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Bot keeps trying to attack through door without opening it

johnz45

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If a cluster of mobs or elites are on the other side of the door, especially in rifts, trinity just sit there trying to attack them. Of course, no damage is being done and the bot eventually times out. Has anyone run into this issue and is there a workaround or setting to configure to avoid this?
 
It's been happening to me as well, seems to be happening to everyone with some of the clickable doors.

Your best bet is to use a skill that can shoot through doors (Heaven's fury, etc)
 
I'm using barb... I don't think I have such a skill. Earthquake doesn't work either since the door is not destructible.

I'm trying to find a place in trinity to edit so that if the bot is not moving for a certain period of timet, that it will click the the door if the door is within a certain distance. I'm not seeing a place to insert such a rule in movement files. Anyone has any pointers?
 
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Are you guys using demon hunter??? It got this problem aswell!!!! Which skill can shoot through doors???
 
Are you guys using demon hunter??? It got this problem aswell!!!! Which skill can shoot through doors???
6p Mara, bot will always put sentries next to mobs so doors are not a problem, even a good thing as mobs can't attack my DH through the door \m/
 
same problem here, this happens a lot in the Ruins of Corvus (rift as well). hope devs can look into this.
 
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