[07:08:24.388 N] Buddy Wing running in multi-SWTOR mode!
[07:08:25.393 N] Starting Buddy Wing v1.0.1092.493
[07:08:42.292 N] Starting Buddy Wing v1.0.1092.493
[07:08:46.912 N] Logging in...
[07:08:47.534 N] T: 5247034723697804622 H: 2434110658
[07:08:47.534 N] Login Success!
[07:08:48.708 D] First CPU: AMD FX(tm)-8350 Eight-Core Processor
[07:08:48.708 D] OS Version: Windows NT 6.2.9200.0
[07:08:48.708 D] App Path: V:\buddy\Buddywing.exe
[07:08:48.822 D] Current build number: 990722
[07:08:48.823 D] Loading client.gom..
[07:08:48.885 D] Loaded client.gom!
[07:08:49.397 D] Took 480ms to get the nodes list.
[07:08:49.397 D] There are 68648 nodes.
[07:08:49.397 D] DomList has 68990/98317
[07:08:49.800 D] _BaseClient handled.
[07:08:49.800 D] utlStaticDefinitions handled.
[07:08:49.802 D] strOracle handled.
[07:08:49.802 D] _InputHandler handled.
[07:08:49.802 D] gmOracle handled.
[07:08:49.802 D] chrOracle handled.
[07:08:49.802 D] qstOracle handled.
[07:08:49.828 D] spnOracle handled.
[07:08:49.828 D] ablOracle handled.
[07:08:49.828 D] cnvOracle handled.
[07:08:49.828 D] ctlOracle handled.
[07:08:49.833 D] mapOracle handled.
[07:08:49.833 D] scSpaceCombatOracle handled.
[07:08:49.833 D] Debug Draw Oracle added.
[07:08:49.833 D] dbgDrawOracle handled.
[07:08:49.942 D] ablTrainerOracle handled.
[07:08:49.946 D] prfOracle handled.
[07:08:50.655 D] guiApiGfx handled.
[07:08:50.692 D] Adding input layer ctlInputCamera - 3BAF5C72
[07:08:50.692 D] sysInputLayer handled.
[07:08:50.693 D] Adding input layer ctlInputMouse - 3BAF5C7F
[07:08:50.693 D] sysInputLayer handled.
[07:08:50.693 D] Adding input layer ctlInputMovement - 3BAF5C83
[07:08:50.693 D] sysInputLayer handled.
[07:08:50.694 D] Adding input layer ctlInputVehicle - 3BAF5C98
[07:08:50.695 D] sysInputLayer handled.
[07:08:50.695 D] Adding input layer ctlInputTargetting - 3BAF5CA7
[07:08:50.695 D] sysInputLayer handled.
[07:08:50.697 D] Adding input layer ctlInputGame - 3BAF5CCA
[07:08:50.697 D] sysInputLayer handled.
[07:08:50.699 D] Adding input layer ctlInputUI - 3BAF5D29
[07:08:50.699 D] sysInputLayer handled.
[07:08:50.700 D] Adding input layer ctlInputConvo - 3BAF5D5B
[07:08:50.700 D] sysInputLayer handled.
[07:08:50.701 D] Adding input layer ctlInputCharacterSelection - 3BAF5D6D
[07:08:50.701 D] sysInputLayer handled.
[07:08:50.701 D] Adding input layer ctlInputCreditsScreen - 3BAF5D73
[07:08:50.701 D] sysInputLayer handled.
[07:08:50.701 D] Adding input layer ctlInputUtility - 3BAF5D75
[07:08:50.701 D] sysInputLayer handled.
[07:08:50.701 D] Adding input layer ctlInputLoadingScreen - 3BAF5D80
[07:08:50.701 D] sysInputLayer handled.
[07:08:50.702 D] Adding input layer ctlInputMacroBinoculars - 3BAF5D82
[07:08:50.702 D] sysInputLayer handled.
[07:08:50.702 D] Adding input layer ctlInputSCFFVehicle - 3BAF5D8E
[07:08:50.702 D] sysInputLayer handled.
[07:08:50.864 D] Took 1467ms to process the node list
[07:08:51.322 N] User is a Warrior
[07:08:51.322 V] Routine Path: Routines
[07:08:52.045 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[07:08:52.815 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[07:08:52.815 D] Routines were reloaded. New routine list:
[07:08:52.815 D] DefaultCombat v1.0.963.353
[07:08:52.821 N] [DefaultCombat] Level: 41
[07:08:52.821 N] [DefaultCombat] Class: Warrior
[07:08:52.925 N] [DefaultCombat] Advanced Class: Juggernaut (Immortal)
[07:08:52.970 N] [DefaultCombat] Building method list
[07:08:52.971 N] [DefaultCombat] Added 338 methods
[07:08:52.972 N] [DefaultCombat] JuggernautImmortalOutOfCombat is a match!
[07:08:52.972 N] [DefaultCombat] Using JuggernautImmortalOutOfCombat for OutOfCombat (Priority: 0)
[07:08:53.009 N] [DefaultCombat] JuggernautImmortalCombat is a match!
[07:08:53.009 N] [DefaultCombat] Using JuggernautImmortalCombat for Combat (Priority: 0)
[07:08:53.043 N] [DefaultCombat] JuggernautImmortalPull is a match!
[07:08:53.043 N] [DefaultCombat] Using JuggernautImmortalPull for Pull (Priority: 0)
[07:08:53.045 N] Chose DefaultCombat as your combat routine.
[07:08:53.045 N] [DefaultCombat] Level: 41
[07:08:53.045 N] [DefaultCombat] Class: Warrior
[07:08:53.078 N] [DefaultCombat] Advanced Class: Juggernaut (Immortal)
[07:08:53.119 N] [DefaultCombat] JuggernautImmortalOutOfCombat is a match!
[07:08:53.119 N] [DefaultCombat] Using JuggernautImmortalOutOfCombat for OutOfCombat (Priority: 0)
[07:08:53.160 N] [DefaultCombat] JuggernautImmortalCombat is a match!
[07:08:53.160 N] [DefaultCombat] Using JuggernautImmortalCombat for Combat (Priority: 0)
[07:08:53.182 N] [DefaultCombat] JuggernautImmortalPull is a match!
[07:08:53.182 N] [DefaultCombat] Using JuggernautImmortalPull for Pull (Priority: 0)
[07:08:53.199 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[07:08:54.993 D] Initializing Auto-Equip
[07:08:55.404 D] Initializing BuddyMonitor
[07:08:55.420 N] BuddyMonitor has started up successfully.
[07:08:55.420 N] [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
[07:08:55.420 D] Initializing Use Lockboxes
[07:08:55.437 D] There are 3 plugins.
[07:08:55.665 D] [Trace] Element Grind is not supported yet!
[07:08:55.665 N] Current bot set to Grind Bot
[07:08:55.669 N] Loaded profile [E]Belsavis 41-44 Grind
[07:08:55.687 N] Unhandled exception during init: System.NullReferenceException: Object reference not set to an instance of an object.
at Buddywing.MainWindow.RegisterHotkeys()
at Buddywing.MainWindow.DoInitialization()
[07:08:55.687 N] Buddy Wing: The Old Robot is ready!
[07:09:04.492 D] Start/Stop Button Clicked!
[07:09:04.492 D] BotMain.Start() called
[07:09:04.493 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[07:09:04.674 D] [Trace] Element Grind is not supported yet!
[07:09:04.674 N] Current bot set to Grind Bot
[07:09:04.675 N] Loaded profile [E]Belsavis 41-44 Grind
[07:09:04.675 D] Starting bot Grind Bot
[07:09:04.694 D] Added new hook [RepopCorpse] ae945278-81f9-4b48-854a-020f0f10b1c7
[07:09:04.698 D] Added new hook [Pull] 8ab359c3-749c-4a93-8aab-ecf4e7323109
[07:09:04.698 D] Added new hook [RoutineCombat] f184c0c8-81d2-4af4-8600-bfd7bfd316cb
[07:09:04.701 D] Added new hook [HotspotPoi] 2f19b66d-6247-482f-9645-4df295deba73
[07:09:04.703 D] Added new hook [SellVendorPoi] 0b2b0855-308c-4f17-8df8-a3bcd37928c3
[07:09:04.705 D] Added new hook [SetLootPoi] b6fcfeeb-6c8f-4edc-8d53-cf0952f6812d
[07:09:04.705 D] Added new hook [SetCombatPoi] efa761c6-7049-402a-9bd3-04f656bea289
[07:09:04.705 D] Added new hook [SetVendorPoi] 8b2cf01d-8d5a-4122-ae06-da4fa2041a30
[07:09:04.705 D] Added new hook [SetHotspotPoi] 967ad0d7-ae62-40e0-9754-e22ad2281a86
[07:09:04.705 D] Added new hook [SelectPoiType] b191eae3-b406-4b65-ab71-0de660aed0a2
[07:09:04.706 D] Spooling up bot thread.
[07:09:04.706 D] Bot thread started.
[07:09:04.869 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is: 1922
[07:09:05.791 N] Pull Range set at 1.5
[07:09:05.791 N] Movement Toggle Key [Delete] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
[07:09:05.792 N] Target-Weakest Toggle Key [Home] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
[07:09:05.792 N] Do Random Grind Toggle Key [End] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
[07:09:05.813 N] Ravage
[07:09:05.836 N] Weapon Proficiency: Training Saber
[07:09:05.862 N] Armor Proficiency: Light
[07:09:05.882 N] Accept Revive
[07:09:05.911 N] Guard
[07:09:05.932 N] Armor Proficiency: Heavy
[07:09:05.956 N] Vicious Slash
[07:09:05.976 N] Field Revive
[07:09:05.997 N] Summon Companion
[07:09:05.999 N] Revive Target
[07:09:06.022 N] Sweeping Slash
[07:09:06.042 N] Emergency Fleet Pass
[07:09:06.065 N] Saber Ward
[07:09:06.086 N] Armor Proficiency: Adaptive
[07:09:06.105 N] Toggle Weapon
[07:09:06.107 N] Endless Rage
[07:09:06.137 N] Soresu Form
[07:09:06.164 N] Rally
[07:09:06.186 N] Assault
[07:09:06.208 N] Unnatural Might
[07:09:06.237 N] Retaliation
[07:09:06.258 N] Weapon Proficiency: Lightsaber
[07:09:06.283 N] Return to Medcenter
[07:09:06.305 N] Force Scream
[07:09:06.334 N] Shii-Cho Form
[07:09:06.355 N] Quick Travel
[07:09:06.372 N] Force Choke
[07:09:06.405 N] Force Charge
[07:09:06.433 N] Weapon Proficiency: Vibrosword
[07:09:06.456 N] Switching Instances...
[07:09:06.482 N] Sprint
[07:09:06.503 N] Armor Proficiency: Shield Generator
[07:09:06.530 N] Blade Turning
[07:09:06.582 N] Endure Pain
[07:09:06.603 N] Holoconference
[07:09:06.604 N] riposte_passive
[07:09:06.626 N] Disruption
[07:09:06.654 N] Speeder Piloting
[07:09:06.680 N] Loot
[07:09:06.706 N] Armor Proficiency: Medium
[07:09:06.731 N] Force Push
[07:09:06.759 N] Chilling Scream
[07:09:06.783 N] Sundering Assault
[07:09:06.805 N] Armor Proficiency: Focus
[07:09:06.819 N] Unleash
[07:09:06.842 N] Heroic Moment: Call on the Force
[07:09:06.875 N] Revive
[07:09:06.897 N] Enrage
[07:09:06.921 N] Threatening Scream
[07:09:06.944 N] Saber Throw
[07:09:06.973 N] Smash
[07:09:06.996 N] Taunt
[07:09:07.018 N] Channel Hatred
[07:09:07.034 N] Revive Companion
[07:09:07.057 N] Quick Travel
[07:09:07.090 N] Backhand
[07:09:07.112 N] Enraged Sunder
[07:09:07.125 N] Blade Barricade
[07:09:07.155 N] Vicious Retaliation
[07:09:07.183 N] Sonic Barrier
[07:09:07.206 N] Quake
[07:09:07.228 N] Rule of Two
[07:09:07.229 N] Invincible
[07:09:07.254 N] Warmonger
[07:09:07.275 N] Intimidating Presence
[07:09:07.302 N] Lash Out
[07:09:07.316 N] Crushing Fist
[07:09:07.335 N] Throw the Huttball
[07:09:07.368 N] Exit Area
[07:09:07.395 N] Summon Companion
[07:09:07.419 N] Uppercut
[07:09:07.442 N] Punch
[07:09:07.455 N] Jab
[07:09:07.515 N] Check Abilities: Bio False Scav False Arch False Slicing False
[07:09:09.077 D] [POI Set] Type: Kill
[07:09:09.080 N] Killing Prison Patrolman with 100% health at 33.5 meters
[07:09:09.383 D] Generating path to Kill Target <122.0232, 29.9017, 152.7454>
[07:09:09.409 E] Contacting nav server for path.
[07:09:09.861 D] Waiting for path request to finish...
[07:09:09.953 D] Generating path to Kill Target <122.0232, 29.9017, 152.7454>
[07:09:10.002 D] Waiting for path request to finish...
[07:09:10.087 D] Generating path to Kill Target <122.0232, 29.9017, 152.7454>
[07:09:10.109 D] Waiting for path request to finish...
[07:09:10.144 D] Nav callback called.
[07:09:10.196 D] Generating path to Kill Target <122.0232, 29.9017, 152.7454>
[07:09:10.217 E] Got response from server, validating.
[07:09:10.217 E] Response has 2 hops. Converting to vectors and path queue.
[07:09:10.218 D] Nav Service path generated.
[07:09:10.218 D] Generated path to <122.0232, 29.9017, 152.7454> (Kill Target) with 2 hops.
[07:09:10.318 D] Moving to next hop: <122.0232, 29.9017, 152.7454>, T: None (Kill Target) D: 3.34977
[07:09:12.102 N] Initiating Combat with Prison Patrolman InGroup: True
[07:09:12.341 N] RS: 000.0 THP: 100.00 Casting Saber Throw
[07:09:12.343 D] [HLL] Dictionary contains 4611686170119592215 key already. Value: .
[07:09:12.757 N] RS: 003.0 THP: 100.00 Casting Enrage
[07:09:14.021 N] RS: 009.0 THP: 72.36 Casting Force Scream
[07:09:14.436 N] RS: 006.0 THP: 72.36 Casting Disruption
[07:09:15.743 N] RS: 006.0 THP: 50.95 Casting Ravage
[07:09:17.234 D] [POI Set] Type: Kill
[07:09:17.534 N] Initiating Combat with Prison Striker InGroup: True
[07:09:17.855 N] RS: 007.0 THP: 100.00 Casting Sundering Assault
[07:09:19.396 N] RS: 012.0 THP: 88.91 Casting Force Choke
[07:09:21.196 N] RS: 012.0 THP: 73.82 Casting Retaliation
[07:09:21.267 D] [POI Set] Type: Kill
[07:09:21.573 N] Initiating Combat with Prison Patrolman InGroup: True
[07:09:21.943 N] RS: 011.0 THP: 17.05 Casting Backhand
[07:09:23.781 N] RS: 012.0 THP: 01.92 Casting Vicious Slash
[07:09:23.927 N] Initiating Combat with Prison Striker InGroup: True
[07:09:24.342 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:09:24.402 D] Combat: Set POI to Kill.
[07:09:24.403 D] [POI Set] Type: Kill
[07:09:24.404 N] Killing Prison Striker with 30.86291% health at 1.92 meters
[07:09:25.703 N] RS: 009.0 THP: 22.83 Casting Vicious Slash
[07:09:27.286 N] RS: 006.0 THP: 01.71 Casting Force Scream
[07:09:27.650 N] RS: 006.0 THP: 01.71 Casting Retaliation
[07:09:27.842 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:09:27.915 D] Combat: Set POI to Kill.
[07:09:27.915 D] [POI Set] Type: Kill
[07:09:27.916 N] Killing Prison Patrolman with 100% health at 13 meters
[07:09:28.072 N] Initiating Combat with Prison Patrolman InGroup: True
[07:09:33.688 N] RS: 004.0 THP: 71.94 Casting Taunt
[07:09:34.266 N] RS: 004.0 THP: 59.05 Casting Guard
[07:09:45.776 N] Done with Rest.
[07:09:45.895 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:09:46.055 D] [POI Set] Type: Kill
[07:09:46.058 N] Killing Prison Patrolman with 100% health at 36.21 meters
[07:09:46.322 D] Generating path to Kill Target <118.7406, 29.92564, 154.2208>
[07:09:46.346 D] Raycast path generated.
[07:09:46.346 D] Generated path to <118.7406, 29.92564, 154.2208> (Kill Target) with 1 hops.
[07:09:48.505 N] Initiating Combat with Prison Patrolman InGroup: True
[07:09:48.666 N] RS: 004.0 THP: 100.00 Casting Saber Throw
[07:09:50.355 N] RS: 007.0 THP: 72.36 Casting Force Scream
[07:09:51.762 N] RS: 005.0 THP: 40.20 Casting Threatening Scream
[07:09:52.022 N] RS: 005.0 THP: 40.20 Casting Force Push
[07:09:52.458 N] RS: 005.0 THP: 40.20 Casting Retaliation
[07:09:53.566 N] RS: 004.0 THP: 26.53 Casting Vicious Slash
[07:09:54.141 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:09:54.204 D] Combat: Set POI to Kill.
[07:09:54.205 D] [POI Set] Type: Kill
[07:09:54.206 N] Killing Prison Striker with 100% health at 1.98 meters
[07:09:54.562 N] Initiating Combat with Prison Striker InGroup: True
[07:09:55.089 N] RS: 001.0 THP: 100.00 Casting Assault
[07:09:56.751 N] RS: 003.0 THP: 90.76 Casting Ravage
[07:09:58.099 N] RS: 003.0 THP: 59.64 Casting Enrage
[07:09:58.467 N] RS: 009.0 THP: 59.64 Casting Sundering Assault
[07:10:00.023 N] RS: 012.0 THP: 49.35 Casting Vicious Slash
[07:10:01.598 N] RS: 009.0 THP: 33.29 Casting Vicious Slash
[07:10:01.998 N] RS: 009.0 THP: 15.44 Casting Retaliation
[07:10:02.930 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:10:02.978 D] Combat: Set POI to Kill.
[07:10:02.978 D] [POI Set] Type: Kill
[07:10:02.979 N] Killing Prison Patrolman with 100% health at 8.15 meters
[07:10:03.309 N] Initiating Combat with Prison Patrolman InGroup: True
[07:10:03.540 N] RS: 005.0 THP: 100.00 Casting Force Scream
[07:10:15.873 N] RS: 005.0 THP: 15.58 Casting Force Scream
[07:10:23.706 N] Done with Rest.
[07:10:23.800 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:10:24.070 D] Hotspot changed to Prison Striker(<107.9019, 29.92533, 154.7213>)
[07:10:24.070 D] [POI Set] Type: Hotspot
[07:10:24.167 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[07:10:24.167 E] Contacting nav server for path.
[07:10:24.454 D] Waiting for path request to finish...
[07:10:24.737 D] Nav callback called.
[07:10:26.036 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[07:10:26.036 E] Got response from server, validating.
[07:10:26.036 E] Response has 4 hops. Converting to vectors and path queue.
[07:10:26.036 D] Nav Service path generated.
[07:10:26.036 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 4 hops.
[07:10:27.623 D] Moving to next hop: <112.325, 29.9264, 153.875>, T: None (Hotspot) D: 6.405134
[07:10:30.888 D] [POI Set] Type: Kill
[07:10:30.918 N] Killing Prison Squad Leader with 100% health at 15.32 meters
[07:10:31.079 D] [POI Set] Type: Kill
[07:10:31.382 N] Initiating Combat with Prison Striker InGroup: True
[07:10:31.541 N] RS: 000.0 THP: 100.00 Casting Saber Throw
[07:10:35.112 N] RS: 003.0 THP: 81.48 Casting Force Scream
[07:10:36.627 N] RS: 000.0 THP: 60.49 Casting Force Choke
[07:10:38.193 N] RS: 000.0 THP: 36.27 Casting Assault
[07:10:39.481 N] RS: 003.0 THP: 81.61 Casting Taunt
[07:10:41.031 N] RS: 005.0 THP: 10.34 Casting Ravage
[07:10:41.712 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:10:41.785 D] Combat: Set POI to Kill.
[07:10:41.785 D] [POI Set] Type: Kill
[07:10:41.786 N] Killing Prison Squad Leader with 72.23658% health at 15.32 meters
[07:10:42.208 N] Initiating Combat with Prison Squad Leader InGroup: True
[07:10:54.691 N] RS: 006.0 THP: 45.58 Casting Taunt
[07:11:09.320 N] RS: 009.0 THP: 18.54 Casting Saber Throw
[07:11:09.855 N] RS: 012.0 THP: 14.42 Casting Taunt
[07:11:19.461 N] Done with Rest.
[07:11:19.547 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:11:21.143 D] [POI Set] Type: Kill
[07:11:21.144 N] Killing Heavy Restraint Droid with 100% health at 27.44 meters
[07:11:21.398 D] Generating path to Kill Target <117.256, 29.92564, 151.5656>
[07:11:21.413 D] Raycast path generated.
[07:11:21.413 D] Generated path to <117.256, 29.92564, 151.5656> (Kill Target) with 1 hops.
[07:11:22.429 D] Generating path to Kill Target <117.1328, 29.92564, 151.4728>
[07:11:22.453 D] Raycast path generated.
[07:11:22.453 D] Generated path to <117.1328, 29.92564, 151.4728> (Kill Target) with 1 hops.
[07:11:22.597 N] Initiating Combat with Heavy Restraint Droid InGroup: True
[07:11:23.750 N] RS: 010.0 THP: 100.00 Casting Force Scream
[07:11:25.431 N] RS: 007.0 THP: 93.72 Casting Ravage
[07:11:36.167 N] RS: 010.0 THP: 64.67 Casting Force Scream
[07:11:37.972 N] RS: 008.0 THP: 55.49 Casting Force Choke
[07:11:48.382 N] RS: 012.0 THP: 16.40 Casting Force Scream
[07:11:59.285 N] Done with Rest.
[07:11:59.387 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:11:59.615 D] [POI Set] Type: Kill
[07:11:59.617 N] Killing Prison Patrolman with 100% health at 32.04 meters
[07:11:59.871 D] Generating path to Kill Target <115.5753, 29.92564, 149.2606>
[07:11:59.898 D] Raycast path generated.
[07:11:59.898 D] Generated path to <115.5753, 29.92564, 149.2606> (Kill Target) with 1 hops.
[07:12:01.581 N] Initiating Combat with Prison Patrolman InGroup: True
[07:12:01.711 N] RS: 010.0 THP: 100.00 Casting Saber Throw
[07:12:03.488 N] RS: 012.0 THP: 81.22 Casting Force Scream
[07:12:03.839 N] RS: 012.0 THP: 81.22 Casting Disruption
[07:12:05.053 N] RS: 009.0 THP: 59.54 Casting Ravage
[07:12:06.601 N] RS: 010.0 THP: 23.95 Casting Vicious Slash
[07:12:07.197 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:12:07.328 D] Combat: Set POI to Kill.
[07:12:07.328 D] [POI Set] Type: Kill
[07:12:07.329 N] Killing Heavy Restraint Droid with 100% health at 7.32 meters
[07:12:07.658 N] Initiating Combat with Heavy Restraint Droid InGroup: True
[07:12:12.684 N] RS: 008.0 THP: 94.98 Casting Taunt
[07:12:15.588 N] RS: 009.0 THP: 80.00 Casting Force Scream
[07:12:27.799 N] RS: 007.0 THP: 51.01 Casting Force Scream
[07:12:28.180 N] RS: 004.0 THP: 51.01 Casting Taunt
[07:12:28.398 N] RS: 004.0 THP: 51.01 Casting Enrage
[07:12:31.804 N] RS: 012.0 THP: 31.54 Casting Retaliation
[07:12:32.940 N] RS: 011.0 THP: 22.24 Casting Vicious Slash
[07:12:34.502 N] RS: 009.0 THP: 09.26 Casting Vicious Slash
[07:12:45.351 N] Done with Rest.
[07:12:45.417 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:12:45.523 D] [POI Set] Type: Kill
[07:12:45.524 N] Killing Prison Patrolman with 100% health at 41.32 meters
[07:12:45.774 D] Generating path to Kill Target <111.1444, 29.92533, 149.9559>
[07:12:45.792 E] Contacting nav server for path.
[07:12:46.212 D] Waiting for path request to finish...
[07:12:46.316 D] Generating path to Kill Target <111.1444, 29.92533, 149.9559>
[07:12:46.340 D] Waiting for path request to finish...
[07:12:46.435 D] Generating path to Kill Target <111.1444, 29.92533, 149.9559>
[07:12:46.448 D] Waiting for path request to finish...
[07:12:46.493 D] Nav callback called.
[07:12:46.537 D] Generating path to Kill Target <111.1444, 29.92533, 149.9559>
[07:12:46.565 E] Got response from server, validating.
[07:12:46.565 E] Response has 4 hops. Converting to vectors and path queue.
[07:12:46.565 D] Nav Service path generated.
[07:12:46.566 D] Generated path to <111.1444, 29.92533, 149.9559> (Kill Target) with 4 hops.
[07:12:46.660 D] Moving to next hop: <111.4, 29.95872, 149.825>, T: None (Kill Target) D: 3.862396
[07:12:49.406 N] Initiating Combat with Prison Patrolman InGroup: True
[07:12:49.570 N] RS: 004.0 THP: 100.00 Casting Saber Throw
[07:12:51.093 N] RS: 007.0 THP: 72.99 Casting Force Choke
[07:12:51.729 N] RS: 007.0 THP: 65.30 Casting Threatening Scream
[07:12:52.642 N] RS: 009.0 THP: 57.61 Casting Sundering Assault
[07:12:54.157 N] RS: 012.0 THP: 38.98 Casting Force Push
[07:12:55.372 D] [POI Set] Type: Kill
[07:12:55.695 N] Initiating Combat with Prison Striker InGroup: True
[07:12:55.939 N] RS: 012.0 THP: 100.00 Casting Force Scream
[07:12:56.356 N] RS: 012.0 THP: 79.27 Casting Retaliation
[07:12:57.485 N] RS: 008.0 THP: 65.83 Casting Vicious Slash
[07:12:59.015 N] RS: 006.0 THP: 48.67 Casting Vicious Slash
[07:12:59.846 N] RS: 003.0 THP: 15.88 Casting Taunt
[07:13:01.576 N] RS: 004.0 THP: 30.82 Casting Ravage
[07:13:03.110 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:13:03.222 D] Combat: Set POI to Kill.
[07:13:03.223 D] [POI Set] Type: Kill
[07:13:03.224 N] Killing Control Droid with 100% health at 7.15 meters
[07:13:03.545 N] Initiating Combat with Control Droid InGroup: True
[07:13:07.681 N] RS: 005.0 THP: 70.12 Casting Saber Ward
[07:13:08.175 N] RS: 005.0 THP: 70.12 Casting Force Scream
[07:13:09.159 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:13:09.226 D] Combat: Set POI to Kill.
[07:13:09.226 D] [POI Set] Type: Kill
[07:13:09.228 N] Killing Control Droid with 100% health at 12.59 meters
[07:13:09.551 N] Initiating Combat with Control Droid InGroup: True
[07:13:13.977 N] RS: 002.0 THP: 61.88 Casting Enrage
[07:13:15.523 N] RS: 008.0 THP: 36.72 Casting Taunt
[07:13:25.321 N] Done with Rest.
[07:13:25.410 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:13:25.629 D] [POI Set] Type: Hotspot
[07:13:25.729 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[07:13:25.729 E] Contacting nav server for path.
[07:13:26.010 D] Waiting for path request to finish...
[07:13:26.290 D] Nav callback called.
[07:13:27.608 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[07:13:27.608 E] Got response from server, validating.
[07:13:27.608 E] Response has 4 hops. Converting to vectors and path queue.
[07:13:27.608 D] Nav Service path generated.
[07:13:27.608 D] Generated path to <107.9019, 29.92533, 154.7213> (Hotspot) with 4 hops.
[07:13:29.199 D] Moving to next hop: <111.275, 29.93372, 149.875>, T: None (Hotspot) D: 0.127712
[07:13:30.806 D] Moving to next hop: <110.4, 29.9367, 150.4>, T: None (Hotspot) D: 1.020485
[07:13:32.418 D] [POI Set] Type: Kill
[07:13:32.419 N] Killing Prison Patrolman with 100% health at 40.92 meters
[07:13:32.700 D] Generating path to Kill Target <106.4732, 29.92533, 149.272>
[07:13:32.736 E] Contacting nav server for path.
[07:13:33.015 D] Waiting for path request to finish...
[07:13:33.118 D] Generating path to Kill Target <106.4732, 29.92533, 149.272>
[07:13:33.148 D] Waiting for path request to finish...
[07:13:33.249 D] Generating path to Kill Target <106.4732, 29.92533, 149.272>
[07:13:33.269 D] Waiting for path request to finish...
[07:13:33.295 D] Nav callback called.
[07:13:33.373 D] Generating path to Kill Target <106.4732, 29.92533, 149.272>
[07:13:33.395 E] Got response from server, validating.
[07:13:33.395 E] Response has 6 hops. Converting to vectors and path queue.
[07:13:33.395 D] Nav Service path generated.
[07:13:33.395 D] Generated path to <106.4732, 29.92533, 149.272> (Kill Target) with 6 hops.
[07:13:33.490 D] Moving to next hop: <110.05, 29.9367, 150.125>, T: None (Kill Target) D: 0.4486266
[07:13:33.976 D] Moving to next hop: <109.85, 29.9367, 149.975>, T: None (Kill Target) D: 0.3298804
[07:13:34.362 D] Moving to next hop: <106.6, 29.93493, 149.425>, T: None (Kill Target) D: 3.296232
[07:13:36.274 N] Initiating Combat with Prison Patrolman InGroup: True
[07:13:36.460 N] RS: 007.0 THP: 100.00 Casting Saber Throw
[07:13:37.980 N] RS: 010.0 THP: 81.64 Casting Force Scream
[07:13:38.949 N] RS: 008.0 THP: 59.16 Casting Retaliation
[07:13:39.701 N] RS: 007.0 THP: 34.75 Casting Ravage
[07:13:40.866 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:13:40.940 D] Combat: Set POI to Kill.
[07:13:40.940 D] [POI Set] Type: Kill
[07:13:40.941 N] Killing Prison Striker with 100% health at 2 meters
[07:13:41.226 N] Initiating Combat with Prison Striker InGroup: True
[07:13:41.513 N] RS: 007.0 THP: 100.00 Casting Sundering Assault
[07:13:43.417 N] RS: 012.0 THP: 89.44 Casting Vicious Slash
[07:13:45.018 N] RS: 009.0 THP: 72.94 Casting Retaliation
[07:13:45.434 N] RS: 009.0 THP: 51.39 Casting Vicious Slash
[07:13:46.949 N] RS: 005.0 THP: 35.58 Casting Vicious Slash
[07:13:48.628 N] RS: 003.0 THP: 18.58 Casting Vicious Slash
[07:13:50.276 N] RS: 000.0 THP: 00.59 Casting Assault
[07:13:50.866 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:13:50.978 D] Combat: Set POI to Kill.
[07:13:50.978 D] [POI Set] Type: Kill
[07:13:50.979 N] Killing Control Droid with 100% health at 16.99 meters
[07:13:51.119 N] Initiating Combat with Control Droid InGroup: True
[07:13:57.436 N] RS: 003.0 THP: 63.96 Casting Taunt
[07:13:59.547 N] RS: 003.0 THP: 38.06 Casting Enrage
[07:14:06.474 N] Done with Rest.
[07:14:06.572 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on!
[07:14:06.698 D] [POI Set] Type: Hotspot
[07:14:06.794 D] Generating path to Hotspot <107.9019, 29.92533, 154.7213>
[07:14:06.794 E] Contacting nav server for path.
[07:14:07.076 D] Waiting for path request to finish...
[07:14:07.357 D] Nav callback called.