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Three Musketeers - fast legendary farm after 2.0.4

Ran T6 WD on Ghom for period of time, started getting the DC game errors around the 2 1/2 hour mark it seems. Was getting 54GPH with non insta leave, You can see it dropped me to about 42GPH with the error, and it was still having issues as i just got home. takes like a random duration of anywhere from 30seconds to 15 minutes before u can create a new game. All I do is simply restart D3, gather some pool exp and let the bot sit a bit. I am getting the error more frequently now, May be time to try and switch to rifting or bounties for a short duration.

===== Misc Statistics =====
Total tracking time: 4h 45m 33s
Total deaths: 0 [0 per hour]
Total games (approx): 199 [41.81 per hour]
Total XP gained: 5303.67 million [1114.4 million per hour]
Total Gold gained: 25569.4 Thousand [5372.61 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 580 [121.87 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 19 [3.99 per hour] {3.28 %}
- Magic: 75 [15.76 per hour] {12.93 %}
- Rare: 474 [99.6 per hour] {81.72 %}
- Legendary: 12 [2.52 per hour] {2.07 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 36 [7.56 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 5 [1.05 per hour] {13.89 %}
- Rare: 19 [3.99 per hour] {52.78 %}
- Legendary: 12 [2.52 per hour] {33.33 %}

===== End Of Report =====
 
After i watched my bot for sometime, i noticed that it sometimes just takes the waypoint to ghom again after killing it instead of leaving the game.
 
Running the latest DB with musketeers v0.7 for Kulle+Quest I notice that my character gets stuck before kulle. The character walks into the soulstone chamber and then walks up to the soulstone area and stops right before initiating the cutscene/fight with Kulle. It didn't use to do this with v0.6. Is this because of the recent DB update or the v0.7 update?

This is where I'm getting stuck:
Gyazo - 47d194c0c230dab7c0638e4b81f2a32b.png
 
Last edited:
Running the latest DB with musketeers v0.7 for Kulle+Quest I notice that my character gets stuck before kulle. The character walks into the soulstone chamber and then walks up to the soulstone area and stops right before initiating the cutscene/fight with Kulle. It didn't use to do this with v0.6. Is this because of the recent DB update or the v0.7 update?

This is where I'm getting stuck:
Gyazo - 47d194c0c230dab7c0638e4b81f2a32b.png

Go into the Trinity settings and turn off the Trinity Unstuck checkbox (cannot remember the exact name), but when you uncheck that, it will start working again.
 
keep getting 316611 error using Zoltun Kulle Campaign+Quest script.. Script keep restarting.. anyone can help?

That is because you are trying to run a quest that you have not opened in the original story mode. You have to unlock the act/chapter/etc that the quest is in before it can run the "quest" part. If you havent opened it yet, you have to run just the boss run, instead of boss+quest.
 
Having a problem with Ghom. Using 0.7, Trinity 1.9, QT 2.0. After killing and looting, my guy just stands there until i hit inactivity. Here is the log:


[Standard - No instant leave]

Loaded profile [Three Musketeers v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:70
[Logger] TrinityMoveTo is depreciated. Use MoveTo or SafeMoveTo instead.
Closing quest reward dialog
Stopping the bot.
Session lasted for: 00:01:16.8408832
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine

And with Standard - Instant leave, I get the same issue:

Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:30
[Logger] TrinityMoveTo is depreciated. Use MoveTo or SafeMoveTo instead.
Closing quest reward dialog

Any ideas?
 
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This is working great for me with one bot, but has anyone gotten this to work well with Simple Follow? My follower bots keep clicking their TP to go back into the chamber when they should be leaving the game. They they just sit there all dumb founded.
 
Instant leave "fixed?"

You have logged in too soon after being disconnected.
Please try again later (Code: 42002)

any1 else getting this?
 
Having a problem with Ghom. Using 0.7, Trinity 1.9, QT 2.0. After killing and looting, my guy just stands there until i hit inactivity. Here is the log:


[Standard - No instant leave]

Loaded profile [Three Musketeers v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:70
[Logger] TrinityMoveTo is depreciated. Use MoveTo or SafeMoveTo instead.
Closing quest reward dialog
Stopping the bot.
Session lasted for: 00:01:16.8408832
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine

And with Standard - Instant leave, I get the same issue:

Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:30
[Logger] TrinityMoveTo is depreciated. Use MoveTo or SafeMoveTo instead.
Closing quest reward dialog

Any ideas?

Same here.. It was working yesterday, But then DB said was a update like a 1 hour ago then thats when that happened. I think it has something to do with that.

Also it always gets stuck ONCE at kulle were it seems to try to walk to soul stone unstuck then goes to boss. weird but it works.
 
Last edited:
Instant leave "fixed?"

You have logged in too soon after being disconnected.
Please try again later (Code: 42002)

any1 else getting this?

This is happening to non instant leave, and instant leavers a like. The current running theory is its related to GPH, go over a certain amount you get hit with the error. A simple restart of D3 will fix it for a while, But the best thing to do if you want to bot for a long period of time before getting this, is run rifts, or bounties longer games or leave D3 offline entirely. I just farmed up 6bil pool exp, and set my bot up and im expecting to get 6 hours minimum out of it with non insta leave before the error happens. Hopefully longer, but if I do get the error I do not mind running bounties or rifting whether its manually or botted.
 
Still working fine for me, T6 WD @ 50 GPH with .404.

WDs are idiotic, I have crap gear with some crafted items and he dies in the duration of gargantuan.
 
Any t6 barbs mind posting their gear set up?

Doing t4 efficiently (45 to 55 gph) but I don't on earth see what I can do to push it to the limit. I have the poison amulet, but I'd kill Ghom so slow on T6 at this rate.

Thanks!
 
In the Ghom.xml change all that says (trinitymoveto) to (moveto) and then the profile will end properly

edit: This is for the latest Beta .404
 
Yep, I have ran a barb, wiz etc. Pre SoH nerf I could do T6 Ghom easily, My wizard is one of the best arcane geared possible and she can only stil T4 Ghom(maximum GPH) botting, Obviously I can do Ghom on T5 too but its slower, and manually I can do Ghom on T6(or with maras probably, but wizards simply lack the damage to do T5+ efficiently on bot farming) My barbarian was able to do T5 Ghom very easily with 100fire+ % damage but I do not enjoy my barb really. I posted this before, But soon as my WD hit 70 he was capable of doing T3 Ghom at 55GPH. Soon as I got him Mask of Jeram he was doing T5 at 58GPH. Then I got T&T not 2 days after hitting 70 and he was getting 68GPH on T6. I unfortunately do not have enough gems to wear all 280s because I made so many for my wizards that I am looking forward to rifting/bounty botting or running it manually to get more so I can craft 280s for more dps. My WD has about 1.1m sheet DPS. a 2300dps SMKukri, and for Ghom he uses a 3sock int/allres 15% fetish army +18% demons Tyraels. I have a 2405 715 int Sever I can use with 8% demon damage, But I am not sure how much of a different it actually makes trading 8% demon damage and losing 33% crit dmg(kukri has it by default ontop of 130% gem) even though the weapons 2330 and 2405. I think theyare either equal or the kukri is better. Regardless, My garg is up til my teleport to town finishes basically, My fetishes with +44% FA damage are critting for 30m dmg. I am lacking on IAS but hopefully when I get a RRoG that will help the IAS some, I am using a 20/30 physical SoJ but out of the 15-18 SoJ's I have found, not a single one has pre rolled crit or crit hit damage or ias. So I am using a plain 20/30 physical SoJ with life regen and int. I would LOVE if I could have 5% crit on it. My other ring is a 480+ int/vita 6% CC 50% CHD Broken Promise, I am using it right now for its vita otherwise I would swap on my 15% IAS occy ring to summon more fetish and do more damage. But I need more life desperately, with the ring on now I sit at 305k which is more then enough when using my mojo which is the ukhapian serpent 30% dmg redirected to zombie dogs it helps a ton.

I switch back to Thing of the Deep when rifting/bounty for Grave Injustice passive. Between the SMK and Grave Injustice with 45-50 yard gold pickup. it reduces my cooldowns like CRAZY. I honestly wish I leveled my WD to 70 sooner, Even though I love my wizard. I was never able to find a tal chest piece or wand of woh despite having a full fire set ready to go. If I had tal chest I could run 3pc with the 4pc bonus via ring without taking my MLW off and itd be very quick clearing T4+ rifts. Despite what anone says, 4pc tals is great if you use the helm/chest/belt and stick Magic Missle damage on the belt/mirrorball with arcane torrent on helm/shoulders. Majority of the time even with only 5% fire skill damage I can spam away conflag on 80% of mobs and kill them quickly due it conflags piercing attacks, and my high DPS causing it to tick for 4-6m with just a few hits. Cant imagine what some fire would do, Let alone if I used a Wand of Woh with 80%+ fire and MM. Arcane Torrent is great for clearing elites and bosses, especially since it can attack over elite walls. Every 450-500 shards I get ive been gambling weapons for a Wand of Woh, but I doubt I will ever get one gambling. Last 800 shards I spent I got more FLAILS on my wizard then I did any other weapon. I think once they add the class specific stuff to Kadala to make it easier to obtain class only items it might help. There are just too many weapons out there to find one rare ass wand among them all. Despite finding my second thunderfury(which I stupidly rerolled its vita, for 10% damage forgetting that its not a good weapon for my WD and both my wizards have better, Could have rerolled its int to str or dex for my barb or monk if I ever play them again) Oddly enough, with the hack on the korean D3 servers and the leaked info about drop rates and such, Wand of Woh is a 1.5% drop rate, the weapon my WD got just after hitting 70 is also 1.5%(starmetal kukri). They should add another merchant you can gamble torment set items and class specific items from imo! anyway I think I went way off topic and babbled too much about myself. Sorry for the long rant/cryfest! Can't exactly go on the official blizz forums and talk about how my bot isn't finding the right items despite 3000+ leg drops via botting.
 
In the Ghom.xml change all that says (trinitymoveto) to (moveto) and then the profile will end properly

edit: This is for the latest Beta .404

I believe profile hasn't been updated to reflect the change in trinity and questtools yet.
 
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