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Chest Runner for Trinity 1.9.4+

Okay managed to fix most of my problems, unfortunately like the old profile this one does the weird backtracking.
For example he opens the last two chests and then runs back to the first one then back to the second one and then continues ^^
 
How to set bot for not gold pick up ?
edit: sorry they just added an option for this, great !
 
Okay managed to fix most of my problems, unfortunately like the old profile this one does the weird backtracking.
For example he opens the last two chests and then runs back to the first one then back to the second one and then continues ^^

Yes i have used the latest versions of both CB and Trinity

If i uncheck the open chest box in trinity, bot will simply walk to chest and not open it.

If i choose the open chest option in trinity, the bots opens the chest, but walk back for no reason again

would appreciate some heelp
 
Edit: sorry its working now, I dont know why but my trinity was missing somehow.
 
Last edited:
Yes i have used the latest versions of both CB and Trinity

If i uncheck the open chest box in trinity, bot will simply walk to chest and not open it.

If i choose the open chest option in trinity, the bots opens the chest, but walk back for no reason again

would appreciate some heelp

This is normal
 
A simple search would have told you the answer. You dont have the quest with the character you are using. You need to kill Malthael.

i do have this quest on the character but still getting the error. getting this on msg on DB too

System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
at Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Zeta.Bot.Navigation.MainGridProvider.(BitArray )
at Zeta.Bot.Navigation.MainGridProvider.Update()
at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Johnny\Desktop\demm\Plugins\Trinity\Helpers\GameEvents.cs:line 115
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
 
i do have this quest on the character but still getting the error. getting this on msg on DB too

System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
at Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Zeta.Bot.Navigation.MainGridProvider.(BitArray )
at Zeta.Bot.Navigation.MainGridProvider.Update()
at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Johnny\Desktop\demm\Plugins\Trinity\Helpers\GameEvents.cs:line 115
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )

apparently you dont.
 
I put the OOCToggle in the Trinity folder and got the error saying it couldn't find it. Then tried to make an XmlTags folder and put it in there, and it said it couldn't find it. I downloaded the toggle and the profile from the first post, and am using DB build 362 with Trinity 1.9.5 for what its worth. Hoping I can get it running for as much of the 100% leg buff as possible, riftbot doing okay for now though. Thanks for updating the profile, its a great one.
 
hey steffokeffo
if u have no clue how to help ppl how bout not say anything? waste of a post
 
sileighty, I have the same problem:

System.Exception: Injection resulted in a process exception with error code 0xc0000005
w GreyMagic.Executor.WaitForInjection(Int32 timeout)
w GreyMagic.Executor.Execute(Int32 timeout)
w GreyMagic.Executor.Execute()
w ..(Executor , String )
w Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
w Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
w Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
w Zeta.Bot.Navigation.MainGridProvider.(BitArray )
w Zeta.Bot.Navigation.MainGridProvider.Update()
w Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) w c:\Users\Robert\Desktop\Demonbuddy 1.1.1898.362\Plugins\Trinity\Helpers\GameEvents.cs:wiersz 115
w Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

WTF ?
 
can someone help me add armor racks to this? It should help me get 1-2 extra legs per hr. Truly appreciate it!
 
hey..

mine db just says demonbuddy stopped working and closes what can i do to fix this?
 
Mine does the same thing after about 5 runs and then it crashes....
 
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