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Free bag slot

  • Thread starter Thread starter alexex888
  • Start date Start date
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alexex888

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Can anyone what is the difference between Free Bag Slot for Town Run and Free Bag slots in Town? It's a bit confusing for me and i couldn't figure out what are they? Thank you:confused:
 
Free bag slots = How many slots left before town run. when out and about.

Free Bag slots in Town = When starting a new game or finishing a rift it will check how many slots are left and then do a townrun. Ex after a rift If in town and bags are half full = town run
 
What are the good settings for these two option? I always farm Ghom. I found that when there was a legendary dropped and my bag still got some little space my character wont go and pick it up. I am so confused.
 
What are the good settings for these two option? I always farm Ghom. I found that when there was a legendary dropped and my bag still got some little space my character wont go and pick it up. I am so confused.
Since Ghom doesn't drop a huge number of items per run and you're always starting/going back to town anyway, I usually set this number quite high for both values. 10 for 'Town Run' and 24 for 'In town'. This keeps the bags nice and empty during Ghom runs so nothing is skipped because there's no room for it.
 
Since Ghom doesn't drop a huge number of items per run and you're always starting/going back to town anyway, I usually set this number quite high for both values. 10 for 'Town Run' and 24 for 'In town'. This keeps the bags nice and empty during Ghom runs so nothing is skipped because there's no room for it.
If i set "Town Run" to 10 and now my bag only has 8 space left and there is a legendary dropped, will my character go and pick it up or just ignore it?
 
If i set "Town Run" to 10 and now my bag only has 8 space left and there is a legendary dropped, will my character go and pick it up or just ignore it?
Your bag won't have 8 spaces left, because 'Town Run' will kick in before that and 'In Town' significantly before that.

If you don't trust my numbers, set them higher...
 
I dont know if there is something wrong with my Trinity setting. I followed what you said. I set "Town Run" to 10 and "in Town" to 24. I test it with Ghom profile. My character will pick up rares until there is 8/9 slots left. If there is only 8/9 slots left and there is a legendary on the floor, my character will not pick it up and portal back to town sell all rares and restart the game.
 
I set the "Town Run" to 1, no reason to go back before inventory is full and any value has the same chance of making the bot trigger a town run before picking all the available loot on the ground (for those that are afraid of a bug)

For "In Town", it depends. When running stuff like Ghom, a value of 10-12 does the trick since it's impossible to need more space in a single run. When doing rifts/bounties/... and actually picking up some drops, around 20-25 so there is a low chance that the run will be interrupted just to salvage shit.
 
I set the "Town Run" to 1, no reason to go back before inventory is full and any value has the same chance of making the bot trigger a town run before picking all the available loot on the ground (for those that are afraid of a bug)
Actually it's documented somewhere that when killing bosses (such as Ghom), if a town run is performed it will NOT go back and pick up any remaining loot, so you WILL lose loot if your bags are full. Because of this it's a good idea to empty your bags a lot sooner and always ensure you have space for at least 5-6 items that Ghom can drop at any time.
 
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