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Three Musketeers - fast legendary farm after 2.0.4

Code:
===== Misc Statistics =====
Total tracking time: 10h 10m 22s
Total deaths: 0 [0.00 per hour]
Total games (approx): 0 [0.00 per hour]
Total games joined: 457 [44.92 per hour]
Total XP gained: 8265.29 million [812.48 million per hour]
Total Gold gained: 44753.53 Thousand [4399.27 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1368 [134.47 per hour]

Items dropped by quality: 
- White: 56 [5.50 per hour] {4.09 %}
- Magic: 194 [19.07 per hour] {14.18 %}
- Rare: 1100 [108.13 per hour] {80.41 %}
- Legendary: 18 [1.77 per hour] {1.32 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 64 [6.29 per hour]

Items picked up by quality: 
- Magic: 1 [0.10 per hour] {1.56 %}
- Rare: 45 [4.42 per hour] {70.31 %}
- Legendary: 18 [1.77 per hour] {28.12 %}

===== End Of Report =====

Barbarian T5. Stop calling Ghom Nerf please...
 
Cannot wait til I find another pair of Tasker and Theo gloves, and a Mask of Jeram so I can start botting T5-T6 on my WD. Just got him 70 this morning basically and hes rockin out. Go figure though, first few hours all I find is blackthorns, and then a real class set drops and its marauders helm(not bad though, dex/vita + cluster arrow dmg) but I don't have a DH so I will stash it away when I do have one. I know the HoJ and T&T are holding me back from doing T6 with high GPH, because that attack speed and damage must be insane boost to fetish + WP. My WP already crits for like 140m with normal gear.


@Link to your build, Witch Doctor - Game Guide - Diablo III / I see you are using Mass Confusion for the +20% dmg rune. I am wondering, How much better is that vs Haunt with the 2k LPS rune? Curious, going to give it a try.
 
Last edited:
Ghom T5:

===== Misc Statistics =====
Total tracking time: 19h 30m 4s
Total deaths: 0 [0 per hour]
Total games (approx): 4 [0.21 per hour] Bugged!
Total XP gained: 17001.4 million [871.81 million per hour]
Total Gold gained: 92339.88 Thousand [4735.08 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2727 [139.84 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 94 [4.82 per hour] {3.45 %}
- Magic: 388 [19.9 per hour] {14.23 %}
- Rare: 2206 [113.12 per hour] {80.89 %}
- Legendary: 39 [2 per hour] {1.43 %}


After 19 hours still 2LPH
 
Ghom T3

===== Misc Statistics =====
Total tracking time: 10h 5m 17s
Total deaths: 1 [0.1 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 590 [58.48 per hour]
Total XP gained: 5529.51 million [548.12 million per hour]
Total Gold gained: 29890.1 Thousand [2962.91 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1759 [174.36 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 55 [5.45 per hour] {3.13 %}
- Magic: 213 [21.11 per hour] {12.11 %}
- Rare: 1483 [147 per hour] {84.31 %}
- Legendary: 8 [0.79 per hour] {0.45 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 8 [0.79 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Legendary: 8 [0.79 per hour] {100 %}

===== End Of Report =====
 
I'm assuming Trinity/DB has no way to call the count of the number of times a profile has been run? Youd think it would be callable as we have
Code:
"numGames="x"
in the api??

Because if so you can just do

Code:
[COLOR=#0000cd]<If condition="numGamesDone > 29">
    <Set="[/COLOR][COLOR=#008000]numGamesDone == 0[/COLOR][COLOR=#0000cd]">
    <Load="[/COLOR][COLOR=#008000]Someotherprofile.xml[/COLOR][COLOR=#0000cd]">
</If>[/COLOR]


Or you can do (messy I guess)

ghom starter(for standard ghom run):
Code:
[COLOR=#000088]<Profile>
[/COLOR][COLOR=#000088]   <Name>[/COLOR]Ghom Profile[COLOR=#000088]</Name>
[/COLOR][COLOR=#000088]   <KillMonsters>[/COLOR]True[COLOR=#000088]</KillMonsters>
[/COLOR][COLOR=#000088]   <PickupLoot>[/COLOR]True[COLOR=#000088]</PickupLoot>
[/COLOR][COLOR=#000088]   <GameParams[/COLOR] [COLOR=#660066]act[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"OpenWorld"[/COLOR] [COLOR=#660066]resumeFromSave[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"False"[/COLOR] [COLOR=#660066]isPrivate[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"True"[/COLOR] [COLOR=#660066]numGames[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"-1"[/COLOR] [COLOR=#000088]/>
[/COLOR][COLOR=#000088]   <Order>
[/COLOR][COLOR=#000088]       <LoadProfile[/COLOR] [COLOR=#660066]file[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"combine/ghom/ghomStandardCombine.xml"[/COLOR] [COLOR=#000088]/>
[/COLOR][COLOR=#000088]   </Order>
[/COLOR][COLOR=#000088]</Profile>[/COLOR]



ghom combiner (ghomStandardCombine.xml):
Code:
[COLOR=#000088]<Profile>
[/COLOR][COLOR=#000088]<Name>[/COLOR]Ghom+Synergy[COLOR=#000088]</Name>[/COLOR]
[COLOR=#000088]<KillMonsters>[/COLOR]True[COLOR=#000088]</KillMonsters>[/COLOR]
[COLOR=#000088]<PickupLoot>[/COLOR]True[COLOR=#000088]</PickupLoot>[/COLOR]
[COLOR=#000088]<GameParams[/COLOR] [COLOR=#660066]act[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"OpenWorld"[/COLOR] [COLOR=#660066]resumeFromSave[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"False"[/COLOR] [COLOR=#660066]isPrivate[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"True"[/COLOR] [COLOR=#660066]numGames[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"-1"[/COLOR] [COLOR=#000088]/>
[/COLOR][COLOR=#000088]<Order>[/COLOR]
    [COLOR=#000088]<WaitTimer[/COLOR] [COLOR=#660066]questId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]stepId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]waitTime[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"500"[/COLOR][COLOR=#000088]/>[/COLOR]       
[COLOR=#000088]       <TrinityLoadOnce[/COLOR] [COLOR=#660066]questId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]stepId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]noRandom[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"true"[/COLOR][COLOR=#000088]>[/COLOR]               
[COLOR=#000088]       <ProfileList>[/COLOR]                       
[COLOR=#000088]           <LoadProfileOnce[/COLOR] [COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR][COLOR=#000088]/>
           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>[/COLOR]      
[COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>
[/COLOR][COLOR=#000088]           <LoadProfileOnce[COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"GhomStandard.xml"[/COLOR]/>[/COLOR]             
[COLOR=#000088]           <LoadProfileOnce[/COLOR] [COLOR=#660066]profile[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"Synergy.xml"[/COLOR] [COLOR=#000088]/>[/COLOR]               
[COLOR=#000088]       </ProfileList>[/COLOR]       
[COLOR=#000088]       </TrinityLoadOnce>[/COLOR]
    [COLOR=#000088]<WaitTimer[/COLOR] [COLOR=#660066]questId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]stepId[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]waitTime[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"500"[/COLOR][COLOR=#000088]/>[/COLOR]       
[COLOR=#000088]   <LeaveGame[/COLOR] [COLOR=#660066]quest[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]step[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"1"[/COLOR] [COLOR=#660066]stayInParty[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"False"[/COLOR] [COLOR=#000088]/>[/COLOR]
[COLOR=#000088]</Order>
[/COLOR][COLOR=#000088]</Profile>[/COLOR]


ghom (GhomStandard.xml):
Code:
[COLOR=#000088]<Code>[/COLOR]
[COLOR=#000088]    OMGDIEGHOM[/COLOR]
[COLOR=#000088]</Code>[/COLOR]

[COLOR=#000088]<TrinityLoadProfile[/COLOR][COLOR=#660066]file[/COLOR][COLOR=#666600]=[/COLOR][COLOR=#008800]"ghomStandardCombine.xml"[/COLOR][COLOR=#000088]/>[/COLOR]



Not sure if this would work, but you get the idea?
 
Last edited:
Ran Ghom and Kulle earlier today, everything newest version and they work like a charm. Awesome profiles.
 
Omg this is insane !!

Oh myyy god !! morchel this is insane !!!

I was using a clusterarrowbuild with seethe and rain of vengance before but he didnt even use rain of vengance because gohm was always too far away an i had to turn off attemt to avid aoa and just facetank the poison cloud because he would move behind a pillar and shoot everything against the wall ...


with this build i've gone up from T4 to T6 and from 40 games an hour to over 55 !! This is really insane and i would recommend this build for every demon hunter out there


I do not have any fancy items at all just like morchel stated its not needed !!

I have a unity though that helps

thank you so much for this build !! <333!!!!

omg the gratitude !! :D you rock :D !!

As promised my Skills and a Log for Ghom DH T6.

Gear:
1,1M Dps with steady aim, 96% Fire damage, 27% Elite
Cindercoat 26% reduction, +38% on Gear+Paragon = Dead Ghom before oom (or out of hatred).
No Mara, no pet zoo, no unity combo :)

Skills:
Demon Hunter - Game Guide - Diablo III
Templar Companion for the applied slow and another tank next to wolf.
I tried Anathema instead of Sentry Towers, but with an effective fight time of 16-18 seconds sentrys do more damage.

With this Profile i get around 15 seconds of burstdamage to Ghom without getting a poison cloud.
After that, the Bot runs out of the cloud and my sentries kill him off, or he gets finished with a few last clusterbombs when he is back in range.
If you can't kill him in that time, it is probably a too high torment, because you wont get to 50 games per hour.

There is also the code for Instant dc, but i don't like it, so its out-commented.
Code:
<Profile>
  <Name>Ghom Caster Positioning</Name>
  <GameParams quest="93697" step="1" act="A3" resumeFromSave="False" isPrivate="True" numGames="-1" /> 
  <KillMonsters>True</KillMonsters>
  <PickupLoot>True</PickupLoot>
  
    <TargetBlacklists>
	  <TargetBlacklist actorId="211303" /> <!--Gluttony_slime-->
    </TargetBlacklists>
  
  <Order>
       <TrinityMaxDeaths questId="1" max="1" />
	   
<!--WP to the Depths lvl3-->
 <If condition="CurrentLevelAreaId == 92945">
 <ToggleTargeting questId="93697" stepId="1" combat="False" looting="True" lootRadius="50" killRadius="15" />
  <UseWaypoint waypointNumber="3" questId="1"/>
 </If>

 <!--Entering the Larder--> 
 <If condition="CurrentLevelAreaId == 136448">
<ToggleTargeting questId="1" stepId="1" combat="False" looting="True" lootRadius="15" killRadius="15" />
 <MoveToActor questId="1" stepId="1" actorId="161277" x="430" y="841" z="1" isPortal="True" destinationWorldId="103209" interactRange="20" />
  </If>

 <!--Kill boss-->
 <If condition="CurrentLevelAreaId == 111232">
 <ToggleTargeting questId="93697" stepId="1" combat="False" looting="True" lootRadius="50" killRadius="50" />
 <MoveTo questId="1" x="450" y="359" z="0" pathPrecision="8" />
 <WaitTimer questId="93697" stepId="1" waitTime="200" />
 <MoveTo questId="1" x="397" y="349" z="0" pathPrecision="8" />
 <ToggleTargeting questId="93697" stepId="1" combat="True" looting="True" lootRadius="50" killRadius="50" />
 <MoveTo questId="1" x="385" y="360" z="0" pathPrecision="8" />

<!--Out out-commment the next line if you want instant disconnect:--> 
<!-- <UsePower questId="1" powerId="00000" />  --> 

 <UseTownPortal questId="93697" stepId="16" />
 </If>


 <LeaveGame reason="The END" stayInParty="True" />
	
  </Order>

</Profile>
Credits to jakesmurf and everyone he copied it from :)


The Log is pretty short, i forgot about my 24h disconnect. I guess i need to get that Relogger Program.
At least the gold and xp per hour is now correct and its always nice to show a log with sick leg drops per hour. :)

Code:
===== Misc Statistics =====
Total tracking time: 0h 36m 2s
Total deaths: 1 [1,67 per hour]
Total games (approx): 28 [46,62 per hour]
Total XP gained: 714,85 million [1190,23 million per hour]
Total Gold gained: 4272,05 Thousand [7112,97 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 87 [144,86 per hour]
Items dropped by ilvl: 

Items dropped by quality: 
- White: 2 [3,33 per hour] {2,3 %}
- Magic: 9 [14,99 per hour] {10,34 %}
- Rare: 73 [121,55 per hour] {83,91 %}
- Legendary: 3 [5 per hour] {3,45 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 85 [141,53 per hour]
Item picked up by ilvl: 

Items picked up by quality: 
- Magic: 9 [14,99 per hour] {10,59 %}
- Rare: 73 [121,55 per hour] {85,88 %}
- Legendary: 3 [5 per hour] {3,53 %}

===== End Of Report =====

Ghom Gas settings in Trinity interface: Radius 25, Life 90%
Avoid AOE active
Trinity variables interface:
Set Mark cast delay to 30000
Ghom: Demonbuddy - Plugins - trinity- config - combat - your Class - Ghom gas
Delay: Demonbuddy - Plugins - trinity- config -variables


I repost the necessary changes on demonhunter.cs with trinity .22
Most of the range changes i posted 10 pages back are now unnecessary, because the bot starts the fight right next to Ghom instead of at the entrance.
I also changed the Cost settings for Prep and Cluster Arrow because of my cost reduction gear, marked in green.

Code:
MinEnergyReserve = [COLOR="#008000"]0[/COLOR];

Preparation bug:
Code:
// Preperation w/ Punishment
                if (hasPunishment && CombatBase.CanCast(SNOPower.DemonHunter_Preparation, CombatBase.CanCastFlags.NoTimer) && Player.SecondaryResource >= [COLOR="#008000"]15[/COLOR] && Player.PrimaryResourceMissing >= 75 [COLOR="#FF0000"]&& TimeSinceUse(SNOPower.DemonHunter_Preparation) >= 1000[/COLOR])
                {
                    return new TrinityPower(SNOPower.DemonHunter_Preparation, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 1, 1, WAIT_FOR_ANIM);
                }

Sentry Cast time reduced to 8 seconds so i get a second tower earlier, the 3. cast at 16 is most of the times not even necessary, sometimes he cast it directly after running out of the cloud he just got ontop of him.
Code:
 // Sentry Turret
            if (!UseOOCBuff && !Player.IsIncapacitated && CombatBase.CanCast(SNOPower.DemonHunter_Sentry, CombatBase.CanCastFlags.NoTimer) &&
                (TargetUtil.AnyElitesInRange(50) || TargetUtil.AnyMobsInRange(50, 2) || TargetUtil.IsEliteTargetInRange(50)) &&
                Player.PrimaryResource >= 30 &&
                (SpellHistory.TimeSinceUse(SNOPower.DemonHunter_Sentry) > TimeSpan.FromSeconds([COLOR="#FF0000"]8[/COLOR]) || SpellHistory.DistanceFromLastUsePosition(SNOPower.DemonHunter_Sentry) > 7.5))

and finally a range change for Cluster Arrow because Cluster Bombs has a lower max range than Loaded for Bear.
Code:
 // Cluster Arrow
            if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.DemonHunter_ClusterArrow) && !Player.IsIncapacitated &&
                Player.PrimaryResource >= [COLOR="#008000"]20[/COLOR])
            {
                return new TrinityPower(SNOPower.DemonHunter_ClusterArrow, [COLOR="#FF0000"]3[/COLOR]0f, Vector3.Zero, CurrentWorldDynamicId, CurrentTarget.ACDGuid, 1, 1, WAIT_FOR_ANIM);
            }
 
Leg/h dropped drastically in the past week.
After having 2+ Leg/h (even 3 sometimes) now i'm sitting on a lowish 0.8-1.5.
Dunno what's wrong.
Ninjafix?
 
stop this pls
i want call all who post about nerf or ninja fix - retards

===== Misc Statistics =====
Total tracking time: 37h 24m 17s
Total deaths: 0 [0,00 per hour]
Total games (approx): 0 [0,00 per hour]
Total games joined: 1959 [52,37 per hour]
Total XP gained: 35429,72 million [947,20 million per hour]
Total Gold gained: 47650,00 Thousand [1273,90 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 5863 [156,74 per hour]

Items dropped by quality:
- White: 201 [5,37 per hour] {3,43 %}
- Magic: 806 [21,55 per hour] {13,75 %}
- Rare: 4783 [127,87 per hour] {81,58 %}
- Legendary: 73 [1,95 per hour] {1,25 %}
 
stop this pls
i want call all who post about nerf or ninja fix - retards

===== Misc Statistics =====
Total tracking time: 37h 24m 17s
Total deaths: 0 [0,00 per hour]
Total games (approx): 0 [0,00 per hour]
Total games joined: 1959 [52,37 per hour]
Total XP gained: 35429,72 million [947,20 million per hour]
Total Gold gained: 47650,00 Thousand [1273,90 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 5863 [156,74 per hour]

Items dropped by quality:
- White: 201 [5,37 per hour] {3,43 %}
- Magic: 806 [21,55 per hour] {13,75 %}
- Rare: 4783 [127,87 per hour] {81,58 %}
- Legendary: 73 [1,95 per hour] {1,25 %}


Dunno why you are so butthurt, i was just contributing with my experience and since i enjoyed this profile for quite some time i posted to check if anybody else noticed the leg/h drop.
Didn't know being a douchebag was a requirement to post here.
 
@Kevin Spacey: Can you please update the first post with the best builds for the other classes? I couldn't find anything relevant for Wizard.
 
Loaded profile [Three Musketeers v0.7] Zoltun Kulle+Quest
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:70
Using Waypoint. Number:9
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[SafeMoveTo] Initialized
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A2" questId="57337" stepId="27" worldId="60193"
[Trinity] Attempting to avoid death!
[Trinity] Player is dead
[QuestTools] Player died! Position=<92.38721, 162.9897, 0.1000014> QuestId=57337 StepId=4 WorldId=60193
[Trinity] You have died too many times. Now restarting the game.

The path towards Kulle isn't working properly. It seems to be going to the Black Soulstone as soon as it enters Soulstone Chamber.

Other then that - nice job on your guides. They are game-changing :)

EDIT: I just tested 0.6 and it works perfect for wizards.
 
Last edited:
Dunno why you are so butthurt

6JJxM7x.jpg


CJxz7Tu.jpg




may be enough? :mad:
 
Leg/h dropped drastically in the past week.
After having 2+ Leg/h (even 3 sometimes) now i'm sitting on a lowish 0.8-1.5.
Dunno what's wrong.
Ninjafix?

He is tired of all the people shitting in the thread about nerfs maybe?

If it was nerfed, you would have noticed it for sure.

And you would prolly have seen an official post from blizz about it...
 
He is tired of all the people shitting in the thread about nerfs maybe?

If it was nerfed, you would have noticed it for sure.

And you would prolly have seen an official post from blizz about it...

Also really can´t understand some people.
I personally think that the whole "botting topic" is nothing for cyber novices.
There are hundreds of questions like "how can I increase the difficult" , "I don´t get 2 legs/h , so they must be a hotfix ?" or "where do i download demon buddy ?", "no working profiles here, I wan´t my money back" ....
Sorry guys, but why not reading a few support threads regarding how to use demon buddy and profiles ?
I´m not a developer or coder, but its pretty obvious for me how this all works.
I started to botting few weeks ago, and never ask such silly question. WHY? Cause I own the ability to read and understand things.
And I also don´t need a nanny for everything.

So in every single profile thread you can find on the first page a wonderful explanation how everything works and which settings are the best.
If something really doesn´t work, do not post instantly a new reply. Just scroll trough the pages and in most cases you will find a answer for your problem.
(old trinity, old db beta and so on....)

It´s really not that complicated.

May the Force be with you :cool:
 
No nerf just RNG guys !!

T5 Ghom with barb :

===== Misc Statistics =====
Total tracking time: 5h 28m 44s
Total deaths: 0 [0,00 per hour]
Total games (approx): 0 [0,00 per hour]
Total games joined: 330 [60,23 per hour]
Total XP gained: 7573,48 million [1382,29 million per hour]
Total Gold gained: 8234,58 Thousand [1502,95 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 987 [180,14 per hour]

Items dropped by quality:
- White: 5 [0,91 per hour] {0,51 %}
- Magic: 138 [25,19 per hour] {13,98 %}
- Rare: 827 [150,94 per hour] {83,79 %}
- Legendary: 17 [3,10 per hour] {1,72 %}
 
ahww i wuv this profile so much :) !!


so much exp and gold gain :) <3 !!

also i avarage about 1.5 to sometimes 2.5 legendarys per hour this soo rocks !!


before i was doing bounties and rifts but i get at least as much if not even more legendaries out of your profile kevin :)

you have really done an amazing job with this :) !!
 
anyone care to explain difference between standard and face to face version?
 
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