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[ADVENTURE MODE]Born Farm + Bounty!

I'm finding this profile isn't detecting whether the born key bounty is available until AFTER it teleports to Cemetary of the Forsaken, at which point it exits game (taking 10 seconds instead of instantaneously)... Strange

EDIT: Just FYI using the *fast* profile in your current zip download.
 
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I'm finding this profile isn't detecting whether the born key bounty is available until AFTER it teleports to Cemetary of the Forsaken, at which point it exits game (taking 10 seconds instead of instantaneously)... Strange

EDIT: Just FYI using the *fast* profile in your current zip download.
Download 2.5 Version from first post / Fixed Instantly Exit
 
Hey thanks a lot for this profile, and adding in Lucious! I noticed one thing though, after killing Lucious, the game immediately disconnects (fast xml) and won't pick up the key sometimes. I added in a 1000 ms wait before the disconnect, which seems to have fixed it.
 
i think it wont find lucious 100% of the time. specially when it spawn down the ramp. i dont know how to adjust it to move down the ramp.
 
Doesn't work for me.
The bot uses the waypoint to the cemetery walks a couple of steps and ends the DB Session (like hitting the Stop button).
I noticed that you mentioned that you will need QuestTools(2.0.76+). I'm currentlz using 2.0.74 because with the newer version a different Profile is not working.
Could my old QuestTools version be the reason that it doesn't work?
Any way to fix my problem without using the newer Version of QuestTools?

Thanks for you help.
 
Doesn't work for me.
The bot uses the waypoint to the cemetery walks a couple of steps and ends the DB Session (like hitting the Stop button).
I noticed that you mentioned that you will need QuestTools(2.0.76+). I'm currentlz using 2.0.74 because with the newer version a different Profile is not working.
Could my old QuestTools version be the reason that it doesn't work?
Any way to fix my problem without using the newer Version of QuestTools?

Thanks for you help.
I even tried it now with the newest Trinity and the newest QuestTools but still the bot goes to the cemetery walks a couple of steps and stops. Whats the problem?
 
I even tried it now with the newest Trinity and the newest QuestTools but still the bot goes to the cemetery walks a couple of steps and stops. Whats the problem?
Problem in Trinity Developer who import trinity to quest tools...Needed fix old to new tag's
 
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