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[Party Plugin] SimpleFollow - Multi-Bot Party Plugin

what am I supposed to write in addition to what the image? i don't understand some details about it? I showed what I could attach that log?
 
Anyone mind telling me wtf is going here ? :P

trying to run simplefollow with wortham merchant and this is what happens:

1.Leader creates a game
2.Loads into game.
3.Starts Casting his buffs.
4.Open social window to invite follower.
5.Game freezes for 5 seconds.
6.Leaderbot is now back in the lobby alone starting a new game.

This goes on and on in an infite loop

It only seems to be doing this when i run Wortham Merchant 2.0.. But i HAVE to run merchant to powerlevel. there is no other way that works atm
 

Attachments

does absolutely nothing for the second game client there is no invitation yet.
 
Anyone mind telling me wtf is going here ? :P

trying to run simplefollow with wortham merchant and this is what happens:

1.Leader creates a game
2.Loads into game.
3.Starts Casting his buffs.
4.Open social window to invite follower.
5.Game freezes for 5 seconds.
6.Leaderbot is now back in the lobby alone starting a new game.

This goes on and on in an infite loop

It only seems to be doing this when i run Wortham Merchant 2.0.. But i HAVE to run merchant to powerlevel. there is no other way that works atm

So I got it to work, needed to tweak/fix the the merchant profile and some settings here and there.

The followerbot now runs flawlessly tagging along when the leaderbot runs and pick up the Merchant quest. Excellent way of powerleveling a fresh account that cant run the quest itself on Torment 6

If anyone wants the tweaked profile and settings.. just give me a PM


Now all we really need is a way to powerlevel on some bossprofiles, Having the followerbots stay in town and decline boss invites, Buts thats to complicated for me to figure out
 
Last edited:
So I got it to work, needed to tweak/fix the the merchant profile and some settings here and there.

The followerbot now runs flawlessly tagging along when the leaderbot runs and pick up the Merchant quest. Excellent way of powerleveling a fresh account that cant run the quest itself on Torment 6

If anyone wants the tweaked profile and settings.. just give me a PM


Now all we really need is a way to powerlevel on some bossprofiles, Having the followerbots stay in town and decline boss invites, Buts thats to complicated for me to figure out

Awesome! Glad to hear you got it up and running.
 
sometime followers teleport to otcher followers but they too close no witch leader , so leader play solo i need to followers always teleport to leader :d there any option ?
 
Hi all

I'm using version 1.3.17, Trinity .26 last DB version. After inverting leader/follower in lan configuration i have a crash of my DB. I'm trying to delete in Settings SimpleFollow folder but no way...
Someone can tell me where i can find the solution ?
thx

Application: Demonbuddy.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Reflection.TargetInvocationException
Stack:
at Demonbuddy.App.Application_DispatcherUnhandledException(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs)
at System.Windows.Threading.DispatcherUnhandledExceptionEventHandler.Invoke(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs)
at System.Windows.Threading.Dispatcher.CatchException(System.Exception)
at System.Windows.Threading.Dispatcher.CatchExceptionStatic(System.Object, System.Exception)
at System.Windows.Threading.ExceptionWrapper.CatchException(System.Object, System.Exception, System.Delegate)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(System.Object)
at System.Windows.Application.RunInternal(System.Windows.Window)
at System.Windows.Application.Run(System.Windows.Window)
at System.Windows.Application.Run()
at Demonbuddy.App.Main()
 
[SimpleFollow] Teleporting to leader: Leader Level Area Id is different and distance is > 250
[SimpleFollow] Replacing BotBehavior TreeHook (5070.27)
[SimpleFollow] Teleporting to leader: Leader distance is over 300
[SimpleFollow] Replacing BotBehavior TreeHook (5036.65)
[SimpleFollow] Unexpected error 1 - could not follow
[SimpleFollow] Teleporting to leader: Leader has different WorldId

follower just standing around

some fix for this in the future?

he is not using the teleport call

mby some anti idle feature?

if follower canot port to leader or standing around too long without following leader/porting to leader ---> port back town -_> restart plugin or do manualy banner click


please :D
 
Last edited:
View attachment 126788

attachment.php
 
Welcome. Why not work for me simplefollow? As you invite another bot that go together. But it's probably not the case? Why not follow simple send an invitation?
You can ask for a detailed and current instructions? I can also change the line of code in the profile because there is no such text in your profile! ;/ Ask for instructions ..
 
Hi all

I'm using version 1.3.17, Trinity .26 last DB version. After inverting leader/follower in lan configuration i have a crash of my DB. I'm trying to delete in Settings SimpleFollow folder but no way...
Someone can tell me where i can find the solution ?
thx

Application: Demonbuddy.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Reflection.TargetInvocationException
Stack:
at Demonbuddy.App.Application_DispatcherUnhandledException(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs)
at System.Windows.Threading.DispatcherUnhandledExceptionEventHandler.Invoke(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs)
at System.Windows.Threading.Dispatcher.CatchException(System.Exception)
at System.Windows.Threading.Dispatcher.CatchExceptionStatic(System.Object, System.Exception)
at System.Windows.Threading.ExceptionWrapper.CatchException(System.Object, System.Exception, System.Delegate)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(System.Object)
at System.Windows.Application.RunInternal(System.Windows.Window)
at System.Windows.Application.Run(System.Windows.Window)
at System.Windows.Application.Run()
at Demonbuddy.App.Main()

If you want to delete simplefollow you need to delete the simplefollow folder in your db\plugins directory.
If you want to delete just the settings for simplefollow you need to delete the simplefollow folder in your db\settings.

Any further help you will need to attach your logs so we can see whats up. Leader.zip / Follower.zip
 
follower just standing around

some fix for this in the future?

he is not using the teleport call

mby some anti idle feature?

if follower canot port to leader or standing around too long without following leader/porting to leader ---> port back town -_> restart plugin or do manualy banner click


please :D

Im actually trying to fix this one too. I have a team of 4 and only 1 of them does this. Not sure why, all settings are the same. Its like they get hung up, and keep trying to port but never actually cast it right? And sometimes keep saying they are stuck while they are just standing there? :)
 
but in the Annex is the same as in the picture. I just do not send invitations and invite yourself as another character is run separately.

ale nie pokazują się żadne błędy oni po prostu nie chcą się zaprosić bo chyba jest źle skonfigurowane.

server port and bind adress

Is there a program or website to check my: Bind address and server post?
 
Last edited:
Im actually trying to fix this one too. I have a team of 4 and only 1 of them does this. Not sure why, all settings are the same. Its like they get hung up, and keep trying to port but never actually cast it right? And sometimes keep saying they are stuck while they are just standing there? :)
yep exactly ^^

this is the only real problem for me atm running my team. when this is fixed this plugin is lovely :)
 
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