VanethReaper
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- May 18, 2014
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Ahhh that explains much, i have 1.9.7 in my beta install of trinity but not the full release version im using for the chest runDownload Trinity 1.9.7
Changelog:
Fixed Bot trying to Salvage legendary potions (and other misc. salvageable items)
Fixed newlines in StashSellSalvage appender
Monk: Removed Resource cost check from Blinding Flash
Updated Horadric Cache opening routine for more consistent results
Fixed always inspecting corpses
Trinity should now prioritize doors when monsters are behind them
Trinity should no longer get stuck when an item drops behind a chest or container