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Three Musketeers - fast legendary farm after 2.0.4

You're right and I'm wrong. It has not been nerfed, I was, as you said, just unlucky.
It is now back up at 2.0 per hour, which is alot less than it used to be (with 91% mf), but still high enough.
 
IMO less than 50 gph is bad for efficient lph, but can be good if you want more xp and gold.

My stats were messed up and I'm actually running at 60 GPH on T3.
Think I should go up to T4 with those stats?
 
Not sure where all the copy/paste info is, but here's the jist of it:
GHOM:
Wd on t3 (kills in 10 seconds)
Games per hour: 49~
Time run: About 4 hours
Legs per hour: 0.45...

And this is pretty consistent any time I check. I never get 1 lph, and the boss dies in 10 seconds. Should I switch to zulton instead of ghom? I've been doing this for a few weeks now. Only one time I had 1.12 lph but never again

Edit: was still using ghom 0.1, testing the 0.7 face-to-face instant leave now
Edit2: with 0.7 getting 53 gph, 550m xp/h on t3 (is this normal?), going to test for a few hours for lph
 
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Not sure where all the copy/paste info is, but here's the jist of it:
GHOM:
Wd on t3 (kills in 10 seconds)
Games per hour: 49~
Time run: About 4 hours
Legs per hour: 0.45...

And this is pretty consistent any time I check. I never get 1 lph, and the boss dies in 10 seconds. Should I switch to zulton instead of ghom? I've been doing this for a few weeks now. Only one time I had 1.12 lph but never again

Edit: was still using ghom 0.1, testing the 0.7 face-to-face instant leave now
Edit2: with 0.7 getting 53 gph, 550m xp/h on t3 (is this normal?), going to test for a few hours for lph

I've been running for 4.5 hours at 61 games per hour on T3 and stats are 0.50 Legendaries per hour...
 
Hey guys, I wanna re-roll to a monk, what stats do I need to use Ghom Instant Leave to run on T1 ?

and can anyone please post an ideal Monk build for Ghom? :D

Would be GREATLY appreciated!
 
Hey guys, I wanna re-roll to a monk, what stats do I need to use Ghom Instant Leave to run on T1 ?

and can anyone please post an ideal Monk build for Ghom? :D

Would be GREATLY appreciated!
After a lot of testing on my lightning monk this works out best for me (in terms of speed):

lashing tail kick (lightning), exploding palm (the flesh is weak), sweeping wind (lightning), epiphany (inner fire), mantra of conviction (overawe), fists of thunder (thunderclap)

This is only for lightning, but the necessities for any monk I think are exploding palm (flesh is weak), epiphany (inner fire), mantra of conviction (overawe)
The rest is based on what +ele you're stacking

VERY IMPORTANT: Monks are actually one of the worst classes for ghom/solo kills. My monk is in top 100 dps in U.S, and my 2 day old WD kills just as fast (if not faster) on t3. I recommend making a DH and transferring gear over to your monk
 
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After a lot of testing on my lightning monk this works out best for me (in terms of speed):

lashing tail kick (lightning), exploding palm (the flesh is weak), sweeping wind (lightning), epiphany (inner fire), mantra of conviction (overawe), fists of thunder (thunderclap)

This is only for lightning, but the necessities for any monk I think are exploding palm (flesh is weak), epiphany (inner fire), mantra of conviction (overawe)
The rest is based on what +ele you're stacking

sick thank you!

and what Damage + Toughness should I have for T1 would you say?

like 500k Damage + 4mil toughness? (More or Less of each)? ~ entirely new to monk, ive been playing it manually and its been alot of fun, super excited to use monk :D
 
===== Misc Statistics =====
Total tracking time: 26h 16m 30s
Total deaths: 0 [0.00 per hour]
Total games (approx): 0 [0.00 per hour]
Total games joined: 1565 [59.56 per hour]
Total XP gained: 29185.24 million [1110.76 million per hour]
Total Gold gained: 2780.66 Thousand [105.83 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 4668 [177.66 per hour]

Items dropped by quality:
- White: 179 [6.81 per hour] {3.83 %}
- Magic: 640 [24.36 per hour] {13.71 %}
- Rare: 3786 [144.09 per hour] {81.11 %}
- Legendary: 63 [2.40 per hour] {1.35 %}



GHOM Barb T5 instant leave
 
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sick thank you!

and what Damage + Toughness should I have for T1 would you say?

like 500k Damage + 4mil toughness? (More or Less of each)? ~ entirely new to monk, ive been playing it manually and its been alot of fun, super excited to use monk :D

How many games per hour do you get on T1?
Damage/toughness isn't a great indicator, you have to see how fast you kill and whether you survive through it.
I editted my post btw:

VERY IMPORTANT: Monks are actually one of the worst classes for ghom/solo kills. My monk is in top 100 dps in U.S, and my 2 day old WD kills just as fast (if not faster) on t3. I recommend making a DH and transferring gear over to your monk
 
Am I the only one whos getting an error for joining games too quickly?
 
So where can I find the item/game statistics to copy/paste on here? Currently getting 6.31 lph (dat rng) in the half hour I'm running 0.7 ghom insta (should be more, I got 4 legs), I'll post stats again in a few hours
 
How many games per hour do you get on T1?
Damage/toughness isn't a great indicator, you have to see how fast you kill and whether you survive through it.
I editted my post btw:

Yeah, I know Monks arent the best for ghom =P But i wanted to run ghom for a while to gear up ~ its like the only profile I've found that can run AFK for 24+ hours with no errors/issues~ :) Kevin's amazing~
 
I've been running for 4.5 hours at 61 games per hour on T3 and stats are 0.50 Legendaries per hour...
This has been said many many times. RNG. Run the bot for more then 8 hours THEN look at your log and complain pls.
 
New update = new errors, my dh now gets stuck in door pretty much all the time

and

walks up to ghoms face and attacks instead of doing it at range...

help pls
 
New update = new errors, my dh now gets stuck in door pretty much all the time

and

walks up to ghoms face and attacks instead of doing it at range...

help pls

If you go into Plugins > Trinity > Config
choose your class and you can set the range for each move, increase it if you're getting too close.
 
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