leov
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- Joined
- Mar 23, 2014
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I made this item rule profile, picks up all rares, magic and whites (unless you un-check pickup whites on Trinity), then salvages all except the good stuff. It keeps all the legendaries, human filter for that
. You can sell everything that doesn't gets filtered by changing the [TRASH] line to [SELL] on the rare and magic files, pretty simple. BTW, it's set up so all Health Potions will be sold, as I'm using legendary ones myself.
For the rules itself, it keeps mostly high-end gear, everything that has crit chance, crit dmg + core stats, sockets and resistances, there is also a line for Monks, that focuses on 4 main really good stats and the desired kind of Resistance (i.e: cold resistance in my case), for that one just change the RESCOLD to whatever works for ya. It works pretty well for me, I got all my good gear in 1 day, now I'm running a much more strict filter just for rings and amulets only, but to start, it's pretty good. Once you have a good set of rares that works for you, just // everything that you don't need anymore and that's it, works like a charm for amulets and rings. On a side note, some rings and amulets will keep 3 main stats, I did it that way so the 4th one could be enchanted to something you desire, for the monk it's a bit more filtered because it looks mostly for trifecta or at least crit dmg and chance and the resistance you want, that way you can focus on the 4 main stats without caring about all resistance.
Hope you guys like it, and if there's anything you guys think would improve these rules, just let me know.
Cheers!
For the rules itself, it keeps mostly high-end gear, everything that has crit chance, crit dmg + core stats, sockets and resistances, there is also a line for Monks, that focuses on 4 main really good stats and the desired kind of Resistance (i.e: cold resistance in my case), for that one just change the RESCOLD to whatever works for ya. It works pretty well for me, I got all my good gear in 1 day, now I'm running a much more strict filter just for rings and amulets only, but to start, it's pretty good. Once you have a good set of rares that works for you, just // everything that you don't need anymore and that's it, works like a charm for amulets and rings. On a side note, some rings and amulets will keep 3 main stats, I did it that way so the 4th one could be enchanted to something you desire, for the monk it's a bit more filtered because it looks mostly for trifecta or at least crit dmg and chance and the resistance you want, that way you can focus on the 4 main stats without caring about all resistance.
Hope you guys like it, and if there's anything you guys think would improve these rules, just let me know.
Cheers!
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