a huge dps issue most of the time but i think the CR interprets CRIT increase states too loosely for Chaos Bolt use over Incinerate. It seems to even think that the immersus trinket proc counts as a crit proc even though the crit bonus is permanent and the proc is INT, changing the rotation to something less optimal. depending on the timing, it often burns almost all the embers then Dark Soul comes up and it has to build back up 0.9 embers again and opens up in a "crippled" state. Or mobs drop to 19% and no embers left to burn. this happens no matter what i set the ember state to use Chaos bolt for. am i doing something wrong or do other ppl get this issue?

can the CRIT increased state have a threshhold setting like Tuanha's burst settings so we can specify 10%, 15%, etc? to prioritize Chaos Bolts.

It's looking for the intellect proc from that trinket (Expanded Mind) not the +crit.
 
Since last update i got a BIG issue that affli routine spams soc while manoroths is activated and didnt use soulswap to spread it on other targets ....
its a very huge bug that destroys the routine atm pls fix it

destor@th

I have a fix (I think!) for the SoC issue. Need to resolve other bugs before I can push to SVN.

you need to add automatical pet dotting in arenas

On my to-do list to activate as a toggle.

same here, getting worse and worse in pvp, not reapplying constantly dots, too much MG for pvp.. etc.

Post a log if you have an issue, I don't have a magic ball :P
 
I have a fix (I think!) for the SoC issue. Need to resolve other bugs before I can push to SVN.



On my to-do list to activate as a toggle.



Post a log if you have an issue, I don't have a magic ball :P

U think u got a fix??? :-/
All was nice before =(
then i updated and routine is now so brocken in rbgs couse of that soc shit =(
 
Is it possible to tell the routine to left one target out with DoTing? Because the routine should not DoT the CC Target (or Focus) in our 3vs3 Combo.
 
Is it possible to tell the routine to left one target out with DoTing? Because the routine should not DoT the CC Target (or Focus) in our 3vs3 Combo.

It's not (although I can add it) - but it won't cast DoTs on a unit that's crowd controlled/immune etc.
 
Finally got this damn update finished!

[23/Jun/2014]
- Will no longer target dead units.
- [Affliction] Soulburn: Soul Swap now has an internal delay of 2 seconds per cast (up from 1 second). Delay now applies globally rather than per target.
- [Affliction] Dark Soul on trinket proc will now wait until we have at least 1 shard available before casting.
- [Affliction] Will no longer multi-dot haunt in PvP (uses too many shards).
- [Affliction] Added a safety check to Haunt to prevent it casting on units that don't have all 3 of our DoTs.
- [Affliction] Will no longer MG a target which doesn't have corruption, agony, and, if we're not moving, UA.
- [Affliction] Will now prevent Haunt to pool shards when Dark Soul: Misery is nearly ready.
- [Affliction] Added minimum DoT duration times to Inhale unit selection. These need to be balanced with the force refresh timers on individual DoTs. Recommend leaving them as default unless you know what you're doing.
- [Affliction] Following a SB:SS cast, DoT stats are forcefully updated in DoTManager.
- [Affliction] Increased the timer between SoC casts from 2s to 2.5s to prevent double casting when it shouldn't be.
- [Affliction] Fixed a bug which could cause the routine to not reset correctly between combat state changes.
- [Affliction] Will no longer use Malefic Grasp between inhale -> exhale (this is what #1 parse locks are doing).
- [Affliction] Will no longer inhale when we need to hard refresh a DoT.
- [Affliction] [PvE Only] Will now multi-dot Haunt on any unit which has more than 8 seconds remaining on all DoTs.
- [Affliction] Soul Swap Exhale will now exhale when < 1s remaining on the aura (up from 0.5s remaining).
- [Affliction] Will now use SB:SS to extend DoTs when more than 1.2s remaining on our aura, to prevent the aura expiring before the new DoTs land.
- [Affliction] Added setting to disable Fel Flame when moving.
- [Affliction] Changes to improve DoT uptime.
- [Destruction] Fixed Chaos Bolt / Shadowburn ignoring Skull Banner.
- [Destruction] Added setting to allow disabling Fel Flame when moving.
- Fixed a bug with DoTManager returning invalid values (NaN) after attempting to divide a value by 0.
- Hotkeys now have a higher priority than manual cast detection. This will prevent triggering MCD when it should be casting an ability.
- Ability hotkeys can now be used out of combat.
- Added all units from protectors fight, and all units from Paragons fight to ignore targeting checks (to better allow multi-dotting).
- [GUI] Added an 'Apply' button, which saves settings without closing the GUI.
 
glad to read this, will test tomorrow in flex and give feedback. hope it clears the dmg drops und also the bad uptimes with affli.

thanks millz
 
finally got this damn update finished!

[23/jun/2014]
- will no longer target dead units.
- [affliction] soulburn: Soul swap now has an internal delay of 2 seconds per cast (up from 1 second). Delay now applies globally rather than per target.
- [affliction] dark soul on trinket proc will now wait until we have at least 1 shard available before casting.
- [affliction] will no longer multi-dot haunt in pvp (uses too many shards).
- [affliction] added a safety check to haunt to prevent it casting on units that don't have all 3 of our dots.
- [affliction] will no longer mg a target which doesn't have corruption, agony, and, if we're not moving, ua.
- [affliction] will now prevent haunt to pool shards when dark soul: Misery is nearly ready.
- [affliction] added minimum dot duration times to inhale unit selection. These need to be balanced with the force refresh timers on individual dots. Recommend leaving them as default unless you know what you're doing.
- [affliction] following a sb:ss cast, dot stats are forcefully updated in dotmanager.
- [affliction] increased the timer between soc casts from 2s to 2.5s to prevent double casting when it shouldn't be.
- [affliction] fixed a bug which could cause the routine to not reset correctly between combat state changes.
- [affliction] will no longer use malefic grasp between inhale -> exhale (this is what #1 parse locks are doing).
- [affliction] will no longer inhale when we need to hard refresh a dot.
- [affliction] [pve only] will now multi-dot haunt on any unit which has more than 8 seconds remaining on all dots.
- [affliction] soul swap exhale will now exhale when < 1s remaining on the aura (up from 0.5s remaining).
- [affliction] will now use sb:ss to extend dots when more than 1.2s remaining on our aura, to prevent the aura expiring before the new dots land.
- [affliction] added setting to disable fel flame when moving.
- [affliction] changes to improve dot uptime.
- [destruction] fixed chaos bolt / shadowburn ignoring skull banner.
- [destruction] added setting to allow disabling fel flame when moving.
- fixed a bug with dotmanager returning invalid values (nan) after attempting to divide a value by 0.
- hotkeys now have a higher priority than manual cast detection. This will prevent triggering mcd when it should be casting an ability.
- ability hotkeys can now be used out of combat.
- added all units from protectors fight, and all units from paragons fight to ignore targeting checks (to better allow multi-dotting).
- [gui] added an 'apply' button, which saves settings without closing the gui.


i love you :)
 
so im building a new top of the line pc and wanted to know, if i set tyrael to a different setting, will it be better fps? What setting will help?

it will be a 4790k processor with a gtx 770 card.
 
Updated from SVN, tried to login, nothing happens. ReStarted Computer, logged in normally.
 
so im building a new top of the line pc and wanted to know, if i set tyrael to a different setting, will it be better fps? What setting will help?

it will be a 4790k processor with a gtx 770 card.
You could just read the guide Millz and DSL (?) has put together?
Clearly states that you should use whatever FPS that you get in the game..
 
running much smoother in arena now, only thing missing is pet dotting!

additionally, can we add for arena on auto sacrifice that it sacrifices pet close before dying for double counterspell?
 
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