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Rift Bot - Yet Another Rifting Profile!

How much I want to

Quest rift without creating a new room after waiting 30 seconds and then re-running the rift is there any way? How much I want to. thank you
 
Shiet, my bot got stuck today because...the stash is full.
when I left for work this morning there were still 2 empty tabs to stash legendaries, but now no more space....
Im running rift T5. With the legs drop buff + BS gambling the lph went crazy.
 
On R300, latest compilation.

One thing to note, the bot was stuck at Tyrael but I moved him manually to open my stash and once the stash opened, the bot came to life and walked to open the rift.
Definitely an issue on Rift Explore w/ bounties.
 
Im might be stupid.... i might have missed something. But how do i setup what the bot buys from Kadala from shards? Is it possible? Thx
 
The bot triggers gold inactivity after completing rifts not talking to the npc to close the rift for rewards. figured it mention this too since i only see tyrael and bountys mentioned.
 
I have none of these issues you're all experiencing, So I know for a fact that there is nothing wrong with the profiles.
 
I'm getting the following:

Loaded profile YAR Profile Kickstart: Bounties and Rift.xml
Chose Trinity as your combat routine
Logging into game
[SkillSwap] Initialized
[Trinity] Initialized v1.9.7
[YetAnotherRelogger] YAR Plugin Initialized with PID: 13348
[YetAnotherRelogger] YAR Plugin Enabled with PID: 13348
[YetAnotherRelogger] Starting YAR Thread
[YetAnotherRelogger] YAR Worker Thread Started
[YetAnotherRelogger] Recieved DifficultyLevel: Torment1
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[LumberJack] Plugin v1.0.19 Enabled
[Plugin] v2.0.76 Enabled
[SkillSwap] Plugin Enabled
[Trinity] OnEnable start
[Trinity] #################################################################
Setting up Trinity Logging
[Trinity] WARNING: Trinity Plugin is NOT YET ENABLED. Bot start detected
[Trinity] Ignore this message if you are not currently using Trinity.
[Trinity] #################################################################
Setting up Trinity Logging
[Trinity] Error in OnEnable: System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it.
at System.Windows.Threading.Dispatcher.VerifyAccess()
at System.Windows.Threading.DispatcherObject.VerifyAccess()
at System.Windows.Application.get_MainWindow()
at Trinity.UI.UIComponents.ConfigViewModel.MainWindowGrid()
at Trinity.Helpers.PluginCheck.Start()
at Trinity.Trinity.OnEnabled()
Waiting 7.5 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment1, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[YetAnotherRelogger] Plugins Compiled matched
GameChanged. Clearing actors
ProfileOrderManager.OnGameJoined, Reloading profile.
[SkillSwap] Checking if a skill set is set for : YAR_Kickstart.xml
Loaded profile YAR Profile Kickstart: Bounties and Rift.xml
Game joined, Resetting profile caches.
[SkillSwap] Checking if a skill set is set for : Bounties and Rift.xml
Loaded profile Act 4 Bounties and Rift
ToggleTargeting, new values: Looting:True LootRadius:90 Combat:True KillRadius:40
Act 4 Bounties
Using Waypoint. Number:41
ToggleTargeting, new values: Looting:True LootRadius:10 Combat:True KillRadius:15
[ExploreDungeonTag] ExploreDungeon Started
[MiniMapMarker] Adding MiniMapMarker 2912417 at <893.2002, 317.9525, 15.2>, IsPOI: True, IsExit: False, Distance: 796 to KnownMarkers
[MiniMapMarker] Moved to inspect nameHash 2912417 at <893.2002, 317.9525, 15.2>, IsPOI: True IsExit: False MoveResult: Moved
[ExploreDungeonTag] Marking nearby node <881.25, 1106.25, 0> as visited, distance 6/8, IsVisisted=False
[MiniMapMarker] Moved to inspect nameHash 2912417 at <893.2002, 317.9525, 15.2>, IsPOI: True IsExit: False MoveResult: Moved
Exception during bot tick.System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 targetACDGuid)
at Zeta.Bot.CombatRoutine.DestroyObject(DiaObject actor)
at Zeta.Bot.Logic.BrainBehavior.‚(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Exception during bot tick.System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 targetACDGuid)
at Zeta.Bot.CombatRoutine.DestroyObject(DiaObject actor)
at Zeta.Bot.Logic.BrainBehavior.‚(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
If the question is not profile related I wont be answering your question. This thread is not a support thread for all sorts of problems. I know there is nothing wrong with the profile. It's working perfectly for me and DyingHymn.
You can't go wrong if you follow my installation intructions exactly in post #2. If it's still not working, either you did something wrong or it's related to your hardware and/or Windows installation.
 
I have none of these issues you're all experiencing, So I know for a fact that there is nothing wrong with the profiles.

well thats good for u buddy the fact is it worked just fine yesteday without any issues. and it doesent today without any changes to anything just saying :)
 
well thats good for u buddy the fact is it worked just fine yesteday without any issues. and it doesent today without any changes to anything just saying :)

The issue you have is not happening for me, so not profile related. There is something else causing it.
 
most likely trinity. but dont take it as a rant people writing this its merely to inform them.

I'm using DB beta 410, Trinity 1.9.7 and Quest Tools 2.0.76. Latest revision of the profile (301) and everything is working fine.
 
Last edited:
The profile works for me 99%. I only have one issue. In this profile, and this profile only, the bot stands around getting beat on A LOT. He will walk into a group of mobs, and get pummeled down to sometimes 50% before he will fight. DB will say "Marking nearby node", repeatedly, and then he will start to fight.
 
The profile works for me 99%. I only have one issue. In this profile, and this profile only, the bot stands around getting beat on A LOT. He will walk into a group of mobs, and get pummeled down to sometimes 50% before he will fight. DB will say "Marking nearby node", repeatedly, and then he will start to fight.

This profile does not interfere with explorer nodes or combat except for the zerg only act 4 profile which turns off combat on certain bounties.
 
If the bot stagnates a lot, that probably means your PC is not good enough to use such a small boxsize as used in the profile. now the boxsize is 7 and big maps have a large number of boxes. Whenever DB generates a new route it will loop through all these boxes and causing some trouble with relatively old PCs.
 
I believe the issue in town is Trinity but I'll monitor it further and report back as needed.

Again thanks for this great profile!
 
Whatever you did with r301 removed the issue with r300.

It's opening the rift now after a bounty.
 
Using Rift Bot Common (no bounties) gets stuck at Tyrael when I use R-YAR, so I have to manually reload the profile, wasn't happening yesterday... pathing does seem to be alot better for some reason though.
 
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