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Trinity 1.9.4 Report

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jasch

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After updating to Trinity 1.9.4 and Questtools 2.0.57, nearly everything is working.
-Gold Pickup working
-Chest looting working
-cursed chest a working (95%)
(sometimes he is not looting everything an takes portal when its the final bounty, random cursed chests are working fine)

what is not working
-Problem with Riftboss, attack then he waits 2s then attack and repeat.
View attachment RiftBoss.txt

-sometimes after finish Bounty or kill riftboss when he trys to get back using waypoint, he needs a few attemps to do so, he stops in between, run to an nonblockin object and destroy it, trys waypoint again....

(after killing boss he attacks 2 objects)
View attachment portal.txt
 
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-sometimes after finish Bounty or kill riftboss when he trys to get back using waypoint, he needs a few attemps to do so, he stops in between, run to an nonblockin object and destroy it, trys waypoint again....
Mine has been doing this after Izual.

DB would go attack the walls at the Izual entrance, tries to teleport, attacks, and repeats indefinitely.
 
After updating to Trinity 1.9.4 and Questtools 2.0.57, nearly everything is working.
-Gold Pickup working
-Chest looting working
-cursed chest a working (95%)
(sometimes he is not looting everything an takes portal when its the final bounty, random cursed chests are working fine)

what is not working
-Problem with Riftboss, attack then he waits 2s then attack and repeat.
View attachment 128495

-sometimes after finish Bounty or kill riftboss when he trys to get back using waypoint, he needs a few attemps to do so, he stops in between, run to an nonblockin object and destroy it, trys waypoint again....

(after killing boss he attacks 2 objects)
View attachment 128506

u have questtools disabled
 
My barb and monk has trouble attacking the Rift Guardian boss. It returns a "waiting for loot" message and stands there and derps for a couple of seconds before hitting a couple more times and doing the same thing. Happens in 1.9.3 and 1.9.4. Currently on 1.9.1 and I'm not noticing any problems of this nature.
 
My barb and monk has trouble attacking the Rift Guardian boss. It returns a "waiting for loot" message and stands there and derps for a couple of seconds before hitting a couple more times and doing the same thing. Happens in 1.9.3 and 1.9.4. Currently on 1.9.1 and I'm not noticing any problems of this nature.

Same here .. my Barb wont attack the Rift Boss.. Everything else works perfectly..
 
I get the same as the others, it doesn't attack rift boss after a few seconds.

Quest Tools are on, fresh install and everything.
 
Mate since 1.9.3 bot stucks on destroyable stones in rifts. I use fireboots as fix
 
So I had the problem again of "losing" loot. I tested it. I filled my inventory just enough so that there was 2 slots open for items. I'm doing the Three musk profile killing Ghom on t6 over and over and I have it set to pickup everything basically. It picked up 1 yellow and proceeded to say "not enough room 2 slots" blah blah, went to town did a town run, then left the game leaving the other yellows behind. Is this a profile issue? or trinity. I feel like if I pickup yellows for salvaging it'll get a full inventory and possibly lose a legendary due to not having room and go do a town run and not run back in to pickup the rest of the loot it was supposed to. Please help.

Edit: It did the same thing on a 70 frostburns last night I should have gotten but I trusted the bot to do a town run and go back and pick them up but failed to do so.

The other issue it could be is just my Town run sliders,

Slider 1 is at 0,
Slider 2 is at 2


Keep it at 1
Keep it at 30 to fix?

Edit2: I changed the slider and it works fine but my concern is if I wanted to put the second slider at 2, why isn't it going back through the portal to pickup the items it registered that it couldn't in the first place.
 
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Treasure Goblins seem to be completely ignored now, even though I have it set to 'Kamikaze'.
 
My barb and monk has trouble attacking the Rift Guardian boss. It returns a "waiting for loot" message and stands there and derps for a couple of seconds before hitting a couple more times and doing the same thing. Happens in 1.9.3 and 1.9.4. Currently on 1.9.1 and I'm not noticing any problems of this nature.
I encounter this issue with Barbs.

For my Wiz, it continues to spam Hydra repeatedly after new updates of trinity. Did not notice on 90 and 91 thought it was improved.

Monk seems ok.
 
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error report:

Act 1 bounty: Cursed Court.

Trinity doesn't open cursed chest. Bot just up and down stairs. After 5- 7min wandering around, I had to guide him and manually open the chest.

Trinity 1.9.4, quest tool: 1.96
 
So I had the problem again of "losing" loot. I tested it. I filled my inventory just enough so that there was 2 slots open for items. I'm doing the Three musk profile killing Ghom on t6 over and over and I have it set to pickup everything basically. It picked up 1 yellow and proceeded to say "not enough room 2 slots" blah blah, went to town did a town run, then left the game leaving the other yellows behind. Is this a profile issue? or trinity. I feel like if I pickup yellows for salvaging it'll get a full inventory and possibly lose a legendary due to not having room and go do a town run and not run back in to pickup the rest of the loot it was supposed to. Please help.

Edit: It did the same thing on a 70 frostburns last night I should have gotten but I trusted the bot to do a town run and go back and pick them up but failed to do so.

The other issue it could be is just my Town run sliders,

Slider 1 is at 0,
Slider 2 is at 2


Keep it at 1
Keep it at 30 to fix?

Edit2: I changed the slider and it works fine but my concern is if I wanted to put the second slider at 2, why isn't it going back through the portal to pickup the items it registered that it couldn't in the first place.

My Barb wont town run at all until his bag is completely full now. This causes missed loot. If I have 2 slots free and say a boss drops 3 two slot items, the bot picks up one, does a town run and then leaves the others. I haven't changed any settings, just got the EZUpdate of trinity. My sliders are still at the default 1 and 30. Just seems like trinity is ignoring the second slider altogether. Adjusting the first slider the bot follows it, adjusting the second slider the bot doesn't do anything different.
 
Well, for me town run and free bags are bugged for quite some releases...
No idea how to set slider to make sure bags are full before bot ports to town. Also, as someone mentioned, now bot does not go back to pick up loot that has been left duo to town portal. He just leaves game or proccedes to next area. :<
 
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